Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Furgo_ow
Sun Wukong
Level 108
God Stats
13W - 10L
1,653 SR
Queue Stats
778W - 761L
1,529 Elo+
Party 1
Mercury
Mercury
Londreki
Mercury
Level 67
God Stats
21W - 11L
1,563 SR
Queue Stats
108W - 87L
1,594 Elo+
Solo
Merlin
Merlin
MehdiChelski00
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 85L
1,521 Elo+
Solo
Jormungandr
Jormungandr
PsyckOoZzHD
Jormungandr
Level 78
God Stats
1W - 0L
1,152 SR
Queue Stats
35W - 44L
1,484 Elo+
Solo
Team Averages
Level 108
1,474 SR
1,526 Elo+

VS

Team Averages
Level 120
1,587 SR
1,498 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Sir Fluffens
Gilgamesh
Level 136
God Stats
17W - 21L
1,512 SR
Queue Stats
136W - 148L
1,432 Elo+
Solo
Mercury
Mercury
Terblode333
Mercury
Level 121
God Stats
5W - 10L
1,466 SR
Queue Stats
275W - 232L
1,536 Elo+
Solo
Thoth
Thoth
iSoratex
Thoth
Level 96
God Stats
3W - 2L
1,682 SR
Queue Stats
178W - 160L
1,507 Elo+
Solo
Xing Tian
Xing Tian
ihatecthulhu
Xing Tian
Level 93
God Stats
5W - 5L
1,773 SR
Queue Stats
12W - 11L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 1
7,583
542
1,354
4,245
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Furgo_ow
Sun Wukong
14
3 / 1 / 6
8,982
642
9,393
13,964
9,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
Londreki
Mercury
15
4 / 3 / 5
8,358
597
7,270
12,087
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 4 / 1
7,544
539
4,675
8,809
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
PsyckOoZzHD
Jormungandr
9
0 / 1 / 0
6,154
440
4,882
8,336
5,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 0 / 1
6,441
460
4,714
3,500
1,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
Sir Fluffens
Gilgamesh
10
1 / 4 / 0
6,107
436
9,196
11,962
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Terblode333
Mercury
12
3 / 4 / 4
6,544
467
6,038
10,748
3,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thoth
iSoratex
Thoth
14
3 / 3 / 5
7,481
534
7,910
7,209
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
ihatecthulhu
Xing Tian
12
1 / 0 / 2
7,328
523
3,147
7,984
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
9
9
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
Heimdallr
 
Heimdallr
1
0
1
1.5
W
Sun Wukong
Furgo_ow
Sun Wukong
3
1
6
6
W
Mercury
Londreki
Mercury
4
3
5
2.17
W
3
4
1
0.88
W
Jormungandr
PsyckOoZzHD
Jormungandr
0
1
0
0
L
Gilgamesh
Sir Fluffens
Gilgamesh
1
4
0
0.25
L
Mercury
Terblode333
Mercury
3
4
4
1.25
L
Thoth
iSoratex
Thoth
3
3
5
1.83
L
Xing Tian
ihatecthulhu
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,574
Damage
31,005
47,441
Taken
41,403
23,918
Mitigated
23,954
10,616
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,354
1,028
0
1,495
4,245
1,339
0
318
3,927
0
57,554
L
Heimdallr
 
Heimdallr
4,714
2,492
0
1,902
3,500
1,225
0
1,680
1,820
0
60,110
W
Sun Wukong
Furgo_ow
Sun Wukong
9,393
2,361
0
5,139
13,964
9,636
0
1,694
11,628
0
58,608
W
Mercury
Londreki
Mercury
7,270
4,010
0
1,734
12,087
5,060
0
1,859
10,148
0
68,810
W
4,675
388
0
1,212
8,809
2,696
0
4,802
4,007
49,516
0
W
Jormungandr
PsyckOoZzHD
Jormungandr
4,882
979
0
1,036
8,336
5,187
0
3,018
5,318
23,313
0
L
Gilgamesh
Sir Fluffens
Gilgamesh
9,196
3,198
0
2,719
11,962
10,122
0
138
11,824
0
34,796
L
Mercury
Terblode333
Mercury
6,038
3,077
0
1,823
10,748
3,904
0
614
10,134
0
42,028
L
Thoth
iSoratex
Thoth
7,910
193
0
1,833
7,209
2,433
0
3,138
4,071
50,040
1,137
L
Xing Tian
ihatecthulhu
Xing Tian
3,147
197
0
2,843
7,984
6,270
0
3,987
3,997
17,902
1,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
33,901
447
Minions Killed
365
0
Camps Cleared
0
1,450,818
Distance Traveled
1,358,020
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,583
542
116
8
0
281,030
0
L
Heimdallr
6,441
460
100
7
0
266,439
1
W
Sun Wukong
8,982
642
103
7
0
273,828
0
W
Mercury
8,358
597
104
7
0
336,203
0
W
Merlin
7,544
539
92
7
0
267,204
4
W
Jormungandr
6,154
440
32
2
0
292,553
4
L
Gilgamesh
6,107
436
64
5
0
176,590
0
L
Mercury
6,544
467
66
5
0
322,319
0
L
Thoth
7,481
534
100
7
0
288,748
1
L
Xing Tian
7,328
523
35
3
0
303,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role