Player Matchup

Cthulhu
Cthulhu
CSide6725
Cthulhu
Level 109
God Stats
17W - 8L
1,572 SR
Queue Stats
121W - 127L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
TheHungryBrain
Baron Samedi
Level 62
God Stats
5W - 7L
1,500 SR
Queue Stats
13W - 15L
1,226 Elo+
Solo
Hachiman
Hachiman
pokypock
Hachiman
Level 6
God Stats
7W - 5L
1,514 SR
Queue Stats
8W - 9L
1,330 Elo+
Party 2
Team Averages
Level 59
1,529 SR
1,318 Elo+

VS

Team Averages
Level 104
1,517 SR
1,408 Elo+
Ishtar
Ishtar
FamilyManTrigg
Ishtar
Level 100
God Stats
12W - 11L
1,507 SR
Queue Stats
141W - 116L
1,466 Elo+
Party 1
Hou Yi
Hou Yi
PURExGODSPEED
Hou Yi
Level 81
God Stats
15W - 13L
1,252 SR
Queue Stats
15W - 13L
1,222 Elo+
Solo
Vulcan
Vulcan
TheGrim816Reaper
Vulcan
Level 132
God Stats
1W - 2L
1,792 SR
Queue Stats
37W - 30L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CSide6725
Cthulhu
16
9 / 1 / 3
10,443
949
11,210
14,488
14,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
TheHungryBrain
Baron Samedi
15
3 / 0 / 5
9,249
841
4,601
4,467
1,705
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
pokypock
Hachiman
14
1 / 4 / 5
8,692
790
6,818
7,801
2,179
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,460
678
5,448
9,796
2,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 1
8,977
816
5,482
8,292
2,673
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

14
1 / 5 / 3
8,261
751
8,774
7,562
2,619
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
5
5
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CSide6725
Cthulhu
9
1
3
10.5
L
1
5
3
0.5
L
3
3
1
1.17
L
1
5
3
0.5
W
Baron Samedi
TheHungryBrain
Baron Samedi
3
0
5
5.5
W
Hachiman
pokypock
Hachiman
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,629
Damage
19,704
26,756
Taken
25,650
18,524
Mitigated
8,270
3,514
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CSide6725
Cthulhu
11,210
913
38
1,638
14,488
14,640
180
4,480
9,970
35,211
3,825
L
5,448
3,985
0
589
9,796
2,978
168
5,357
4,174
0
9,853
L
5,482
3,619
0
2,188
8,292
2,673
216
4,180
3,893
0
27,437
L
8,774
334
0
0
7,562
2,619
0
4,318
2,908
31,778
559
W
Baron Samedi
TheHungryBrain
Baron Samedi
4,601
10
285
400
4,467
1,705
75
1,346
3,099
24,781
0
W
Hachiman
pokypock
Hachiman
6,818
3,586
0
1,153
7,801
2,179
557
2,754
5,005
0
23,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
24,698
150
Minions Killed
101
0
Camps Cleared
0
617,052
Distance Traveled
513,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,443
949
66
6
0
217,078
0
L
Ishtar
7,460
678
9
1
0
171,544
2
L
Hou Yi
8,977
816
47
4
0
164,614
0
L
Vulcan
8,261
751
45
4
0
177,225
0
W
Baron Samedi
9,249
841
47
4
0
201,986
0
W
Hachiman
8,692
790
37
3
0
197,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role