Player Matchup

Pele
Pele
Djmushroom8352
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,583 Elo+
Solo
Danzaburou
Danzaburou
DukeDubie6252
Danzaburou
Level 67
God Stats
1W - 2L
1,499 SR
Queue Stats
80W - 90L
1,491 Elo+
Party 2
Neith
Neith
GreaseMonkey657
Neith
Level 103
God Stats
0W - 3L
1,166 SR
Queue Stats
238W - 209L
1,471 Elo+
Party 2
Bake Kujira
Bake Kujira
Late419
Bake Kujira
Level 122
God Stats
3W - 3L
1,654 SR
Queue Stats
159W - 168L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Sir KillalotI87
Guan Yu
Level 76
God Stats
1W - 1L
1,684 SR
Queue Stats
171W - 174L
1,433 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,493 Elo+

VS

Team Averages
Level 107
1,657 SR
1,407 Elo+
Nox
Nox
AndroidexOnBike
Nox
Level 129
God Stats
3W - 2L
1,641 SR
Queue Stats
118W - 123L
1,490 Elo+
Solo
Cabrakan
Cabrakan
Archingarrow
Cabrakan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,340 Elo+
Party 1
Anubis
Anubis
Mandrakai
Anubis
Level 147
God Stats
4W - 0L
1,824 SR
Queue Stats
266W - 283L
1,492 Elo+
Solo
Neith
Neith
Metro Vp
Neith
Level 87
God Stats
2W - 3L
1,820 SR
Queue Stats
95W - 103L
1,338 Elo+
Solo
Guan Yu
Guan Yu
ToadNstone
Guan Yu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,395
672
6,535
8,570
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DukeDubie6252
Danzaburou
17
3 / 4 / 3
9,019
820
13,895
8,898
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
2 / 4 / 2
9,034
821
12,927
12,285
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Bake Kujira
Late419
Bake Kujira
15
1 / 8 / 3
8,073
734
7,568
17,025
16,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
2,834
258
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 15
10,271
934
11,669
6,690
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Archingarrow
Cabrakan
16
5 / 3 / 14
10,308
937
7,232
17,277
26,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Mandrakai
Anubis
18
7 / 2 / 12
10,608
964
16,919
14,237
7,175
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Neith
Metro Vp
Neith
11
0 / 1 / 6
7,684
699
2,620
4,020
1,089
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Guan Yu
ToadNstone
Guan Yu
16
5 / 3 / 14
9,395
854
3,374
17,412
12,700
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
8
Kills
23
23
Deaths
9
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
W
Cabrakan
Archingarrow
Cabrakan
5
3
14
4
L
2
7
1
0.36
L
Danzaburou
DukeDubie6252
Danzaburou
3
4
3
1.13
L
2
4
2
0.75
L
Bake Kujira
Late419
Bake Kujira
1
8
3
0.31
W
Anubis
Mandrakai
Anubis
7
2
12
6.5
W
Neith
Metro Vp
Neith
0
1
6
3
L
0
0
0
0
W
Guan Yu
ToadNstone
Guan Yu
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,925
Damage
41,814
46,778
Taken
59,636
26,969
Mitigated
50,309
8,228
Healing
31,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,669
599
776
193
6,690
2,909
926
638
6,052
27,476
0
W
Cabrakan
Archingarrow
Cabrakan
7,232
666
1,453
2,288
17,277
26,436
1,128
2,977
14,300
12,529
1,632
L
6,535
1,226
142
638
8,570
2,164
0
6,280
2,290
0
12,492
L
Danzaburou
DukeDubie6252
Danzaburou
13,895
4,202
0
1,329
8,898
3,819
0
7,551
1,347
0
32,513
L
12,927
3,018
506
4,654
12,285
4,534
57
8,757
3,528
0
28,739
L
Bake Kujira
Late419
Bake Kujira
7,568
3,735
171
788
17,025
16,452
0
12,305
4,720
20,947
450
W
Anubis
Mandrakai
Anubis
16,919
845
1,172
4,472
14,237
7,175
2,709
2,181
12,056
39,456
917
W
Neith
Metro Vp
Neith
2,620
1,517
104
745
4,020
1,089
80
167
3,853
0
6,223
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
ToadNstone
Guan Yu
3,374
575
11,826
8,076
17,412
12,700
539
1,155
16,257
0
6,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
48,266
107
Minions Killed
121
0
Camps Cleared
0
702,011
Distance Traveled
888,932
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,271
934
41
4
0
196,496
0
W
Cabrakan
10,308
937
9
1
0
209,205
0
L
Pele
7,395
672
12
1
0
154,462
2
L
Danzaburou
9,019
820
29
3
0
186,952
0
L
Neith
9,034
821
32
3
0
191,125
0
L
Bake Kujira
8,073
734
34
3
0
169,472
0
W
Anubis
10,608
964
49
4
0
169,430
0
W
Neith
7,684
699
6
1
0
82,326
0
L
Guan Yu
2,834
258
0
0
0
0
0
W
Guan Yu
9,395
854
16
1
0
231,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role