Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Barnsey13579
Hel
Level 101
God Stats
15W - 18L
1,492 SR
Queue Stats
69W - 93L
1,372 Elo+
Solo
Izanami
Izanami
CaptainDark7470
Izanami
Level 155
God Stats
4W - 6L
1,549 SR
Queue Stats
71W - 105L
1,411 Elo+
Party 2
Bacchus
Bacchus
DADDYSM1TE
Bacchus
Level 171
God Stats
13W - 18L
1,506 SR
Queue Stats
25W - 39L
1,415 Elo+
Party 2
Atlas
Atlas
RNA Boss8367
Atlas
Level 29
God Stats
2W - 3L
1,542 SR
Queue Stats
7W - 16L
1,367 Elo+
Party 2
Team Averages
Level 114
1,518 SR
1,413 Elo+

VS

Team Averages
Level 106
1,521 SR
1,430 Elo+
Achilles
Achilles
Gianboss99k
Achilles
Level 75
God Stats
92W - 83L
1,495 SR
Queue Stats
130W - 117L
1,480 Elo+
Party 1
Ra
Ra
HijoDelDiablo503
Ra
Level 122
God Stats
8W - 7L
1,349 SR
Queue Stats
145W - 174L
1,386 Elo+
Solo
Ravana
Ravana
Just_The_Tryhard
Ravana
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,349 Elo+
Solo
Cernunnos
Cernunnos
Sambucone96
Cernunnos
Level 66
God Stats
17W - 10L
1,665 SR
Queue Stats
193W - 197L
1,497 Elo+
Party 1
Chaac
Chaac
Tbands215
Chaac
Level 149
God Stats
11W - 6L
1,594 SR
Queue Stats
185W - 177L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 0 / 1
7,402
569
10,260
11,581
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 6 / 1
4,908
378
2,582
5,940
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
6,613
509
3,077
7,306
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
DADDYSM1TE
Bacchus
9
1 / 3 / 0
5,226
402
3,694
9,662
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 1
5,908
454
2,517
7,886
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gianboss99k
Achilles
12
2 / 0 / 5
6,966
536
7,342
11,107
7,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 2
7,286
560
4,627
8,004
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 0
7,216
555
2,268
4,794
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cernunnos
Sambucone96
Cernunnos
14
1 / 1 / 3
7,588
584
4,670
5,603
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Tbands215
Chaac
13
1 / 1 / 2
7,503
577
7,502
9,721
8,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
0
1
3.5
L
0
6
1
0.08
L
0
1
1
0.5
L
Bacchus
DADDYSM1TE
Bacchus
1
3
0
0.33
W
Achilles
Gianboss99k
Achilles
2
0
5
4.5
W
2
2
2
1.5
W
6
0
0
6
L
0
2
1
0.25
W
Cernunnos
Sambucone96
Cernunnos
1
1
3
2.5
W
Chaac
Tbands215
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
26,409
42,375
Taken
39,229
23,015
Mitigated
22,186
9,375
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,260
3,976
0
2,673
11,581
5,764
0
1,560
9,956
0
66,709
L
2,582
219
788
985
5,940
1,559
0
1,991
3,949
18,300
0
L
3,077
2,342
0
2,318
7,306
1,828
170
777
6,462
0
51,943
L
Bacchus
DADDYSM1TE
Bacchus
3,694
361
92
1,623
9,662
9,173
0
1,023
8,585
9,806
1,182
W
Achilles
Gianboss99k
Achilles
7,342
1,471
0
2,532
11,107
7,811
250
2,267
8,517
0
32,910
W
4,627
437
409
3,845
8,004
2,578
785
1,947
5,954
53,893
0
W
2,268
886
0
3,051
4,794
1,568
0
589
4,205
0
41,163
L
2,517
950
0
896
7,886
4,691
0
599
7,287
24,607
0
W
Cernunnos
Sambucone96
Cernunnos
4,670
2,062
0
3,444
5,603
1,717
634
289
5,283
0
56,792
W
Chaac
Tbands215
Chaac
7,502
825
0
2,461
9,721
8,512
348
2,402
6,901
4,314
50,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
36,559
297
Minions Killed
400
0
Camps Cleared
0
1,220,654
Distance Traveled
1,270,416
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,402
569
112
9
0
329,356
0
L
Hel
4,908
378
31
2
0
138,226
0
L
Izanami
6,613
509
102
8
0
242,361
0
L
Bacchus
5,226
402
11
1
0
277,104
3
W
Achilles
6,966
536
54
4
0
259,393
0
W
Ra
7,286
560
96
7
0
275,591
3
W
Ravana
7,216
555
78
6
0
284,731
2
L
Atlas
5,908
454
41
3
0
233,607
1
W
Cernunnos
7,588
584
84
6
0
246,409
1
W
Chaac
7,503
577
88
7
0
204,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role