Player Matchup

Guan Yu
Guan Yu
Gold IV
Staluma
Guan Yu
Gold IV
Level 120
God Stats
2W - 1L
1,896 SR
Queue Stats
37W - 43L
1,538 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
Xxjorgefdz22xX
Ao Kuang
Platinum V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,680 MMR
Party 1
Neith
Neith
Platinum V
lCOLl coldskull
Neith
Platinum V
Level 129
God Stats
2W - 2L
1,551 SR
Queue Stats
71W - 86L
1,805 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,649 SR
1,675 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,386 SR
1,419 MMR
Bakasura
Bakasura
Platinum V
RedRyker
Bakasura
Platinum V
Level 81
God Stats
22W - 14L
1,572 SR
Queue Stats
49W - 49L
1,964 MMR
Solo
Kukulkan
Kukulkan
Silver II
lCOLl Bautista
Kukulkan
Silver II
Level 108
God Stats
1W - 1L
1,134 SR
Queue Stats
122W - 160L
1,104 MMR
Party 2
Mulan
Mulan
Silver III
lCOLl SOUP
Mulan
Silver III
Level 100
God Stats
10W - 9L
1,452 SR
Queue Stats
90W - 118L
1,189 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Staluma
Guan Yu
15
0 / 1 / 0
8,591
661
5,065
14,084
11,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ao Kuang
15
1 / 4 / 0
8,942
688
6,072
16,691
14,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 1
9,408
724
9,394
13,413
4,712
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
VulcanNe ZhaYmirThothCthulhu

VS

Bans
XbalanqueHeraAchillesPoseidonAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RedRyker
Bakasura
18
9 / 0 / 2
11,831
910
15,367
12,017
11,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
18
2 / 0 / 8
10,842
834
11,406
2,676
1,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
17
1 / 2 / 9
10,691
822
11,082
16,107
10,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
12
12
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
RedRyker
Bakasura
9
0
2
10
L
Guan Yu
Staluma
Guan Yu
0
1
0
0
L
Ao Kuang
1
4
0
0.25
W
Kukulkan
2
0
8
6
W
Mulan
1
2
9
2.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
37,855
44,188
Taken
30,800
30,692
Mitigated
23,647
7,497
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
RedRyker
Bakasura
15,367
9,357
0
7,388
12,017
11,315
2,289
3,329
8,688
0
30,214
L
Guan Yu
Staluma
Guan Yu
5,065
377
930
2,986
14,084
11,859
0
3,195
8,194
0
30,574
L
Ao Kuang
6,072
1,471
0
1,691
16,691
14,121
0
4,422
9,678
17,468
0
W
Kukulkan
11,406
103
0
893
2,676
1,393
748
52
2,624
46,609
0
W
Mulan
11,082
1,429
0
5,016
16,107
10,939
842
2,818
13,289
0
42,017
L
9,394
2,174
0
1,890
13,413
4,712
0
2,564
9,742
0
38,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
33,364
142
Minions Killed
186
0
Camps Cleared
0
682,787
Distance Traveled
777,939
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,831
910
67
5
0
272,563
0
L
Guan Yu
8,591
661
36
3
0
247,960
0
L
Ao Kuang
8,942
688
38
3
0
222,853
0
W
Kukulkan
10,842
834
68
5
0
264,281
1
W
Mulan
10,691
822
51
4
0
241,095
2
L
Neith
9,408
724
68
5
0
211,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role