Player Matchup

Janus
Janus
HomemadeAnimal4
Janus
Level 150
God Stats
5W - 14L
1,338 SR
Queue Stats
232W - 286L
1,412 Elo+
Solo
Baba Yaga
Baba Yaga
ShelfOfBooty
Baba Yaga
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 59L
1,444 Elo+
Solo
Jormungandr
Jormungandr
ToadNstone
Jormungandr
Level 88
God Stats
0W - 2L
1,310 SR
Queue Stats
11W - 21L
1,403 Elo+
Solo
Ganesha
Ganesha
shortyrough13
Ganesha
Level 129
God Stats
2W - 3L
1,555 SR
Queue Stats
141W - 187L
1,454 Elo+
Solo
Cernunnos
Cernunnos
vXOMBIEv
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,216 Elo+
Solo
Team Averages
Level 120
1,441 SR
1,386 Elo+

VS

Team Averages
Level 151
1,459 SR
1,444 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BaneOfEarth
Cthulhu
Level 160
God Stats
5W - 0L
1,563 SR
Queue Stats
216W - 205L
1,485 Elo+
Party 1
Loki
Loki
FuryQuake23
Loki
Level 193
God Stats
3W - 9L
1,234 SR
Queue Stats
423W - 451L
1,473 Elo+
Solo
Sobek
Sobek
Metro Vp
Sobek
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 121L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,923
769
3,340
4,507
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
ShelfOfBooty
Baba Yaga
13
3 / 4 / 1
7,713
857
10,096
7,680
3,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
ToadNstone
Jormungandr
13
1 / 8 / 2
7,348
816
5,790
14,373
14,860
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
14
0 / 3 / 3
6,991
777
5,404
8,976
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cernunnos
vXOMBIEv
Cernunnos
10
0 / 2 / 1
6,030
670
3,027
4,307
1,383
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 1 / 15
8,911
990
6,500
7,913
2,525
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nut
 
Nut
15
4 / 1 / 11
8,828
981
10,253
5,185
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
BaneOfEarth
Cthulhu
16
7 / 1 / 10
9,441
1,049
10,707
7,352
6,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
4 / 1 / 8
8,422
936
5,290
7,242
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
Metro Vp
Sobek
14
2 / 2 / 12
8,214
913
3,296
8,565
7,406
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
5
Kills
20
20
Deaths
6
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
15
10.5
W
Nut
 
Nut
4
1
11
9.5
W
Cthulhu
BaneOfEarth
Cthulhu
7
1
10
12
W
4
1
8
8
L
1
3
1
0.5
W
Sobek
Metro Vp
Sobek
2
2
12
4
L
Baba Yaga
ShelfOfBooty
Baba Yaga
3
4
1
0.88
L
Jormungandr
ToadNstone
Jormungandr
1
8
2
0.25
L
Ganesha
0
3
3
0.5
L
Cernunnos
vXOMBIEv
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
36,046
39,843
Taken
36,257
28,539
Mitigated
21,478
7,057
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,500
2,385
731
1,111
7,913
2,525
1,143
5,980
1,879
0
16,609
W
Nut
 
Nut
10,253
6,658
1,440
1,414
5,185
2,064
1,128
3,763
1,342
0
21,133
W
Cthulhu
BaneOfEarth
Cthulhu
10,707
474
1,957
1,722
7,352
6,987
329
4,315
2,947
23,826
1,176
W
5,290
373
2,445
1,478
7,242
2,496
322
3,895
3,289
0
12,440
L
3,340
113
37
442
4,507
1,424
0
2,051
2,216
10,295
226
W
Sobek
Metro Vp
Sobek
3,296
576
1,690
1,489
8,565
7,406
370
6,114
2,299
5,964
0
L
Baba Yaga
ShelfOfBooty
Baba Yaga
10,096
226
0
2,700
7,680
3,186
0
1,967
5,437
20,214
0
L
Jormungandr
ToadNstone
Jormungandr
5,790
563
122
481
14,373
14,860
0
3,386
10,638
11,645
0
L
Ganesha
5,404
111
190
2,393
8,976
7,686
0
2,716
5,970
12,495
0
L
Cernunnos
vXOMBIEv
Cernunnos
3,027
337
71
621
4,307
1,383
0
2,102
2,009
0
7,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
43,816
88
Minions Killed
118
0
Camps Cleared
0
642,386
Distance Traveled
897,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,911
990
32
4
0
162,863
0
W
Nut
8,828
981
24
3
0
167,706
0
W
Cthulhu
9,441
1,049
49
5
0
178,204
0
W
Loki
8,422
936
7
1
0
203,123
0
L
Janus
6,923
769
28
3
0
127,049
0
W
Sobek
8,214
913
6
1
0
185,183
0
L
Baba Yaga
7,713
857
25
3
0
122,555
0
L
Jormungandr
7,348
816
13
1
0
144,988
0
L
Ganesha
6,991
777
5
1
0
165,636
0
L
Cernunnos
6,030
670
17
2
0
82,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role