Player Matchup

Ymir
Ymir
BigChungus603TTV
Ymir
Level 86
God Stats
2W - 3L
1,412 SR
Queue Stats
96W - 90L
1,464 Elo+
Solo
Sylvanus
Sylvanus
NeedMoDinero
Sylvanus
Level 88
God Stats
21W - 14L
1,600 SR
Queue Stats
93W - 93L
1,467 Elo+
Solo
Tiamat
Tiamat
OrcaGaming274
Tiamat
Level 64
God Stats
89W - 79L
1,583 SR
Queue Stats
205W - 207L
1,451 Elo+
Solo
Jing Wei
Jing Wei
YellowRequim
Jing Wei
Level 53
God Stats
5W - 10L
1,522 SR
Queue Stats
148W - 154L
1,496 Elo+
Solo
Kali
Kali
asdajsdinad
Kali
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,402 Elo+
Solo
Team Averages
Level 82
1,523 SR
1,456 Elo+

VS

Team Averages
Level 90
1,607 SR
1,428 Elo+
Ra
Ra
IsaTheGaySnowman
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,403 Elo+
Party 1
Nemesis
Nemesis
KingMashu
Nemesis
Level 108
God Stats
3W - 2L
1,441 SR
Queue Stats
144W - 148L
1,408 Elo+
Party 1
Odin
Odin
MYNFT
Odin
Level 104
God Stats
39W - 25L
1,660 SR
Queue Stats
212W - 205L
1,423 Elo+
Solo
Maui
Maui
Purpminty
Maui
Level 122
God Stats
3W - 0L
1,848 SR
Queue Stats
202W - 189L
1,486 Elo+
Solo
Danzaburou
Danzaburou
UrbanSauce54
Danzaburou
Level 34
God Stats
7W - 8L
1,584 SR
Queue Stats
94W - 105L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,955
659
1,290
6,556
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
NeedMoDinero
Sylvanus
9
1 / 0 / 0
5,098
850
737
2,594
906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 1 / 0
4,293
716
2,105
3,088
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
YellowRequim
Jing Wei
7
0 / 2 / 0
3,982
664
2,011
3,762
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
3,496
583
903
3,275
801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,808
801
2,379
3,145
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
KingMashu
Nemesis
9
2 / 0 / 1
4,567
761
2,155
3,436
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Odin
MYNFT
Odin
4
0 / 1 / 0
3,003
501
669
1,532
645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
8
2 / 0 / 3
4,613
769
2,004
3,199
1,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
UrbanSauce54
Danzaburou
8
2 / 0 / 2
3,978
663
2,733
2,581
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
1
1.5
W
Nemesis
KingMashu
Nemesis
2
0
1
2.5
W
Odin
MYNFT
Odin
0
1
0
0
L
Sylvanus
NeedMoDinero
Sylvanus
1
0
0
1
L
0
1
0
0
W
Maui
2
0
3
3.5
W
Danzaburou
UrbanSauce54
Danzaburou
2
0
2
3
L
Jing Wei
YellowRequim
Jing Wei
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,046
Damage
9,940
19,275
Taken
13,893
7,046
Mitigated
4,885
6,772
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,290
207
0
1,408
6,556
2,834
0
1,241
5,315
9,598
0
W
2,379
711
132
1,705
3,145
971
0
1,838
1,307
29,171
737
W
Nemesis
KingMashu
Nemesis
2,155
1,042
0
466
3,436
1,270
0
318
3,118
0
27,128
W
Odin
MYNFT
Odin
669
44
0
615
1,532
645
0
674
858
0
4,498
L
Sylvanus
NeedMoDinero
Sylvanus
737
261
0
1,790
2,594
906
0
0
2,480
22,303
7,584
L
2,105
193
0
1,020
3,088
1,471
0
1,998
907
20,440
566
W
Maui
2,004
821
0
1,198
3,199
1,292
0
484
2,715
15,361
0
W
Danzaburou
UrbanSauce54
Danzaburou
2,733
956
0
1,460
2,581
707
0
675
1,906
0
18,755
L
Jing Wei
YellowRequim
Jing Wei
2,011
1,666
0
1,051
3,762
1,034
0
600
3,162
0
26,413
L
903
196
0
1,503
3,275
801
0
311
2,914
0
10,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,824
Gold Earned
20,969
199
Minions Killed
185
0
Camps Cleared
0
565,571
Distance Traveled
623,920
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,955
659
19
3
0
130,407
2
W
Ra
4,808
801
61
10
0
143,772
3
W
Nemesis
4,567
761
62
10
0
173,381
1
W
Odin
3,003
501
9
2
0
46,641
0
L
Sylvanus
5,098
850
53
9
0
79,900
2
L
Tiamat
4,293
716
52
9
0
125,922
0
W
Maui
4,613
769
18
3
0
145,441
0
W
Danzaburou
3,978
663
35
6
0
114,685
0
L
Jing Wei
3,982
664
48
8
0
125,239
0
L
Kali
3,496
583
27
5
0
104,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role