Player Matchup

Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Diamond III
DrBreadN
Xing Tian
Diamond III
Level 155
God Stats
9W - 6L
1,704 SR
Queue Stats
252W - 197L
2,227 MMR
Solo
Skadi
Skadi
Masters
Sweenita
Skadi
Masters
Level 142
God Stats
5W - 1L
1,879 SR
Queue Stats
308W - 273L
2,508 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 166
1,694 SR
2,078 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 210
1,601 SR
2,286 MMR
Tsukuyomi
Tsukuyomi
Diamond III
ALOKK
Tsukuyomi
Diamond III
Level 218
God Stats
8W - 6L
1,745 SR
Queue Stats
387W - 345L
2,225 MMR
Party 1
Fafnir
Fafnir
Masters
EternalSoül
Fafnir
Masters
Level 200
God Stats
5W - 11L
1,463 SR
Queue Stats
124W - 139L
2,632 MMR
Party 1
Tiamat
Tiamat
Platinum I
MixedPharoah
Tiamat
Platinum I
Level 212
God Stats
12W - 20L
1,595 SR
Queue Stats
986W - 1,055L
2,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 3 / 7
9,458
946
6,557
14,201
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
DrBreadN
Xing Tian
15
1 / 1 / 9
9,121
912
11,067
12,935
14,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Sweenita
Skadi
17
8 / 0 / 5
10,847
1,085
13,298
4,652
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
SerqetAchillesCerberusKuzenboKumbhakarna

VS

Bans
CthulhuAgniPersephoneBaron SamediDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ALOKK
Tsukuyomi
13
4 / 6 / 0
8,527
853
11,191
12,521
9,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
12
0 / 4 / 4
7,596
760
6,536
13,847
18,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
14
0 / 3 / 3
7,948
795
6,442
9,087
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
3
7
2.5
L
Tsukuyomi
ALOKK
Tsukuyomi
4
6
0
0.67
W
Xing Tian
DrBreadN
Xing Tian
1
1
9
5.5
L
Fafnir
0
4
4
0.5
L
Tiamat
0
3
3
0.5
W
Skadi
Sweenita
Skadi
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,922
Damage
24,169
31,788
Taken
35,455
25,247
Mitigated
32,052
7,304
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,557
1,954
0
4,639
14,201
9,603
1,461
5,175
8,398
0
23,628
L
Tsukuyomi
ALOKK
Tsukuyomi
11,191
2,854
0
2,722
12,521
9,287
0
3,838
8,427
0
24,002
W
Xing Tian
DrBreadN
Xing Tian
11,067
530
0
1,884
12,935
14,185
169
4,270
7,862
31,543
3,625
L
Fafnir
6,536
997
0
2,943
13,847
18,323
0
4,666
8,936
12,900
0
L
Tiamat
6,442
745
0
1,514
9,087
4,442
0
1,434
7,472
29,662
0
W
Skadi
Sweenita
Skadi
13,298
3,600
0
781
4,652
1,459
1,524
1,891
2,466
0
52,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
24,071
168
Minions Killed
110
0
Camps Cleared
0
638,387
Distance Traveled
548,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,458
946
42
4
0
228,650
0
L
Tsukuyomi
8,527
853
30
3
0
183,272
0
W
Xing Tian
9,121
912
47
5
0
213,501
0
L
Fafnir
7,596
760
10
1
0
181,577
0
L
Tiamat
7,948
795
70
7
0
183,731
0
W
Skadi
10,847
1,085
79
8
0
196,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role