Player Matchup

Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
FemboyNeZha
Ne Zha
Level 27
God Stats
68W - 78L
1,518 SR
Queue Stats
68W - 78L
1,460 Elo+
Party 2
Bastet
Bastet
The_Hippie_Jedi
Bastet
Level 46
God Stats
46W - 39L
1,440 SR
Queue Stats
113W - 118L
1,428 Elo+
Solo
Osiris
Osiris
Wizdaddy714
Osiris
Level 172
God Stats
46W - 25L
1,713 SR
Queue Stats
214W - 128L
1,649 Elo+
Solo
Olorun
Olorun
chupacabras72
Olorun
Level 110
God Stats
59W - 45L
1,598 SR
Queue Stats
477W - 428L
1,522 Elo+
Solo
Team Averages
Level 101
1,554 SR
1,512 Elo+

VS

Team Averages
Level 123
1,419 SR
1,572 Elo+
Nu Wa
Nu Wa
Aiqd
Nu Wa
Level 133
God Stats
0W - 3L
1,248 SR
Queue Stats
148W - 127L
1,548 Elo+
Party 1
Olorun
Olorun
Hectoru98
Olorun
Level 155
God Stats
7W - 8L
1,568 SR
Queue Stats
460W - 444L
1,556 Elo+
Party 3
Hun Batz
Hun Batz
LE0NiIDAS
Hun Batz
Level 123
God Stats
0W - 2L
1,280 SR
Queue Stats
263W - 229L
1,556 Elo+
Party 3
Horus
Horus
Samm4e
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,646 Elo+
Party 1
Khepri
Khepri
Tz Proxy
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 105L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 11
7,322
458
2,920
8,205
5,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
17
12 / 3 / 6
10,498
656
16,270
12,448
4,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 12
8,333
521
8,202
13,330
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
17
5 / 0 / 2
10,496
656
11,026
14,006
12,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

17
4 / 1 / 2
10,320
645
7,423
6,946
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aiqd
Nu Wa
13
1 / 5 / 2
7,149
447
11,780
10,447
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
Hectoru98
Olorun
14
1 / 5 / 2
8,010
501
5,779
12,374
5,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
LE0NiIDAS
Hun Batz
12
1 / 6 / 0
6,898
431
4,238
14,242
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Samm4e
Horus
10
1 / 3 / 2
7,054
441
2,443
10,870
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
Tz Proxy
Khepri
14
1 / 5 / 1
7,675
480
5,206
12,483
8,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
24
Kills
5
6
Deaths
24
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
11
6.5
L
Nu Wa
Aiqd
Nu Wa
1
5
2
0.4
W
Ne Zha
12
3
6
5
L
Olorun
Hectoru98
Olorun
1
5
2
0.4
L
Hun Batz
LE0NiIDAS
Hun Batz
1
6
0
0.17
L
Horus
Samm4e
Horus
1
3
2
0.67
W
2
1
12
8
L
Khepri
Tz Proxy
Khepri
1
5
1
0.3
W
Osiris
5
0
2
6
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,841
Damage
29,446
54,935
Taken
60,416
30,069
Mitigated
33,973
18,483
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,920
250
0
1,023
8,205
5,970
33
5,040
2,791
12,277
0
L
Nu Wa
Aiqd
Nu Wa
11,780
2,237
0
1,869
10,447
2,802
0
105
10,342
48,574
0
W
Ne Zha
16,270
2,910
0
3,630
12,448
4,623
897
3,967
8,068
0
90,249
L
Olorun
Hectoru98
Olorun
5,779
2,023
0
3,116
12,374
5,307
0
4,645
7,729
74,403
3,461
L
Hun Batz
LE0NiIDAS
Hun Batz
4,238
1,354
0
4,727
14,242
4,696
0
839
13,403
0
50,605
L
Horus
Samm4e
Horus
2,443
1,083
480
2,781
10,870
12,254
0
3,318
7,552
0
11,447
W
8,202
1,863
0
4,942
13,330
4,201
593
4,181
8,743
0
50,174
L
Khepri
Tz Proxy
Khepri
5,206
531
0
1,574
12,483
8,914
0
1,436
11,047
41,607
169
W
Osiris
11,026
2,552
0
3,633
14,006
12,623
377
3,756
9,680
0
83,976
W
7,423
4,756
270
4,985
6,946
2,652
1,088
3,730
3,046
81,757
3,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,969
Gold Earned
36,786
519
Minions Killed
401
0
Camps Cleared
0
1,649,675
Distance Traveled
1,487,882
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,322
458
9
1
0
306,855
0
L
Nu Wa
7,149
447
82
5
0
284,217
4
W
Ne Zha
10,498
656
126
8
0
336,757
0
L
Olorun
8,010
501
125
8
0
286,837
5
L
Hun Batz
6,898
431
85
5
0
330,431
0
L
Horus
7,054
441
28
2
0
302,016
0
W
Bastet
8,333
521
85
5
0
361,360
6
L
Khepri
7,675
480
81
5
0
284,381
0
W
Osiris
10,496
656
140
9
0
340,450
0
W
Olorun
10,320
645
159
10
0
304,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role