Player Matchup

Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DanielRS_ibz_17
Thor
Level 38
God Stats
1W - 3L
1,179 SR
Queue Stats
17W - 31L
1,305 Elo+
Solo
Ymir
Ymir
T4NK8898
Ymir
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 48L
1,381 Elo+
Solo
Izanami
Izanami
llleandri2004
Izanami
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 66L
1,375 Elo+
Solo
Kukulkan
Kukulkan
zwilzony_szturm
Kukulkan
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 16L
1,714 Elo+
Solo
Team Averages
Level 64
1,436 SR
1,455 Elo+

VS

Team Averages
Level 88
1,485 SR
1,457 Elo+
Ao Kuang
Ao Kuang
EMAREDS
Ao Kuang
Level 88
God Stats
26W - 29L
1,514 SR
Queue Stats
274W - 274L
1,398 Elo+
Party 1
Poseidon
Poseidon
Laceros
Poseidon
Level 145
God Stats
21W - 19L
1,491 SR
Queue Stats
323W - 308L
1,527 Elo+
Party 1
Bellona
Bellona
mariottide666
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ralfda188
Cabrakan
Level 123
God Stats
234W - 236L
1,420 SR
Queue Stats
243W - 256L
1,360 Elo+
Solo
Xbalanque
Xbalanque
Джованшот
Xbalanque
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
7 / 3 / 1
8,143
626
7,090
10,743
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 4
7,384
568
4,507
7,633
6,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Ymir
12
4 / 1 / 1
7,812
601
5,132
8,212
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
14
1 / 0 / 3
8,187
630
3,457
5,472
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
1 / 3 / 4
7,062
543
3,170
5,016
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EMAREDS
Ao Kuang
12
2 / 2 / 2
6,596
507
7,122
10,427
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
Laceros
Poseidon
13
4 / 3 / 2
7,767
597
6,640
7,339
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
12
0 / 3 / 1
6,554
504
3,958
9,329
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
ralfda188
Cabrakan
2
0 / 1 / 0
4,181
322
0
1,154
470
11
1 / 4 / 0
6,243
480
6,348
9,252
2,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
7
7
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
3
1
2.5
W
0
0
4
2
L
Ao Kuang
EMAREDS
Ao Kuang
2
2
2
1.5
L
Poseidon
Laceros
Poseidon
4
3
2
1.67
W
Ymir
4
1
1
4.5
W
Izanami
1
0
3
2.5
L
Bellona
0
3
1
0.17
L
Cabrakan
ralfda188
Cabrakan
0
1
0
0
W
Kukulkan
1
3
4
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
24,068
37,076
Taken
37,501
17,551
Mitigated
16,512
7,360
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,090
2,052
0
2,065
10,743
3,645
308
4,853
5,722
0
54,819
W
4,507
546
0
658
7,633
6,956
174
1,087
6,490
0
36,926
L
Ao Kuang
EMAREDS
Ao Kuang
7,122
2,468
0
2,210
10,427
3,677
0
3,032
7,359
40,998
2,636
L
Poseidon
Laceros
Poseidon
6,640
964
0
2,030
7,339
2,079
183
3,788
3,508
46,349
1,852
W
Ymir
5,132
1,214
0
1,820
8,212
4,407
0
2,832
5,342
28,494
0
W
Izanami
3,457
2,722
0
2,567
5,472
1,489
2,859
703
4,769
0
67,863
L
Bellona
3,958
824
0
1,899
9,329
7,794
7
0
8,809
0
31,298
L
Cabrakan
ralfda188
Cabrakan
0
0
0
48
1,154
470
0
0
1,154
1,098
0
W
Kukulkan
3,170
306
0
250
5,016
1,054
177
3,432
1,129
33,264
0
L
6,348
3,805
0
2,818
9,252
2,492
0
1,482
7,770
0
42,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
31,341
368
Minions Killed
284
0
Camps Cleared
0
1,291,602
Distance Traveled
1,124,210
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,143
626
84
6
0
311,539
0
W
Thor
7,384
568
54
4
0
225,894
0
L
Ao Kuang
6,596
507
75
6
0
289,661
0
L
Poseidon
7,767
597
85
7
0
262,877
2
W
Ymir
7,812
601
46
4
0
237,085
0
W
Izanami
8,187
630
126
10
0
246,826
2
L
Bellona
6,554
504
48
4
0
248,699
0
L
Cabrakan
4,181
322
2
0
0
84,214
0
W
Kukulkan
7,062
543
58
4
0
270,258
0
L
Xbalanque
6,243
480
74
6
0
238,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role