Player Matchup

Morgan Le Fay
Morgan Le Fay
AetherConquest
Morgan Le Fay
Level 47
God Stats
1W - 2L
1,190 SR
Queue Stats
26W - 33L
1,486 Elo+
Party 2
Hercules
Hercules
PaleozoicRelict
Hercules
Level 175
God Stats
3W - 4L
1,511 SR
Queue Stats
350W - 356L
1,558 Elo+
Solo
Atlas
Atlas
SaltyKidsGoCry
Atlas
Level 112
God Stats
1W - 0L
1,393 SR
Queue Stats
117W - 111L
1,552 Elo+
Party 2
Ganesha
Ganesha
Sameezy
Ganesha
Level 147
God Stats
5W - 0L
1,756 SR
Queue Stats
221W - 58L
1,787 Elo+
Solo
Chronos
Chronos
Satterfield
Chronos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 141L
1,553 Elo+
Party 2
Team Averages
Level 126
1,470 SR
1,587 Elo+

VS

Team Averages
Level 146
1,592 SR
1,517 Elo+
Tyr
Tyr
AglidNights
Tyr
Level 225
God Stats
10W - 5L
1,716 SR
Queue Stats
278W - 182L
1,573 Elo+
Solo
Chiron
Chiron
AtomicPrototype
Chiron
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,527 Elo+
Solo
Ne Zha
Ne Zha
IceFireProtege
Ne Zha
Level 107
God Stats
12W - 6L
1,697 SR
Queue Stats
245W - 269L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
NotTopDamage
Kuzenbo
Level 134
God Stats
4W - 8L
1,681 SR
Queue Stats
227W - 242L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
lilchris1009
Amaterasu
Level 148
God Stats
1W - 4L
1,364 SR
Queue Stats
310W - 340L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AetherConquest
Morgan Le Fay
14
4 / 1 / 9
8,652
961
8,343
5,554
2,921
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
16
6 / 1 / 13
9,074
1,008
8,980
21,302
18,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
7 / 1 / 11
9,648
1,072
9,386
9,917
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Sameezy
Ganesha
12
0 / 2 / 17
8,108
901
4,413
9,503
9,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
Satterfield
Chronos
14
3 / 1 / 16
8,316
924
10,237
6,659
3,055
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,033
781
6,838
10,607
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 4 / 4
6,431
715
7,933
6,395
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 3
6,280
698
5,724
8,454
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Kuzenbo
NotTopDamage
Kuzenbo
11
0 / 5 / 3
6,444
716
5,707
13,078
15,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
lilchris1009
Amaterasu
12
2 / 2 / 2
6,657
740
2,649
9,531
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
20
Kills
6
6
Deaths
21
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AetherConquest
Morgan Le Fay
4
1
9
8.5
L
2
5
3
0.7
L
1
4
4
0.75
L
1
5
3
0.5
L
Kuzenbo
NotTopDamage
Kuzenbo
0
5
3
0.3
W
Hercules
6
1
13
12.5
W
7
1
11
12.5
W
Ganesha
Sameezy
Ganesha
0
2
17
4.25
W
Chronos
Satterfield
Chronos
3
1
16
11
L
Amaterasu
lilchris1009
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,359
Damage
28,851
52,935
Taken
48,065
45,558
Mitigated
32,725
17,993
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AetherConquest
Morgan Le Fay
8,343
596
0
878
5,554
2,921
951
480
5,004
24,858
0
L
6,838
465
79
1,463
10,607
4,239
0
6,855
3,752
0
13,847
L
7,933
2,581
1,161
827
6,395
2,744
0
4,536
1,859
0
15,829
L
5,724
592
217
462
8,454
3,747
0
5,378
3,076
0
15,185
L
Kuzenbo
NotTopDamage
Kuzenbo
5,707
1,755
1,758
2,410
13,078
15,557
0
9,187
3,891
10,007
0
W
Hercules
8,980
913
450
8,202
21,302
18,088
1,745
1,714
19,427
0
24,793
W
9,386
2,145
2,503
1,955
9,917
11,900
523
1,945
7,891
18,060
0
W
Ganesha
Sameezy
Ganesha
4,413
108
1,459
1,250
9,503
9,594
305
374
9,129
8,091
0
W
Chronos
Satterfield
Chronos
10,237
3,754
0
1,296
6,659
3,055
4,031
1,194
5,428
23,247
0
L
Amaterasu
lilchris1009
Amaterasu
2,649
379
0
3,420
9,531
6,438
0
6,423
3,108
0
5,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
32,845
118
Minions Killed
60
0
Camps Cleared
0
915,684
Distance Traveled
739,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,652
961
37
4
0
178,076
0
L
Tyr
7,033
781
15
2
0
167,285
0
L
Chiron
6,431
715
17
2
0
128,305
0
L
Ne Zha
6,280
698
7
1
0
135,471
0
L
Kuzenbo
6,444
716
11
1
0
151,499
0
W
Hercules
9,074
1,008
39
4
0
169,068
0
W
Atlas
9,648
1,072
18
2
0
209,777
0
W
Ganesha
8,108
901
0
0
0
178,774
0
W
Chronos
8,316
924
24
3
0
179,989
0
L
Amaterasu
6,657
740
10
1
0
156,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role