Player Matchup

Eset
Eset
Anastasia333
Eset
Level 93
God Stats
33W - 36L
1,543 SR
Queue Stats
235W - 220L
1,506 Elo+
Solo
Anhur
Anhur
El_ChoChua21
Anhur
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 162L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
Iskariot-01
Sylvanus
Level 115
God Stats
1W - 2L
1,474 SR
Queue Stats
29W - 20L
1,499 Elo+
Party 1
Camazotz
Camazotz
Kechu6488
Camazotz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,480 Elo+
Party 1
Mulan
Mulan
kirvys
Mulan
Level 159
God Stats
2W - 4L
1,156 SR
Queue Stats
72W - 84L
1,475 Elo+
Party 1
Team Averages
Level 123
1,435 SR
1,482 Elo+

VS

Team Averages
Level 101
1,479 SR
1,437 Elo+
Agni
Agni
FREDDYFAZ69
Agni
Level 106
God Stats
5W - 2L
1,672 SR
Queue Stats
37W - 66L
1,409 Elo+
Party 2
Artemis
Artemis
FearedTitanium
Artemis
Level 126
God Stats
9W - 11L
1,440 SR
Queue Stats
425W - 434L
1,413 Elo+
Solo
Hercules
Hercules
KareemBeSus
Hercules
Level 89
God Stats
6W - 9L
1,300 SR
Queue Stats
87W - 115L
1,432 Elo+
Party 2
Thanatos
Thanatos
Mboras18
Thanatos
Level 103
God Stats
2W - 0L
1,450 SR
Queue Stats
55W - 48L
1,512 Elo+
Solo
Bacchus
Bacchus
Monkey3174
Bacchus
Level 81
God Stats
21W - 22L
1,535 SR
Queue Stats
59W - 88L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,636
512
2,235
8,649
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 4 / 1
5,522
502
3,164
7,078
2,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Iskariot-01
Sylvanus
10
0 / 2 / 2
5,876
534
3,419
9,270
4,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Camazotz
Kechu6488
Camazotz
10
1 / 2 / 0
5,424
493
3,200
8,920
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
kirvys
Mulan
9
1 / 4 / 0
5,378
489
3,688
9,587
6,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,899
627
6,735
4,352
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 5
6,019
547
9,589
7,322
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
KareemBeSus
Hercules
12
5 / 1 / 0
7,207
655
6,302
7,597
6,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Mboras18
Thanatos
11
2 / 1 / 3
5,989
544
4,286
8,525
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Monkey3174
Bacchus
11
4 / 0 / 4
5,822
529
3,220
5,787
4,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
4
1
0.38
W
3
1
1
3.5
W
2
1
5
4.5
L
Sylvanus
Iskariot-01
Sylvanus
0
2
2
0.5
W
Hercules
KareemBeSus
Hercules
5
1
0
5
L
Camazotz
Kechu6488
Camazotz
1
2
0
0.5
W
Thanatos
Mboras18
Thanatos
2
1
3
3.5
W
Bacchus
Monkey3174
Bacchus
4
0
4
6
L
Mulan
kirvys
Mulan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
30,132
43,504
Taken
33,583
18,522
Mitigated
18,071
12,653
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,235
360
0
1,065
8,649
2,108
0
5,708
2,437
26,492
0
L
3,164
1,404
0
1,343
7,078
2,059
1,061
1,052
6,026
0
39,071
W
6,735
418
0
750
4,352
1,115
0
2,181
1,905
44,932
1,189
W
9,589
2,345
0
2,818
7,322
1,855
0
1,253
6,069
0
48,011
L
Sylvanus
Iskariot-01
Sylvanus
3,419
1,360
2,167
2,876
9,270
4,929
270
1,495
7,773
21,470
0
W
Hercules
KareemBeSus
Hercules
6,302
2,079
0
4,088
7,597
6,822
0
0
7,597
12,218
38,123
L
Camazotz
Kechu6488
Camazotz
3,200
822
0
3,690
8,920
2,435
0
781
8,131
0
28,066
W
Thanatos
Mboras18
Thanatos
4,286
553
0
6,191
8,525
3,284
0
326
8,199
0
47,041
W
Bacchus
Monkey3174
Bacchus
3,220
406
274
2,118
5,787
4,995
0
1,628
4,159
16,728
0
L
Mulan
kirvys
Mulan
3,688
519
0
1,512
9,587
6,991
0
1,336
8,251
0
25,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,836
Gold Earned
31,936
262
Minions Killed
350
0
Camps Cleared
0
1,020,058
Distance Traveled
1,075,326
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,636
512
63
6
0
193,993
0
L
Anhur
5,522
502
57
5
0
191,911
2
W
Agni
6,899
627
94
9
0
239,265
0
W
Artemis
6,019
547
75
7
0
182,646
0
L
Sylvanus
5,876
534
39
4
0
195,706
6
W
Hercules
7,207
655
75
7
0
204,387
1
L
Camazotz
5,424
493
58
5
0
242,176
2
W
Thanatos
5,989
544
71
6
0
245,933
1
W
Bacchus
5,822
529
35
3
0
203,095
4
L
Mulan
5,378
489
45
4
0
196,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role