Player Matchup

Bacchus
Bacchus
Guizma
Bacchus
Level 188
God Stats
60W - 60L
1,500 SR
Queue Stats
574W - 579L
1,421 Elo+
Solo
King Arthur
King Arthur
Sir Fluffens
King Arthur
Level 136
God Stats
28W - 29L
1,524 SR
Queue Stats
136W - 148L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Torque0007
Danzaburou
Level 112
God Stats
7W - 3L
1,784 SR
Queue Stats
94W - 77L
1,541 Elo+
Solo
Ra
Ra
puuhapetzku
Ra
Level 128
God Stats
17W - 15L
1,436 SR
Queue Stats
461W - 469L
1,478 Elo+
Solo
Fenrir
Fenrir
visio200nario
Fenrir
Level 61
God Stats
20W - 34L
1,424 SR
Queue Stats
400W - 376L
1,531 Elo+
Solo
Team Averages
Level 125
1,534 SR
1,482 Elo+

VS

Team Averages
Level 108
1,507 SR
1,483 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Bosdu81
Cerberus
Level 99
God Stats
28W - 15L
1,615 SR
Queue Stats
620W - 619L
1,494 Elo+
Party 1
Charybdis
Charybdis
La_Praline78
Charybdis
Level 67
God Stats
2W - 2L
1,293 SR
Queue Stats
289W - 299L
1,447 Elo+
Party 1
Scylla
Scylla
Lоlki
Scylla
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 306L
1,443 Elo+
Party 2
Mulan
Mulan
villain arc1938
Mulan
Level 61
God Stats
43W - 32L
1,625 SR
Queue Stats
67W - 57L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Guizma
Bacchus
8
0 / 3 / 1
4,668
467
2,378
6,840
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Sir Fluffens
King Arthur
9
1 / 3 / 2
5,072
507
5,137
8,527
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Torque0007
Danzaburou
9
0 / 4 / 2
5,061
506
4,386
6,416
1,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
5,910
591
2,180
5,144
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 0
6,169
617
2,877
6,038
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
1 / 2 / 2
6,081
608
4,616
6,872
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
Bosdu81
Cerberus
10
5 / 2 / 3
5,593
559
5,368
9,472
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
La_Praline78
Charybdis
9
3 / 2 / 4
5,469
547
4,840
4,528
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Lоlki
Scylla
11
0 / 1 / 1
5,570
557
2,112
4,358
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 1
5,751
575
3,870
5,163
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
13
13
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
1
2
2
1
W
Cerberus
Bosdu81
Cerberus
5
2
3
3.25
L
Bacchus
Guizma
Bacchus
0
3
1
0.17
W
Charybdis
La_Praline78
Charybdis
3
2
4
2.5
W
Scylla
Lоlki
Scylla
0
1
1
0.5
L
King Arthur
Sir Fluffens
King Arthur
1
3
2
0.67
L
Danzaburou
Torque0007
Danzaburou
0
4
2
0.25
L
2
3
0
0.67
W
4
1
1
4.5
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,958
Damage
20,806
32,965
Taken
30,393
14,242
Mitigated
14,464
11,716
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
4,616
1,907
0
2,166
6,872
5,458
0
0
6,872
38,548
5,199
W
Cerberus
Bosdu81
Cerberus
5,368
540
0
3,639
9,472
4,302
0
1,793
7,679
21,378
0
L
Bacchus
Guizma
Bacchus
2,378
208
0
1,420
6,840
5,029
0
2,059
4,426
11,745
0
W
Charybdis
La_Praline78
Charybdis
4,840
3,068
0
1,137
4,528
1,291
93
644
3,884
0
28,144
W
Scylla
Lоlki
Scylla
2,112
345
0
1,600
4,358
1,206
0
1,418
2,940
44,103
66
L
King Arthur
Sir Fluffens
King Arthur
5,137
617
0
2,169
8,527
3,871
0
4,137
4,390
0
26,908
L
Danzaburou
Torque0007
Danzaburou
4,386
2,576
0
1,918
6,416
1,728
343
2,083
4,067
0
33,902
L
2,180
43
12
1,929
5,144
1,489
0
2,192
2,912
32,970
608
W
3,870
133
0
2,815
5,163
2,207
0
595
4,568
0
27,272
L
2,877
910
0
4,268
6,038
2,125
0
516
5,482
0
32,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
28,464
262
Minions Killed
299
0
Camps Cleared
0
941,319
Distance Traveled
968,352
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,081
608
81
8
0
181,638
4
W
Cerberus
5,593
559
36
4
0
202,217
0
L
Bacchus
4,668
467
13
1
0
191,231
1
W
Charybdis
5,469
547
57
6
0
178,526
0
W
Scylla
5,570
557
80
8
0
195,271
3
L
King Arthur
5,072
507
43
4
0
159,277
0
L
Danzaburou
5,061
506
64
6
0
168,907
0
L
Ra
5,910
591
76
8
0
193,975
0
W
Mulan
5,751
575
45
5
0
210,700
0
L
Fenrir
6,169
617
66
7
0
227,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role