Player Matchup

Bakasura
Bakasura
Bidenator
Bakasura
Level 109
God Stats
1W - 1L
1,533 SR
Queue Stats
89W - 64L
1,581 Elo+
Solo
Ra
Ra
Dügan16
Ra
Level 184
God Stats
23W - 30L
1,523 SR
Queue Stats
272W - 225L
1,572 Elo+
Solo
Hachiman
Hachiman
IDrxgx
Hachiman
Level 148
God Stats
5W - 1L
1,625 SR
Queue Stats
184W - 171L
1,552 Elo+
Solo
Sylvanus
Sylvanus
MythicChromy
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,425 Elo+
Solo
Cthulhu
Cthulhu
TurboSiggy
Cthulhu
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 13L
1,417 Elo+
Solo
Team Averages
Level 111
1,536 SR
1,509 Elo+

VS

Team Averages
Level 81
1,654 SR
1,571 Elo+
Discordia
Discordia
DawnguardX86
Discordia
Level 97
God Stats
7W - 5L
1,595 SR
Queue Stats
391W - 342L
1,573 Elo+
Party 1
Ymir
Ymir
DiddleStickz
Ymir
Level 68
God Stats
17W - 13L
1,639 SR
Queue Stats
264W - 224L
1,566 Elo+
Party 1
Chaac
Chaac
EldenRazor
Chaac
Level 69
God Stats
16W - 12L
1,574 SR
Queue Stats
381W - 343L
1,572 Elo+
Party 1
Martichoras
Martichoras
PantherNinja76
Martichoras
Level 104
God Stats
4W - 3L
1,679 SR
Queue Stats
452W - 378L
1,574 Elo+
Party 1
Mercury
Mercury
kitkalos
Mercury
Level 69
God Stats
2W - 2L
1,781 SR
Queue Stats
141W - 112L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bidenator
Bakasura
11
2 / 3 / 2
6,679
514
4,337
9,394
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
2 / 6 / 1
6,825
525
2,597
8,227
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
IDrxgx
Hachiman
10
1 / 8 / 0
6,077
467
4,418
11,704
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MythicChromy
Sylvanus
7
0 / 10 / 3
5,231
402
4,385
15,907
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
TurboSiggy
Cthulhu
13
2 / 1 / 0
8,117
624
8,667
11,944
10,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DawnguardX86
Discordia
14
0 / 2 / 7
8,503
654
5,882
4,130
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 8
9,024
694
6,717
11,715
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
15
1 / 2 / 1
8,495
653
6,816
13,423
7,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
PantherNinja76
Martichoras
15
9 / 1 / 8
8,964
690
14,178
8,630
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
kitkalos
Mercury
15
10 / 1 / 6
9,247
711
12,592
9,171
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
28
28
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bidenator
Bakasura
2
3
2
1
W
Discordia
DawnguardX86
Discordia
0
2
7
1.75
W
8
1
8
12
L
2
6
1
0.42
W
Chaac
1
2
1
0.75
L
Hachiman
IDrxgx
Hachiman
1
8
0
0.13
L
Sylvanus
MythicChromy
Sylvanus
0
10
3
0.15
W
Martichoras
PantherNinja76
Martichoras
9
1
8
13
L
Cthulhu
TurboSiggy
Cthulhu
2
1
0
2
W
Mercury
kitkalos
Mercury
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,404
Damage
46,185
57,176
Taken
47,069
29,027
Mitigated
22,324
8,964
Healing
21,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bidenator
Bakasura
4,337
2,888
0
1,679
9,394
3,293
0
1,484
7,732
0
28,278
W
Discordia
DawnguardX86
Discordia
5,882
80
0
1,299
4,130
1,226
2,611
596
3,374
49,507
1,823
W
6,717
2,725
0
6,087
11,715
6,958
598
2,787
8,681
22,564
1,249
L
2,597
18
192
1,462
8,227
2,447
0
2,972
4,777
44,662
0
W
Chaac
6,816
976
0
6,237
13,423
7,634
0
7,071
5,506
0
62,757
L
Hachiman
IDrxgx
Hachiman
4,418
2,655
0
1,238
11,704
3,430
0
3,320
8,258
0
37,273
L
Sylvanus
MythicChromy
Sylvanus
4,385
1,939
146
1,505
15,907
9,479
0
3,707
12,156
10,576
0
W
Martichoras
PantherNinja76
Martichoras
14,178
7,085
0
5,505
8,630
3,057
6,152
2,249
6,011
0
71,364
L
Cthulhu
TurboSiggy
Cthulhu
8,667
1,437
0
2,742
11,944
10,378
0
0
11,944
55,258
2,167
W
Mercury
kitkalos
Mercury
12,592
9,161
0
2,159
9,171
3,449
0
1,316
7,334
0
76,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
44,233
369
Minions Killed
500
0
Camps Cleared
0
1,194,910
Distance Traveled
1,359,553
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,679
514
68
5
0
275,771
0
W
Discordia
8,503
654
114
9
0
272,207
2
W
Ymir
9,024
694
51
4
0
239,909
0
L
Ra
6,825
525
93
7
0
251,799
2
W
Chaac
8,495
653
121
9
0
261,230
0
L
Hachiman
6,077
467
65
5
0
230,586
0
L
Sylvanus
5,231
402
16
1
0
183,844
3
W
Martichoras
8,964
690
111
9
0
249,782
1
L
Cthulhu
8,117
624
127
10
0
252,910
4
W
Mercury
9,247
711
103
8
0
336,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role