Player Matchup

The Morrigan
The Morrigan
KatxB
The Morrigan
Level 61
God Stats
0W - 1L
1,292 SR
Queue Stats
5W - 12L
1,346 Elo+
Solo
Fafnir
Fafnir
MyNamaJefe
Fafnir
Level 128
God Stats
42W - 37L
1,545 SR
Queue Stats
328W - 293L
1,529 Elo+
Solo
Nu Wa
Nu Wa
QUINTEROL
Nu Wa
Level 305
God Stats
48W - 47L
1,636 SR
Queue Stats
824W - 761L
1,551 Elo+
Solo
Mercury
Mercury
dmstesla
Mercury
Level 12
God Stats
3W - 4L
1,490 SR
Queue Stats
12W - 15L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
th3cris
Sun Wukong
Level 168
God Stats
17W - 8L
1,718 SR
Queue Stats
187W - 187L
1,494 Elo+
Solo
Team Averages
Level 135
1,536 SR
1,472 Elo+

VS

Team Averages
Level 87
1,654 SR
1,553 Elo+
Cupid
Cupid
AggyDomination
Cupid
Level 88
God Stats
3W - 2L
1,750 SR
Queue Stats
174W - 129L
1,621 Elo+
Solo
Ix Chel
Ix Chel
Pannuters
Ix Chel
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 67L
1,589 Elo+
Solo
Mercury
Mercury
ReyBarragan
Mercury
Level 92
God Stats
5W - 1L
2,020 SR
Queue Stats
147W - 115L
1,608 Elo+
Solo
Sylvanus
Sylvanus
Xzaviar1
Sylvanus
Level 52
God Stats
5W - 2L
1,528 SR
Queue Stats
6W - 10L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
esada
Gilgamesh
Level 146
God Stats
1W - 0L
1,470 SR
Queue Stats
374W - 303L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KatxB
The Morrigan
14
0 / 6 / 0
8,015
802
4,106
7,959
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
MyNamaJefe
Fafnir
13
0 / 5 / 4
8,114
811
6,876
12,023
13,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
QUINTEROL
Nu Wa
15
2 / 5 / 4
8,941
894
13,635
9,577
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
dmstesla
Mercury
15
4 / 9 / 4
9,539
954
8,322
12,272
4,726
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
th3cris
Sun Wukong
14
4 / 3 / 1
8,832
883
6,815
9,503
9,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
9,171
917
8,061
10,296
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Pannuters
Ix Chel
17
13 / 2 / 6
10,789
1,079
16,810
11,296
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
ReyBarragan
Mercury
16
7 / 1 / 9
10,111
1,011
7,783
8,755
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Xzaviar1
Sylvanus
15
1 / 2 / 5
8,811
881
1,980
9,546
4,995
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
esada
Gilgamesh
16
6 / 2 / 9
9,809
981
9,582
13,414
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
28
28
Deaths
10
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
L
The Morrigan
KatxB
The Morrigan
0
6
0
0
L
Fafnir
MyNamaJefe
Fafnir
0
5
4
0.4
W
Ix Chel
Pannuters
Ix Chel
13
2
6
8
L
Nu Wa
QUINTEROL
Nu Wa
2
5
4
0.8
W
Mercury
ReyBarragan
Mercury
7
1
9
11.5
W
Sylvanus
Xzaviar1
Sylvanus
1
2
5
1.75
L
Mercury
dmstesla
Mercury
4
9
4
0.67
W
Gilgamesh
esada
Gilgamesh
6
2
9
5.25
L
Sun Wukong
th3cris
Sun Wukong
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,754
Damage
44,216
51,334
Taken
53,307
32,672
Mitigated
26,340
6,531
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,061
3,375
1,300
3,732
10,296
3,247
1,149
4,586
5,447
0
28,754
L
The Morrigan
KatxB
The Morrigan
4,106
527
0
89
7,959
2,840
0
4,050
3,819
19,164
244
L
Fafnir
MyNamaJefe
Fafnir
6,876
1,394
0
3,340
12,023
13,199
0
4,082
7,729
11,458
155
W
Ix Chel
Pannuters
Ix Chel
16,810
2,652
2,078
3,271
11,296
4,299
711
3,495
7,613
46,619
1,370
L
Nu Wa
QUINTEROL
Nu Wa
13,635
3,298
0
490
9,577
2,882
0
3,436
6,028
33,469
317
W
Mercury
ReyBarragan
Mercury
7,783
3,615
0
1,488
8,755
2,948
0
4,200
4,327
0
23,875
W
Sylvanus
Xzaviar1
Sylvanus
1,980
143
2,753
2,657
9,546
4,995
834
4,578
4,864
13,976
322
L
Mercury
dmstesla
Mercury
8,322
3,133
0
1,512
12,272
4,726
48
2,246
9,866
0
17,101
W
Gilgamesh
esada
Gilgamesh
9,582
2,808
0
1,187
13,414
10,851
368
6,591
6,504
890
24,005
L
Sun Wukong
th3cris
Sun Wukong
6,815
297
0
1,100
9,503
9,025
0
5,243
4,125
0
19,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,441
Gold Earned
48,691
166
Minions Killed
229
0
Camps Cleared
0
878,832
Distance Traveled
976,518
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,171
917
47
5
0
185,350
0
L
The Morrigan
8,015
802
40
4
0
160,457
2
L
Fafnir
8,114
811
20
2
0
197,713
2
W
Ix Chel
10,789
1,079
68
7
0
199,493
0
L
Nu Wa
8,941
894
49
5
0
165,838
0
W
Mercury
10,111
1,011
42
4
0
218,984
0
W
Sylvanus
8,811
881
31
3
0
164,104
0
L
Mercury
9,539
954
21
2
0
168,491
0
W
Gilgamesh
9,809
981
41
4
0
208,587
0
L
Sun Wukong
8,832
883
36
4
0
186,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role