Player Matchup

Ravana
Ravana
Silver I
ASURAV
Ravana
Silver I
Level 88
God Stats
15W - 16L
1,563 SR
Queue Stats
61W - 78L
1,070 MMR
Solo
Poseidon
Poseidon
Silver III
AzarFlamen
Poseidon
Silver III
Level 120
God Stats
7W - 8L
1,498 SR
Queue Stats
127W - 143L
967 MMR
Solo
King Arthur
King Arthur
Silver V
Cocsucem23
King Arthur
Silver V
Level 64
God Stats
0W - 2L
1,510 SR
Queue Stats
57W - 74L
917 MMR
Solo
Cthulhu
Cthulhu
Silver III
KINGCOOKIEBABY
Cthulhu
Silver III
Level 147
God Stats
5W - 3L
1,654 SR
Queue Stats
57W - 66L
983 MMR
Solo
Sol
Sol
Silver II
Notyalc2
Sol
Silver II
Level 86
God Stats
8W - 6L
1,653 SR
Queue Stats
314W - 331L
1,039 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,576 SR
995 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,516 SR
1,084 MMR
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
Budmax67
Xing Tian
Silver III
Level 141
God Stats
7W - 4L
1,581 SR
Queue Stats
245W - 298L
937 MMR
Solo
Ymir
Ymir
Silver III
ElBany
Ymir
Silver III
Level 88
God Stats
62W - 58L
1,516 SR
Queue Stats
90W - 105L
1,068 MMR
Solo
Kukulkan
Kukulkan
Silver II
SPAinCodETY
Kukulkan
Silver II
Level 159
God Stats
3W - 4L
1,553 SR
Queue Stats
155W - 162L
1,066 MMR
Solo
Ishtar
Ishtar
Silver III
antraxtor
Ishtar
Silver III
Level 157
God Stats
5W - 3L
1,430 SR
Queue Stats
188W - 206L
849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ASURAV
Ravana
14
2 / 1 / 1
8,008
471
4,372
8,494
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
AzarFlamen
Poseidon
12
1 / 6 / 0
7,372
434
5,720
9,144
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Cocsucem23
King Arthur
13
0 / 8 / 1
7,732
455
5,936
18,426
11,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 2
7,861
462
3,739
7,859
6,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 4 / 2
8,410
495
7,967
10,467
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
GebThanatosAthenaSerqet

VS

Bans
Ao KuangMedusaChang'eAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 1 / 9
8,362
492
6,781
13,097
8,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Budmax67
Xing Tian
16
5 / 1 / 5
10,377
610
9,979
15,098
11,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
ElBany
Ymir
16
4 / 2 / 7
9,795
576
5,970
10,143
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
SPAinCodETY
Kukulkan
17
6 / 1 / 4
10,882
640
8,618
4,812
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
antraxtor
Ishtar
17
3 / 2 / 1
10,111
595
8,158
11,606
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
20
20
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
9
6.5
L
Ravana
ASURAV
Ravana
2
1
1
2.5
L
Poseidon
AzarFlamen
Poseidon
1
6
0
0.17
W
Xing Tian
Budmax67
Xing Tian
5
1
5
7.5
L
King Arthur
Cocsucem23
King Arthur
0
8
1
0.06
W
Ymir
ElBany
Ymir
4
2
7
3.75
L
2
1
2
3
L
2
4
2
0.75
W
Kukulkan
SPAinCodETY
Kukulkan
6
1
4
8
W
Ishtar
antraxtor
Ishtar
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,734
Damage
39,506
54,390
Taken
54,756
27,148
Mitigated
29,994
10,336
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,781
1,508
0
1,568
13,097
8,953
1,332
3,454
9,643
0
29,929
L
Ravana
ASURAV
Ravana
4,372
886
0
3,076
8,494
3,976
40
3,140
5,262
0
59,839
L
Poseidon
AzarFlamen
Poseidon
5,720
1,121
0
1,152
9,144
2,594
0
5,545
3,539
56,350
0
W
Xing Tian
Budmax67
Xing Tian
9,979
521
0
2,643
15,098
11,122
591
1,719
13,379
55,028
2,606
L
King Arthur
Cocsucem23
King Arthur
5,936
678
0
1,826
18,426
11,154
0
9,866
7,159
0
48,416
W
Ymir
ElBany
Ymir
5,970
644
0
4,615
10,143
4,261
441
3,235
6,908
69,649
1,320
L
3,739
292
0
1,896
7,859
6,695
0
2,485
5,220
38,219
1,587
L
7,967
3,358
0
2,386
10,467
2,729
0
1,247
9,220
51,857
10,868
W
Kukulkan
SPAinCodETY
Kukulkan
8,618
931
0
800
4,812
1,767
1,466
2,470
2,342
84,197
116
W
Ishtar
antraxtor
Ishtar
8,158
4,416
0
5,716
11,606
3,891
207
5,860
5,746
0
71,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,383
Gold Earned
49,527
463
Minions Killed
522
0
Camps Cleared
0
1,563,688
Distance Traveled
1,671,463
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,362
492
31
2
0
370,765
0
L
Ravana
8,008
471
105
6
0
379,162
4
L
Poseidon
7,372
434
100
6
0
242,396
2
W
Xing Tian
10,377
610
110
6
0
281,039
0
L
King Arthur
7,732
455
92
5
0
297,793
2
W
Ymir
9,795
576
108
6
0
362,142
3
L
Cthulhu
7,861
462
64
4
0
334,344
3
L
Sol
8,410
495
102
6
0
309,993
5
W
Kukulkan
10,882
640
148
9
0
334,880
4
W
Ishtar
10,111
595
125
7
0
322,637
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role