Player Matchup

Thor
Thor
Crishva
Thor
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,372 Elo+
Solo
Kukulkan
Kukulkan
JOSECONDE38
Kukulkan
Level 64
God Stats
0W - 2L
1,303 SR
Queue Stats
22W - 18L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
Tacoboi144820
Ratatoskr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,476 Elo+
Solo
Hercules
Hercules
ravencourt408
Hercules
Level 68
God Stats
1W - 1L
1,751 SR
Queue Stats
20W - 11L
1,569 Elo+
Solo
Cthulhu
Cthulhu
yugo740
Cthulhu
Level 143
God Stats
7W - 6L
1,487 SR
Queue Stats
298W - 332L
1,442 Elo+
Solo
Team Averages
Level 84
1,508 SR
1,475 Elo+

VS

Team Averages
Level 123
1,541 SR
1,487 Elo+
Hou Yi
Hou Yi
BANSH33 J034525
Hou Yi
Level 159
God Stats
553W - 591L
1,511 SR
Queue Stats
560W - 599L
1,480 Elo+
Solo
Chaac
Chaac
DiesalDavis
Chaac
Level 28
God Stats
4W - 4L
1,292 SR
Queue Stats
459W - 472L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
HiRezKid
Cthulhu
Level 175
God Stats
2W - 1L
1,825 SR
Queue Stats
124W - 120L
1,442 Elo+
Solo
Cerberus
Cerberus
Medium Freds
Cerberus
Level 166
God Stats
1,224W - 1,319L
1,558 SR
Queue Stats
1,227W - 1,329L
1,537 Elo+
Solo
Thoth
Thoth
MsFrizzleMe901
Thoth
Level 88
God Stats
1W - 1L
1,522 SR
Queue Stats
10W - 5L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Crishva
Thor
11
0 / 3 / 0
6,127
1,021
1,849
7,025
1,827
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
JOSECONDE38
Kukulkan
11
1 / 2 / 0
6,396
1,066
7,420
4,213
955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
Tacoboi144820
Ratatoskr
11
0 / 2 / 1
6,105
1,018
1,859
5,658
1,370
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
ravencourt408
Hercules
11
0 / 1 / 1
6,216
1,036
4,080
7,358
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
yugo740
Cthulhu
11
0 / 0 / 1
6,268
1,045
2,439
4,173
1,528
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

317

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,790
1,132
2,828
2,724
899
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 0 / 5
6,400
1,067
3,027
4,715
3,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
HiRezKid
Cthulhu
12
5 / 1 / 1
7,644
1,274
6,709
5,234
2,887
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Medium Freds
Cerberus
12
0 / 0 / 8
6,931
1,155
6,683
5,495
3,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

12
2 / 0 / 2
6,994
1,166
5,560
2,301
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
8
8
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Thor
Crishva
Thor
0
3
0
0
W
0
0
5
2.5
W
Cthulhu
HiRezKid
Cthulhu
5
1
1
5.5
L
Kukulkan
JOSECONDE38
Kukulkan
1
2
0
0.5
W
Cerberus
Medium Freds
Cerberus
0
0
8
4
W
2
0
2
3
L
Ratatoskr
Tacoboi144820
Ratatoskr
0
2
1
0.25
L
Hercules
ravencourt408
Hercules
0
1
1
0.5
L
Cthulhu
yugo740
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,647
Damage
24,807
28,427
Taken
20,469
10,224
Mitigated
11,379
1,938
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,828
1,587
0
131
2,724
899
0
1,842
853
0
16,139
L
Thor
Crishva
Thor
1,849
617
0
134
7,025
1,827
0
3,478
3,174
0
8,994
W
3,027
166
0
2,168
4,715
3,814
0
1,822
2,710
0
5,216
W
Cthulhu
HiRezKid
Cthulhu
6,709
139
188
296
5,234
2,887
0
2,663
2,446
13,064
0
L
Kukulkan
JOSECONDE38
Kukulkan
7,420
701
0
9
4,213
955
0
3,719
494
14,082
0
W
Cerberus
Medium Freds
Cerberus
6,683
157
240
2,515
5,495
3,071
0
2,551
2,799
15,432
1,587
W
5,560
83
0
147
2,301
708
0
981
1,320
16,231
58
L
Ratatoskr
Tacoboi144820
Ratatoskr
1,859
453
0
167
5,658
1,370
0
3,628
1,818
0
8,982
L
Hercules
ravencourt408
Hercules
4,080
370
0
1,525
7,358
4,544
0
4,974
1,937
0
9,624
L
Cthulhu
yugo740
Cthulhu
2,439
200
41
62
4,173
1,528
0
1,633
2,419
18,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
34,759
106
Minions Killed
129
1
Camps Cleared
3
574,987
Distance Traveled
679,811
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,790
1,132
29
5
0
114,144
0
L
Thor
6,127
1,021
24
4
0
104,519
0
W
Chaac
6,400
1,067
7
1
1
143,316
0
W
Cthulhu
7,644
1,274
20
3
0
146,964
0
L
Kukulkan
6,396
1,066
19
3
0
117,036
1
W
Cerberus
6,931
1,155
39
7
1
136,267
0
W
Thoth
6,994
1,166
34
6
1
139,120
0
L
Ratatoskr
6,105
1,018
14
2
1
123,951
0
L
Hercules
6,216
1,036
7
1
0
134,430
0
L
Cthulhu
6,268
1,045
42
7
0
95,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role