Player Matchup

Sylvanus
Sylvanus
BabyYoda2112955
Sylvanus
Level 96
God Stats
2W - 9L
1,495 SR
Queue Stats
165W - 295L
1,357 Elo+
Party 1
Nut
Nut
Healermain21
Nut
Level 31
God Stats
1W - 2L
1,394 SR
Queue Stats
51W - 79L
1,407 Elo+
Party 1
Zhong Kui
Zhong Kui
OGFebrezee
Zhong Kui
Level 128
God Stats
4W - 0L
1,654 SR
Queue Stats
57W - 125L
1,371 Elo+
Party 1
Bastet
Bastet
Smoovcriminalx4
Bastet
Level 145
God Stats
2W - 1L
1,419 SR
Queue Stats
88W - 194L
1,342 Elo+
Party 1
Guan Yu
Guan Yu
SnagRhymes
Guan Yu
Level 127
God Stats
2W - 0L
1,633 SR
Queue Stats
34W - 50L
1,422 Elo+
Party 1
Team Averages
Level 105
1,519 SR
1,380 Elo+

VS

Team Averages
Level 116
1,415 SR
1,520 Elo+
Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Firezhot
Janus
Level 127
God Stats
3W - 3L
1,658 SR
Queue Stats
8W - 7L
1,535 Elo+
Solo
Ymir
Ymir
alexraiser77
Ymir
Level 49
God Stats
0W - 3L
1,275 SR
Queue Stats
25W - 25L
1,455 Elo+
Solo
Ravana
Ravana
iI D4RK II 8
Ravana
Level 146
God Stats
0W - 3L
1,100 SR
Queue Stats
141W - 111L
1,544 Elo+
Solo
Neith
Neith
풥푒퓃퓃풶
Neith
Level 155
God Stats
1W - 1L
1,544 SR
Queue Stats
111W - 71L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 1 / 2
7,648
510
5,947
12,110
9,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 1
8,170
545
2,637
7,715
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
OGFebrezee
Zhong Kui
14
5 / 2 / 2
8,316
554
9,739
11,656
7,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
2 / 2 / 1
7,265
484
5,326
12,349
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Guan Yu
SnagRhymes
Guan Yu
13
1 / 3 / 2
7,551
503
4,179
15,360
11,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 1 / 3
7,387
492
4,512
8,148
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Firezhot
Janus
13
1 / 5 / 2
7,652
510
4,974
9,544
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 1
8,448
563
7,396
8,676
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
14
5 / 2 / 1
8,185
546
6,294
8,167
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 2 / 2
8,623
575
9,740
7,975
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
12
Kills
9
9
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
3
1.5
W
Sylvanus
3
1
2
4
L
Janus
Firezhot
Janus
1
5
2
0.4
W
1
1
1
1.5
W
Zhong Kui
OGFebrezee
Zhong Kui
5
2
2
3
W
2
2
1
1.25
W
Guan Yu
SnagRhymes
Guan Yu
1
3
2
0.67
L
2
2
1
1.25
L
Ravana
5
2
1
2.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
32,916
59,190
Taken
42,510
35,279
Mitigated
20,402
26,225
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,512
1,346
0
1,281
8,148
6,949
1
2,089
6,059
24,072
2,448
W
Sylvanus
5,947
1,887
2,133
3,755
12,110
9,157
0
3,450
8,534
28,182
1,634
L
Janus
Firezhot
Janus
4,974
394
0
1,720
9,544
2,886
0
6,685
2,859
56,814
0
W
2,637
1,276
0
4,273
7,715
2,906
783
293
7,422
0
63,929
W
Zhong Kui
OGFebrezee
Zhong Kui
9,739
592
0
7,133
11,656
7,559
0
3,171
8,209
68,797
0
W
5,326
1,373
0
4,126
12,349
4,559
0
2,322
9,913
0
59,617
W
Guan Yu
SnagRhymes
Guan Yu
4,179
1,020
225
4,580
15,360
11,098
0
6,990
8,370
0
41,244
L
7,396
1,904
0
2,565
8,676
4,685
0
1,118
7,558
51,249
1,132
L
Ravana
6,294
2,080
0
3,582
8,167
3,296
0
3,340
4,827
0
57,674
L
9,740
3,197
0
2,089
7,975
2,586
858
2,583
5,392
0
73,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
40,295
464
Minions Killed
468
0
Camps Cleared
0
1,480,090
Distance Traveled
1,467,142
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,387
492
32
2
0
362,103
6
W
Sylvanus
7,648
510
47
3
0
237,962
4
L
Janus
7,652
510
105
7
0
275,479
2
W
Nut
8,170
545
133
9
0
299,684
0
W
Zhong Kui
8,316
554
118
8
0
297,945
6
W
Bastet
7,265
484
86
6
0
346,165
0
W
Guan Yu
7,551
503
80
5
0
298,334
2
L
Ymir
8,448
563
102
7
0
224,412
4
L
Ravana
8,185
546
97
6
0
323,307
1
L
Neith
8,623
575
132
9
0
281,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role