Player Matchup

Discordia
Discordia
BitterLynnex
Discordia
Level 126
God Stats
2W - 1L
1,482 SR
Queue Stats
33W - 28L
1,499 Elo+
Solo
Shiva
Shiva
So Ezz Bro
Shiva
Level 152
God Stats
5W - 4L
1,628 SR
Queue Stats
164W - 157L
1,490 Elo+
Solo
Ymir
Ymir
Stoic__dot
Ymir
Level 87
God Stats
22W - 12L
1,677 SR
Queue Stats
154W - 138L
1,482 Elo+
Solo
Medusa
Medusa
TONY1000
Medusa
Level 156
God Stats
7W - 0L
1,867 SR
Queue Stats
171W - 160L
1,546 Elo+
Party 1
Poseidon
Poseidon
juanPM117
Poseidon
Level 155
God Stats
16W - 4L
1,805 SR
Queue Stats
83W - 68L
1,526 Elo+
Party 1
Team Averages
Level 135
1,692 SR
1,509 Elo+

VS

Team Averages
Level 110
1,522 SR
1,508 Elo+
Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GVNGPLVNK
Horus
Level 55
God Stats
1W - 4L
1,535 SR
Queue Stats
90W - 75L
1,522 Elo+
Solo
Kukulkan
Kukulkan
SnakeWasHere
Kukulkan
Level 88
God Stats
64W - 53L
1,583 SR
Queue Stats
121W - 115L
1,522 Elo+
Solo
Anubis
Anubis
iSuperSaiyanSam
Anubis
Level 153
God Stats
2W - 4L
1,488 SR
Queue Stats
23W - 16L
1,595 Elo+
Solo
Chronos
Chronos
samdam3000351
Chronos
Level 127
God Stats
6W - 12L
1,503 SR
Queue Stats
97W - 117L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BitterLynnex
Discordia
12
1 / 1 / 2
7,152
550
6,268
3,997
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
14
3 / 2 / 0
8,522
656
9,005
12,764
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 2 / 10
8,005
616
4,091
13,481
9,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
TONY1000
Medusa
14
9 / 0 / 3
8,889
684
10,569
5,978
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
juanPM117
Poseidon
14
4 / 1 / 1
7,706
593
5,257
7,890
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 5 / 3
6,212
478
2,868
12,974
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
GVNGPLVNK
Horus
13
2 / 1 / 1
7,506
577
6,044
11,740
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kukulkan
SnakeWasHere
Kukulkan
12
1 / 2 / 2
6,547
504
5,552
5,544
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 0
7,060
543
6,532
7,770
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
13
0 / 7 / 0
6,912
532
4,106
11,345
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
6
6
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
3
0.3
W
Discordia
BitterLynnex
Discordia
1
1
2
2
L
Horus
GVNGPLVNK
Horus
2
1
1
2.5
L
Kukulkan
SnakeWasHere
Kukulkan
1
2
2
1
W
Shiva
3
2
0
1.5
W
1
2
10
3
W
Medusa
TONY1000
Medusa
9
0
3
10.5
L
3
3
0
1
W
Poseidon
juanPM117
Poseidon
4
1
1
4.5
L
Chronos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,190
Damage
25,102
44,110
Taken
49,373
23,199
Mitigated
24,950
10,675
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,868
733
0
2,606
12,974
8,500
0
5,275
7,699
0
18,754
W
Discordia
BitterLynnex
Discordia
6,268
111
0
905
3,997
1,220
260
1,223
2,774
42,492
211
L
Horus
GVNGPLVNK
Horus
6,044
3,094
210
3,778
11,740
6,773
0
996
10,077
60
43,172
L
Kukulkan
SnakeWasHere
Kukulkan
5,552
268
0
339
5,544
1,844
0
3,995
1,503
41,972
544
W
Shiva
9,005
1,545
0
2,214
12,764
8,401
355
3,499
9,265
0
59,021
W
4,091
1,161
2,242
2,543
13,481
9,721
617
4,760
8,486
25,439
816
W
Medusa
TONY1000
Medusa
10,569
4,719
0
2,131
5,978
1,828
956
2,332
3,424
0
58,012
L
6,532
184
0
3,066
7,770
3,640
0
2,897
4,789
60,410
0
W
Poseidon
juanPM117
Poseidon
5,257
608
0
640
7,890
2,029
0
3,878
3,942
68,369
1,248
L
Chronos
4,106
1,067
0
501
11,345
4,193
0
2,281
9,064
44,289
1,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
34,237
463
Minions Killed
377
0
Camps Cleared
0
1,373,140
Distance Traveled
1,267,523
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,212
478
22
2
0
277,519
5
W
Discordia
7,152
550
83
6
0
270,183
6
L
Horus
7,506
577
84
6
0
220,149
0
L
Kukulkan
6,547
504
78
6
0
265,685
1
W
Shiva
8,522
656
110
8
0
255,749
0
W
Ymir
8,005
616
47
4
0
236,518
0
W
Medusa
8,889
684
112
9
0
299,621
0
L
Anubis
7,060
543
95
7
0
262,762
0
W
Poseidon
7,706
593
111
9
0
311,069
2
L
Chronos
6,912
532
98
8
0
241,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role