Player Matchup

Cernunnos
Cernunnos
Chalchihuitlicu
Cernunnos
Level 140
God Stats
1W - 2L
1,515 SR
Queue Stats
125W - 158L
1,418 Elo+
Solo
Mercury
Mercury
HolyFetusChrist
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NearTheBeachMan
Aphrodite
Level 147
God Stats
1W - 1L
1,734 SR
Queue Stats
42W - 50L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
RupyRup
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,497 Elo+
Party 1
Pele
Pele
Sillybilly4ever
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,463 Elo+
Party 1
Team Averages
Level 110
1,550 SR
1,471 Elo+

VS

Team Averages
Level 129
1,515 SR
1,474 Elo+
Shiva
Shiva
 
Shiva
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
VerbalDIRD
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 175L
1,434 Elo+
Solo
Amaterasu
Amaterasu
mammagh
Amaterasu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 293L
1,504 Elo+
Solo
Chaac
Chaac
narkotiks
Chaac
Level 139
God Stats
10W - 2L
1,574 SR
Queue Stats
258W - 231L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chalchihuitlicu
Cernunnos
14
1 / 2 / 2
7,567
757
10,777
9,838
3,836
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 3 / 0
6,798
680
4,539
7,281
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
NearTheBeachMan
Aphrodite
15
1 / 2 / 3
7,487
749
5,880
10,547
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Erlang Shen
RupyRup
Erlang Shen
12
2 / 5 / 2
6,996
700
5,722
11,462
5,680
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 1
6,062
606
3,521
10,730
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 2 / 16
8,732
873
10,470
11,239
12,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
 
Yemoja
14
0 / 1 / 15
8,214
821
4,732
6,617
5,484
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
VerbalDIRD
Izanami
13
5 / 3 / 5
8,597
860
10,600
8,366
3,635
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
mammagh
Amaterasu
15
4 / 1 / 8
8,602
860
5,216
9,077
10,632
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chaac
narkotiks
Chaac
17
7 / 1 / 9
9,820
982
15,675
10,890
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
5
Kills
19
19
Deaths
8
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
16
5.5
W
Yemoja
 
Yemoja
0
1
15
7.5
L
Cernunnos
Chalchihuitlicu
Cernunnos
1
2
2
1
L
1
3
0
0.33
L
Aphrodite
NearTheBeachMan
Aphrodite
1
2
3
1.25
L
Erlang Shen
RupyRup
Erlang Shen
2
5
2
0.6
L
0
7
1
0.07
W
Izanami
VerbalDIRD
Izanami
5
3
5
2.5
W
Amaterasu
mammagh
Amaterasu
4
1
8
8
W
Chaac
narkotiks
Chaac
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,439
Damage
46,693
49,858
Taken
46,189
20,550
Mitigated
42,814
18,977
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,470
1,158
2,954
3,245
11,239
12,312
508
1,412
9,827
0
14,740
W
Yemoja
 
Yemoja
4,732
932
7,756
1,004
6,617
5,484
640
922
5,695
12,337
0
L
Cernunnos
Chalchihuitlicu
Cernunnos
10,777
3,063
348
2,007
9,838
3,836
0
282
9,244
0
25,060
L
4,539
705
0
0
7,281
2,669
0
1,143
5,812
0
13,896
L
Aphrodite
NearTheBeachMan
Aphrodite
5,880
706
6,885
6,602
10,547
5,320
0
1,622
8,380
16,302
0
L
Erlang Shen
RupyRup
Erlang Shen
5,722
2,812
663
1,506
11,462
5,680
0
1,010
9,945
0
8,128
L
3,521
659
82
884
10,730
3,045
0
675
9,428
0
6,401
W
Izanami
VerbalDIRD
Izanami
10,600
5,126
748
537
8,366
3,635
1,568
2,028
6,338
0
27,250
W
Amaterasu
mammagh
Amaterasu
5,216
2,202
0
1,409
9,077
10,632
306
577
8,500
0
11,782
W
Chaac
narkotiks
Chaac
15,675
1,306
1,073
4,172
10,890
10,751
269
941
9,949
0
31,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,910
Gold Earned
43,965
86
Minions Killed
125
0
Camps Cleared
0
902,478
Distance Traveled
911,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,732
873
10
1
0
214,672
0
W
Yemoja
8,214
821
16
2
0
166,663
0
L
Cernunnos
7,567
757
27
3
0
188,530
0
L
Mercury
6,798
680
18
2
0
190,705
0
L
Aphrodite
7,487
749
30
3
0
189,444
0
L
Erlang Shen
6,996
700
4
0
0
155,001
0
L
Pele
6,062
606
7
1
0
178,798
0
W
Izanami
8,597
860
42
4
0
159,149
0
W
Amaterasu
8,602
860
19
2
0
166,362
0
W
Chaac
9,820
982
38
4
0
205,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role