Player Matchup

Artio
Artio
Comet1136
Artio
Level 141
God Stats
2W - 4L
1,404 SR
Queue Stats
247W - 235L
1,479 Elo+
Solo
Thor
Thor
KING KLIPPY
Thor
Level 124
God Stats
2W - 2L
1,869 SR
Queue Stats
200W - 192L
1,479 Elo+
Solo
Martichoras
Martichoras
OhNoStepBro1
Martichoras
Level 149
God Stats
2W - 3L
1,519 SR
Queue Stats
341W - 318L
1,573 Elo+
Party 1
Persephone
Persephone
TrustAGypsy
Persephone
Level 204
God Stats
5W - 15L
1,340 SR
Queue Stats
392W - 426L
1,580 Elo+
Solo
Tiamat
Tiamat
yettermachine46
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,539 Elo+
Party 1
Team Averages
Level 149
1,526 SR
1,530 Elo+

VS

Team Averages
Level 136
1,553 SR
1,503 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
NecroDragon97
Maui
Level 97
God Stats
4W - 1L
1,733 SR
Queue Stats
176W - 216L
1,455 Elo+
Party 2
Eset
Eset
Phteven
Eset
Level 158
God Stats
2W - 2L
1,600 SR
Queue Stats
122W - 109L
1,532 Elo+
Solo
Nike
Nike
TakamuraFace
Nike
Level 141
God Stats
5W - 4L
1,432 SR
Queue Stats
289W - 285L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
kokwekabita
Sun Wukong
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 112L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Comet1136
Artio
1
0 / 0 / 0
1,520
304
0
0
0
11
1 / 3 / 7
5,552
1,110
2,477
4,867
1,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
OhNoStepBro1
Martichoras
12
6 / 2 / 4
6,400
1,280
5,720
6,176
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
TrustAGypsy
Persephone
12
3 / 1 / 5
6,741
1,348
4,709
3,172
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 4 / 8
5,704
1,141
2,766
5,222
2,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
2 / 2 / 2
6,336
1,267
3,894
3,745
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 4
6,380
1,276
2,496
7,311
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
Phteven
Eset
12
3 / 3 / 5
7,283
1,457
3,734
4,436
1,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
3 / 3 / 6
7,177
1,435
2,792
6,105
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
kokwekabita
Sun Wukong
11
1 / 2 / 6
6,325
1,265
4,471
5,030
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
11
Kills
10
10
Deaths
13
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
2
2
1.5
L
Artio
Comet1136
Artio
0
0
0
0
L
1
3
7
1.5
W
1
3
4
1
L
Martichoras
OhNoStepBro1
Martichoras
6
2
4
4
W
Eset
Phteven
Eset
3
3
5
1.83
W
3
3
6
2
L
Persephone
TrustAGypsy
Persephone
3
1
5
5.5
W
Sun Wukong
kokwekabita
Sun Wukong
1
2
6
2
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,672
Damage
17,387
19,437
Taken
26,627
7,340
Mitigated
17,957
3,782
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
3,894
279
364
685
3,745
1,163
1,029
1,405
2,340
6,779
343
L
Artio
Comet1136
Artio
0
0
0
0
0
0
0
0
0
0
0
L
2,477
290
256
666
4,867
1,632
0
3,111
1,656
0
4,801
W
2,496
37
0
706
7,311
6,692
240
2,098
5,213
5,458
70
L
Martichoras
OhNoStepBro1
Martichoras
5,720
1,950
362
1,377
6,176
2,369
0
2,408
3,628
0
13,972
W
Eset
Phteven
Eset
3,734
337
374
171
4,436
1,634
1,129
1,264
3,172
11,642
0
W
2,792
134
406
320
6,105
4,225
560
1,558
4,547
993
7,776
L
Persephone
TrustAGypsy
Persephone
4,709
100
0
908
3,172
841
0
1,468
1,491
13,078
0
W
Sun Wukong
kokwekabita
Sun Wukong
4,471
221
299
693
5,030
4,243
0
1,150
3,880
0
9,765
L
2,766
200
0
213
5,222
2,498
0
2,921
2,169
4,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,917
Gold Earned
33,501
43
Minions Killed
58
0
Camps Cleared
0
397,437
Distance Traveled
530,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,336
1,267
16
3
0
83,617
0
L
Artio
1,520
304
0
0
0
0
0
L
Thor
5,552
1,110
3
1
0
95,016
0
W
Maui
6,380
1,276
4
1
0
104,518
0
L
Martichoras
6,400
1,280
12
2
0
110,012
0
W
Eset
7,283
1,457
17
3
0
99,712
0
W
Nike
7,177
1,435
12
2
0
118,549
0
L
Persephone
6,741
1,348
19
4
0
87,862
0
W
Sun Wukong
6,325
1,265
9
2
0
123,641
0
L
Tiamat
5,704
1,141
9
2
0
104,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role