Player Matchup

Neith
Neith
 
Neith
Level 335
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Ahmed_iBlis
Scylla
Level 158
God Stats
15W - 18L
1,526 SR
Queue Stats
1,132W - 1,287L
1,426 Elo+
Party 1
Thor
Thor
KhaseAhhBag400
Thor
Level 87
God Stats
6W - 3L
1,744 SR
Queue Stats
165W - 172L
1,490 Elo+
Solo
Ganesha
Ganesha
Ragnarokks Edge
Ganesha
Level 108
God Stats
8W - 3L
1,782 SR
Queue Stats
118W - 133L
1,442 Elo+
Solo
Merlin
Merlin
Str8_IsLander
Merlin
Level 146
God Stats
19W - 16L
1,461 SR
Queue Stats
602W - 624L
1,503 Elo+
Solo
Team Averages
Level 167
1,602 SR
1,472 Elo+

VS

Team Averages
Level 89
1,510 SR
1,421 Elo+
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BanDitoo-ez
Amaterasu
Level 97
God Stats
0W - 2L
1,248 SR
Queue Stats
130W - 139L
1,405 Elo+
Solo
Jing Wei
Jing Wei
BobSamsquanch
Jing Wei
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
EmbERs7481
Chaac
Level 61
God Stats
1W - 1L
1,469 SR
Queue Stats
140W - 162L
1,380 Elo+
Solo
Nox
Nox
oopcie
Nox
Level 109
God Stats
1W - 1L
1,831 SR
Queue Stats
35W - 51L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 7
5,708
1,142
1,365
2,706
877
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
11
2 / 0 / 5
6,190
1,238
3,291
2,354
672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 4
5,640
1,128
3,200
2,379
768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 7
5,834
1,167
1,208
1,831
1,211
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
3 / 1 / 4
6,155
1,231
4,587
3,366
1,087
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 1
4,631
926
770
3,231
2,624
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
BanDitoo-ez
Amaterasu
11
2 / 2 / 0
4,983
997
3,867
6,305
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
BobSamsquanch
Jing Wei
1
0 / 0 / 0
1,212
242
0
0
0
Chaac
11
0 / 2 / 0
4,404
881
2,097
4,717
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nox
oopcie
Nox
6
0 / 2 / 1
4,380
876
1,741
2,009
492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
7
Kills
2
2
Deaths
7
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
7
3.5
L
Ymir
 
Ymir
0
1
1
0.5
W
Scylla
2
0
5
4.5
L
Amaterasu
BanDitoo-ez
Amaterasu
2
2
0
1
L
Jing Wei
BobSamsquanch
Jing Wei
0
0
0
0
L
Chaac
0
2
0
0
W
2
0
4
4
W
0
0
7
3.5
W
3
1
4
5
L
Nox
oopcie
Nox
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,651
Damage
8,475
12,636
Taken
16,262
4,615
Mitigated
10,260
6,139
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,365
404
320
977
2,706
877
250
295
2,382
0
10,762
L
Ymir
 
Ymir
770
0
0
136
3,231
2,624
0
1,707
1,524
2,022
0
W
Scylla
3,291
114
745
598
2,354
672
285
593
1,687
9,549
0
L
Amaterasu
BanDitoo-ez
Amaterasu
3,867
627
92
1,766
6,305
4,458
0
3,745
2,560
0
8,428
L
Jing Wei
BobSamsquanch
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
2,097
0
182
1,172
4,717
2,686
0
2,862
1,855
0
5,211
W
3,200
163
538
390
2,379
768
230
296
2,017
0
5,403
W
1,208
29
606
816
1,831
1,211
141
569
1,189
3,628
0
W
4,587
679
452
697
3,366
1,087
176
680
2,572
9,538
248
L
Nox
oopcie
Nox
1,741
0
349
267
2,009
492
0
713
1,296
3,424
122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
19,610
54
Minions Killed
14
0
Camps Cleared
0
484,474
Distance Traveled
326,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,708
1,142
18
4
0
69,473
0
L
Ymir
4,631
926
4
1
0
88,714
0
W
Scylla
6,190
1,238
17
3
0
101,931
0
L
Amaterasu
4,983
997
7
1
0
113,507
0
L
Jing Wei
1,212
242
0
0
0
0
0
L
Chaac
4,404
881
1
0
0
81,954
0
W
Thor
5,640
1,128
4
1
0
105,945
0
W
Ganesha
5,834
1,167
0
0
0
104,346
0
W
Merlin
6,155
1,231
15
3
0
102,779
0
L
Nox
4,380
876
2
0
0
42,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role