Player Matchup

Sobek
Sobek
 
Sobek
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Xandr1a
Izanami
Level 46
God Stats
7W - 3L
1,704 SR
Queue Stats
28W - 30L
1,129 Elo+
Party 1
Ix Chel
Ix Chel
blackmonster02
Ix Chel
Level 106
God Stats
2W - 0L
1,678 SR
Queue Stats
15W - 11L
1,476 Elo+
Solo
Chaac
Chaac
lsmvl
Chaac
Level 12
God Stats
4W - 4L
1,377 SR
Queue Stats
30W - 24L
1,343 Elo+
Party 1
Hun Batz
Hun Batz
xPrydex
Hun Batz
Level 44
God Stats
1W - 2L
1,134 SR
Queue Stats
27W - 29L
1,303 Elo+
Party 1
Team Averages
Level 54
1,479 SR
1,350 Elo+

VS

Team Averages
Level 88
1,560 SR
1,411 Elo+
Nu Wa
Nu Wa
Inevitble-THANOS
Nu Wa
Level 146
God Stats
14W - 10L
1,596 SR
Queue Stats
249W - 238L
1,424 Elo+
Solo
Eset
Eset
RaroPT
Eset
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 39L
1,402 Elo+
Party 2
Bacchus
Bacchus
SMFC770
Bacchus
Level 113
God Stats
62W - 43L
1,565 SR
Queue Stats
338W - 313L
1,406 Elo+
Solo
Hachiman
Hachiman
Solomon-Detod
Hachiman
Level 76
God Stats
6W - 9L
1,459 SR
Queue Stats
377W - 373L
1,419 Elo+
Solo
Mercury
Mercury
WinstonLegend
Mercury
Level 61
God Stats
3W - 2L
1,678 SR
Queue Stats
32W - 39L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 2 / 8
7,881
525
3,931
12,358
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Xandr1a
Izanami
14
6 / 2 / 2
8,958
597
8,588
6,707
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
10 / 0 / 3
9,577
638
9,338
7,376
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
lsmvl
Chaac
15
5 / 0 / 3
9,216
614
6,699
8,265
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
xPrydex
Hun Batz
13
3 / 4 / 2
7,758
517
3,033
12,395
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
6,988
466
4,307
6,746
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Eset
RaroPT
Eset
10
0 / 8 / 1
6,252
417
3,028
8,451
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SMFC770
Bacchus
9
2 / 3 / 4
6,315
421
4,680
8,937
8,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Solomon-Detod
Hachiman
13
2 / 5 / 4
7,486
499
9,516
12,128
3,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
11
2 / 6 / 2
6,601
440
5,771
10,864
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
26
Kills
6
8
Deaths
26
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
8
3
L
0
4
0
0
L
Eset
RaroPT
Eset
0
8
1
0.06
L
Bacchus
SMFC770
Bacchus
2
3
4
1.33
L
Hachiman
Solomon-Detod
Hachiman
2
5
4
0.8
L
Mercury
2
6
2
0.5
W
Izanami
Xandr1a
Izanami
6
2
2
3.5
W
10
0
3
11.5
W
Chaac
lsmvl
Chaac
5
0
3
6.5
W
Hun Batz
xPrydex
Hun Batz
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,589
Damage
27,302
47,101
Taken
47,126
24,759
Mitigated
22,147
14,180
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,931
331
0
3,795
12,358
10,330
0
2,462
9,841
18,988
897
L
4,307
1,567
0
350
6,746
4,367
0
0
6,746
44,310
1,615
L
Eset
RaroPT
Eset
3,028
213
153
250
8,451
2,247
0
4,507
3,944
26,835
0
L
Bacchus
SMFC770
Bacchus
4,680
586
0
1,523
8,937
8,102
0
2,806
6,131
17,880
0
L
Hachiman
Solomon-Detod
Hachiman
9,516
6,714
110
4,464
12,128
3,739
0
2,521
9,607
0
58,184
L
Mercury
5,771
3,165
0
274
10,864
3,692
0
3,133
7,731
0
39,491
W
Izanami
Xandr1a
Izanami
8,588
5,707
0
2,303
6,707
2,218
1,082
2,224
4,415
0
64,101
W
9,338
1,878
418
1,018
7,376
2,778
125
2,371
4,937
56,015
1,531
W
Chaac
lsmvl
Chaac
6,699
1,326
0
1,553
8,265
5,231
0
3,418
4,515
0
64,077
W
Hun Batz
xPrydex
Hun Batz
3,033
639
0
5,093
12,395
4,202
0
1,049
11,278
0
53,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
33,642
442
Minions Killed
329
0
Camps Cleared
0
1,478,616
Distance Traveled
1,408,043
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,881
525
23
2
0
317,955
10
L
Nu Wa
6,988
466
82
5
0
256,608
1
L
Eset
6,252
417
57
4
0
227,544
0
L
Bacchus
6,315
421
32
2
0
318,379
3
L
Hachiman
7,486
499
92
6
0
275,306
0
L
Mercury
6,601
440
66
4
0
330,206
0
W
Izanami
8,958
597
113
8
0
281,236
0
W
Ix Chel
9,577
638
108
7
0
305,113
5
W
Chaac
9,216
614
110
7
0
266,350
0
W
Hun Batz
7,758
517
88
6
0
307,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role