Player Matchup

Nox
Nox
FF Alessin
Nox
Level 86
God Stats
11W - 4L
1,647 SR
Queue Stats
486W - 472L
1,462 Elo+
Solo
Danzaburou
Danzaburou
MackDaddyShelby
Danzaburou
Level 123
God Stats
8W - 12L
1,483 SR
Queue Stats
51W - 74L
1,437 Elo+
Party 1
Cliodhna
Cliodhna
Scudberries
Cliodhna
Level 140
God Stats
29W - 21L
1,509 SR
Queue Stats
127W - 114L
1,432 Elo+
Solo
Sylvanus
Sylvanus
cbdingers94
Sylvanus
Level 67
God Stats
1W - 1L
1,480 SR
Queue Stats
38W - 56L
1,427 Elo+
Party 1
Hades
Hades
theprophit99
Hades
Level 117
God Stats
10W - 13L
1,606 SR
Queue Stats
42W - 58L
1,446 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,441 Elo+

VS

Team Averages
Level 118
1,462 SR
1,386 Elo+
Amaterasu
Amaterasu
Soloplayer126
Amaterasu
Level 89
God Stats
1W - 0L
1,297 SR
Queue Stats
109W - 114L
1,514 Elo+
Solo
Fenrir
Fenrir
T1Jon49er
Fenrir
Level 105
God Stats
3W - 3L
1,292 SR
Queue Stats
41W - 39L
1,195 Elo+
Party 2
Cthulhu
Cthulhu
T1Kenpachi
Cthulhu
Level 126
God Stats
3W - 1L
1,814 SR
Queue Stats
54W - 52L
1,398 Elo+
Party 2
Cupid
Cupid
T1Yonko
Cupid
Level 82
God Stats
21W - 16L
1,264 SR
Queue Stats
33W - 27L
1,350 Elo+
Party 2
Chronos
Chronos
x2FiNE-
Chronos
Level 190
God Stats
22W - 18L
1,644 SR
Queue Stats
454W - 436L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,032
502
4,744
8,045
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
MackDaddyShelby
Danzaburou
12
2 / 3 / 2
7,413
530
4,966
8,225
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Scudberries
Cliodhna
12
4 / 6 / 2
7,154
511
7,909
12,572
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
cbdingers94
Sylvanus
9
0 / 5 / 4
5,902
422
6,934
14,886
10,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 6 / 2
6,793
485
7,741
11,095
7,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Soloplayer126
Amaterasu
15
8 / 0 / 4
9,518
680
9,066
12,407
9,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
T1Jon49er
Fenrir
13
6 / 2 / 3
8,003
572
8,095
11,995
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
T1Kenpachi
Cthulhu
11
3 / 2 / 10
7,682
549
11,521
12,459
6,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
T1Yonko
Cupid
11
2 / 3 / 8
7,442
532
6,595
9,257
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
x2FiNE-
Chronos
17
5 / 0 / 1
9,649
689
6,302
8,195
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
24
24
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Danzaburou
MackDaddyShelby
Danzaburou
2
3
2
1
L
Cliodhna
Scudberries
Cliodhna
4
6
2
0.83
W
Amaterasu
Soloplayer126
Amaterasu
8
0
4
10
W
Fenrir
T1Jon49er
Fenrir
6
2
3
3.75
W
Cthulhu
T1Kenpachi
Cthulhu
3
2
10
4
W
Cupid
T1Yonko
Cupid
2
3
8
2
L
Sylvanus
cbdingers94
Sylvanus
0
5
4
0.4
L
1
6
2
0.33
W
Chronos
x2FiNE-
Chronos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,294
Damage
41,579
54,823
Taken
54,313
28,328
Mitigated
26,648
16,387
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,744
574
0
1,541
8,045
3,541
258
4,221
3,824
43,904
851
L
Danzaburou
MackDaddyShelby
Danzaburou
4,966
3,046
0
2,584
8,225
2,799
0
4,573
3,652
0
36,452
L
Cliodhna
Scudberries
Cliodhna
7,909
1,672
0
4,136
12,572
4,383
0
2,977
9,595
0
49,148
W
Amaterasu
Soloplayer126
Amaterasu
9,066
3,300
0
6,209
12,407
9,886
0
5,378
7,001
0
54,208
W
Fenrir
T1Jon49er
Fenrir
8,095
2,787
0
911
11,995
4,943
0
3,777
8,082
0
58,225
W
Cthulhu
T1Kenpachi
Cthulhu
11,521
924
828
4,073
12,459
6,141
426
4,072
8,379
42,616
750
W
Cupid
T1Yonko
Cupid
6,595
3,516
488
3,488
9,257
2,845
749
2,814
6,443
0
34,143
L
Sylvanus
cbdingers94
Sylvanus
6,934
1,402
1,200
3,404
14,886
10,326
0
4,836
10,050
18,505
4,735
L
7,741
696
163
3,359
11,095
7,279
0
965
10,130
35,399
846
W
Chronos
x2FiNE-
Chronos
6,302
1,246
0
2,701
8,195
2,833
1,117
3,568
4,459
83,039
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,294
Gold Earned
42,294
334
Minions Killed
438
0
Camps Cleared
0
1,344,710
Distance Traveled
1,468,109
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,032
502
88
6
0
247,186
0
L
Danzaburou
7,413
530
71
5
0
281,926
1
L
Cliodhna
7,154
511
76
5
0
310,025
0
W
Amaterasu
9,518
680
84
6
0
271,175
0
W
Fenrir
8,003
572
79
6
0
330,460
0
W
Cthulhu
7,682
549
52
4
0
296,141
4
W
Cupid
7,442
532
57
4
0
253,823
2
L
Sylvanus
5,902
422
37
3
0
270,022
3
L
Hades
6,793
485
62
4
0
235,551
0
W
Chronos
9,649
689
166
12
0
316,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role