Player Matchup

Anhur
Anhur
NYCKILLER09
Anhur
Level 139
God Stats
13W - 12L
1,337 SR
Queue Stats
545W - 554L
1,442 Elo+
Solo
Artemis
Artemis
OHF3ND
Artemis
Level 128
God Stats
4W - 5L
1,434 SR
Queue Stats
416W - 421L
1,434 Elo+
Solo
Khepri
Khepri
Pucheros182
Khepri
Level 148
God Stats
2W - 2L
1,712 SR
Queue Stats
241W - 252L
1,477 Elo+
Solo
Ares
Ares
Z01DX
Ares
Level 126
God Stats
8W - 2L
1,819 SR
Queue Stats
373W - 393L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
junglemonstar
Baron Samedi
Level 168
God Stats
1W - 0L
1,845 SR
Queue Stats
10W - 11L
1,491 Elo+
Solo
Team Averages
Level 142
1,629 SR
1,469 Elo+

VS

Team Averages
Level 151
1,554 SR
1,476 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Comet1136
Charon
Level 141
God Stats
3W - 1L
1,709 SR
Queue Stats
322W - 306L
1,488 Elo+
Solo
Hades
Hades
ProFormaBox
Hades
Level 118
God Stats
2W - 2L
1,563 SR
Queue Stats
448W - 452L
1,478 Elo+
Solo
Kukulkan
Kukulkan
SnipeahoIic
Kukulkan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,060
1,212
2,150
4,050
1,583
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
OHF3ND
Artemis
11
0 / 0 / 5
6,003
1,201
4,158
3,640
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
11
2 / 0 / 5
6,147
1,229
1,542
3,226
2,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Z01DX
Ares
10
1 / 1 / 4
6,298
1,260
2,765
6,471
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
junglemonstar
Baron Samedi
12
4 / 0 / 4
6,834
1,367
6,793
4,480
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 1 / 0
5,301
1,060
3,827
4,629
3,061
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
 
Ishtar
8
0 / 3 / 0
4,623
925
2,237
4,065
1,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Comet1136
Charon
11
0 / 3 / 0
5,518
1,104
1,818
6,539
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 0 / 0
1,440
288
0
0
0
Kukulkan
SnipeahoIic
Kukulkan
12
0 / 1 / 1
5,566
1,113
4,530
2,883
1,025
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
8
Kills
1
1
Deaths
8
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Ishtar
 
Ishtar
0
3
0
0
L
Charon
Comet1136
Charon
0
3
0
0
W
1
0
5
3.5
W
Artemis
OHF3ND
Artemis
0
0
5
2.5
L
0
0
0
0
W
Khepri
2
0
5
4.5
L
Kukulkan
SnipeahoIic
Kukulkan
0
1
1
0.5
W
Ares
Z01DX
Ares
1
1
4
3
W
Baron Samedi
junglemonstar
Baron Samedi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
12,412
21,867
Taken
18,116
14,404
Mitigated
10,775
13,067
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,827
191
1,134
1,168
4,629
3,061
0
2,080
2,395
8,331
390
L
Ishtar
 
Ishtar
2,237
1,352
274
567
4,065
1,303
0
2,815
902
0
2,517
L
Charon
Comet1136
Charon
1,818
86
70
751
6,539
5,386
0
3,070
3,213
2,768
0
W
2,150
825
1,193
1,330
4,050
1,583
0
2,068
1,982
0
7,068
W
Artemis
OHF3ND
Artemis
4,158
799
425
103
3,640
1,876
769
2,213
1,427
0
16,517
L
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
1,542
19
1,396
407
3,226
2,407
186
1,118
2,108
6,484
0
L
Kukulkan
SnipeahoIic
Kukulkan
4,530
0
0
430
2,883
1,025
0
1,988
682
19,651
445
W
Ares
Z01DX
Ares
2,765
0
0
1,377
6,471
5,512
0
2,586
3,885
4,915
630
W
Baron Samedi
junglemonstar
Baron Samedi
6,793
139
3,892
2,944
4,480
3,026
227
1,757
2,723
10,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
22,448
71
Minions Killed
50
0
Camps Cleared
0
617,461
Distance Traveled
391,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,301
1,060
12
2
0
99,340
0
L
Ishtar
4,623
925
1
0
0
75,633
0
L
Charon
5,518
1,104
0
0
0
96,967
0
W
Anhur
6,060
1,212
10
2
0
113,307
0
W
Artemis
6,003
1,201
29
6
0
107,063
0
L
Hades
1,440
288
0
0
0
0
0
W
Khepri
6,147
1,229
12
2
0
126,980
0
L
Kukulkan
5,566
1,113
37
7
0
119,513
0
W
Ares
6,298
1,260
8
2
0
146,716
0
W
Baron Samedi
6,834
1,367
12
2
0
123,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role