Player Matchup

Hades
Hades
 
Hades
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Ganspy
Nox
Level 130
God Stats
4W - 3L
1,856 SR
Queue Stats
47W - 38L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Juuzou-sempai_18
Ne Zha
Level 156
God Stats
11W - 8L
1,807 SR
Queue Stats
537W - 502L
1,480 Elo+
Solo
Surtr
Surtr
Sebass540
Surtr
Level 117
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Ix Chel
Ix Chel
alphas155
Ix Chel
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Team Averages
Level 159
1,585 SR
1,589 Elo+

VS

Team Averages
Level 119
1,553 SR
1,484 Elo+
Hera
Hera
TGCs-CmV29415
Hera
Level 114
God Stats
33W - 32L
1,440 SR
Queue Stats
432W - 432L
1,480 Elo+
Party 2
Ymir
Ymir
avro1
Ymir
Level 158
God Stats
12W - 8L
1,566 SR
Queue Stats
99W - 107L
1,496 Elo+
Solo
Hades
Hades
cogollano2804
Hades
Level 112
God Stats
9W - 5L
1,674 SR
Queue Stats
196W - 200L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
uNLegionary
Heimdallr
Level 181
God Stats
29W - 19L
1,586 SR
Queue Stats
235W - 231L
1,492 Elo+
Solo
Loki
Loki
Ştaby
Loki
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 2 / 2
7,362
491
5,625
11,036
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nox
Ganspy
Nox
14
1 / 0 / 2
8,045
536
1,951
4,909
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 1
7,985
532
6,756
13,157
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Sebass540
Surtr
8
1 / 3 / 2
6,226
415
3,026
10,256
5,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
alphas155
Ix Chel
12
0 / 7 / 1
6,791
453
1,913
6,526
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,329
555
2,981
4,354
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
avro1
Ymir
12
3 / 2 / 6
7,612
507
4,791
9,060
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 2
7,744
516
3,820
7,985
3,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
uNLegionary
Heimdallr
15
8 / 1 / 5
9,778
652
14,124
9,297
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Ştaby
Loki
13
2 / 0 / 0
7,210
481
3,839
5,429
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
14
14
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
2
1.5
L
Nox
Ganspy
Nox
1
0
2
2
L
4
2
1
2.25
L
Surtr
Sebass540
Surtr
1
3
2
0.67
W
1
2
1
0.75
L
Ix Chel
alphas155
Ix Chel
0
7
1
0.07
W
Ymir
avro1
Ymir
3
2
6
3
W
0
3
2
0.33
W
Heimdallr
uNLegionary
Heimdallr
8
1
5
10.5
W
Loki
Ştaby
Loki
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,271
Damage
29,555
45,884
Taken
36,125
18,041
Mitigated
15,229
13,753
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,625
386
80
4,621
11,036
5,204
0
4,350
6,600
43,811
0
L
Nox
Ganspy
Nox
1,951
280
0
1,019
4,909
1,460
0
1,871
2,778
59,505
0
L
6,756
1,463
0
6,320
13,157
3,999
0
1,487
11,506
0
65,060
L
Surtr
Sebass540
Surtr
3,026
696
0
1,293
10,256
5,947
11
1,812
8,004
702
15,425
W
2,981
272
0
480
4,354
1,340
168
961
3,393
47,683
1,782
L
Ix Chel
alphas155
Ix Chel
1,913
515
50
370
6,526
1,431
0
507
5,921
35,788
0
W
Ymir
avro1
Ymir
4,791
530
0
1,589
9,060
4,355
222
1,845
7,215
33,304
1,852
W
3,820
409
0
3,362
7,985
3,921
0
3,697
4,288
38,533
3,359
W
Heimdallr
uNLegionary
Heimdallr
14,124
10,280
0
5,544
9,297
3,885
3,436
2,018
7,279
0
78,197
W
Loki
Ştaby
Loki
3,839
521
0
3,146
5,429
1,728
134
1,186
4,243
0
42,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,409
Gold Earned
40,673
422
Minions Killed
480
0
Camps Cleared
0
1,530,019
Distance Traveled
1,436,372
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,362
491
77
5
0
259,657
1
L
Nox
8,045
536
139
9
0
302,497
4
L
Ne Zha
7,985
532
98
7
0
344,153
1
L
Surtr
6,226
415
31
2
0
333,672
4
W
Hera
8,329
555
134
9
0
294,869
5
L
Ix Chel
6,791
453
77
5
0
290,040
2
W
Ymir
7,612
507
58
4
0
303,393
8
W
Hades
7,744
516
78
5
0
201,551
1
W
Heimdallr
9,778
652
137
9
0
268,501
4
W
Loki
7,210
481
73
5
0
368,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role