Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
EVILB00GA
Hera
Level 153
God Stats
4W - 7L
1,343 SR
Queue Stats
158W - 176L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Limpmarlin98
Jormungandr
Level 98
God Stats
1W - 2L
1,462 SR
Queue Stats
500W - 499L
1,485 Elo+
Solo
Thoth
Thoth
Lui5itto
Thoth
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 150L
1,476 Elo+
Solo
Charybdis
Charybdis
Zhilyer15
Charybdis
Level 127
God Stats
1W - 1L
1,728 SR
Queue Stats
41W - 43L
1,492 Elo+
Party 1
Team Averages
Level 122
1,506 SR
1,482 Elo+

VS

Team Averages
Level 164
1,493 SR
1,477 Elo+
Odin
Odin
Annubus
Odin
Level 146
God Stats
3W - 0L
1,520 SR
Queue Stats
111W - 79L
1,468 Elo+
Solo
Medusa
Medusa
BUTTEREDMONSTER
Medusa
Level 149
God Stats
3W - 3L
1,409 SR
Queue Stats
269W - 264L
1,462 Elo+
Solo
Charybdis
Charybdis
FRACTURE 911
Charybdis
Level 185
God Stats
6W - 6L
1,411 SR
Queue Stats
612W - 600L
1,496 Elo+
Solo
Neith
Neith
TheEarly007
Neith
Level 218
God Stats
6W - 2L
1,666 SR
Queue Stats
252W - 269L
1,499 Elo+
Solo
Ares
Ares
ragingyoda001
Ares
Level 124
God Stats
3W - 2L
1,457 SR
Queue Stats
632W - 657L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 4
5,394
899
3,872
2,708
960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
10
0 / 4 / 2
5,182
864
1,358
3,865
1,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Limpmarlin98
Jormungandr
8
1 / 4 / 2
5,290
882
2,469
5,796
5,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Lui5itto
Thoth
11
1 / 2 / 3
5,667
945
3,916
3,388
963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Zhilyer15
Charybdis
11
2 / 3 / 2
5,669
945
3,044
5,436
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Annubus
Odin
10
2 / 1 / 10
6,503
1,084
4,167
3,921
2,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 1 / 6
7,660
1,277
6,142
3,770
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
FRACTURE 911
Charybdis
14
3 / 0 / 7
7,506
1,251
4,410
2,873
1,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
2 / 1 / 6
6,724
1,121
4,120
3,475
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 2 / 8
6,981
1,164
964
7,025
6,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
5
Kills
14
14
Deaths
5
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
4
3
W
Odin
Annubus
Odin
2
1
10
7
W
5
1
6
8
L
Hera
0
4
2
0.25
W
Charybdis
FRACTURE 911
Charybdis
3
0
7
6.5
L
Jormungandr
Limpmarlin98
Jormungandr
1
4
2
0.5
L
Thoth
Lui5itto
Thoth
1
2
3
1.25
W
2
1
6
5
L
Charybdis
Zhilyer15
Charybdis
2
3
2
1
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
19,803
21,193
Taken
21,064
10,201
Mitigated
13,996
3,629
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,872
1,124
0
650
2,708
960
0
330
2,378
0
6,615
W
Odin
Annubus
Odin
4,167
378
595
719
3,921
2,906
251
576
3,345
0
6,486
W
6,142
1,949
136
762
3,770
1,640
2,023
2,026
1,744
0
17,815
L
Hera
1,358
499
181
158
3,865
1,146
0
40
3,718
8,043
0
W
Charybdis
FRACTURE 911
Charybdis
4,410
1,480
328
82
2,873
1,237
2,075
1,166
1,707
0
15,931
L
Jormungandr
Limpmarlin98
Jormungandr
2,469
117
0
321
5,796
5,392
0
110
5,621
6,822
0
L
Thoth
Lui5itto
Thoth
3,916
32
278
545
3,388
963
0
186
3,202
9,633
362
W
4,120
118
147
528
3,475
1,362
473
1,405
2,070
0
13,149
L
Charybdis
Zhilyer15
Charybdis
3,044
839
367
1,129
5,436
1,740
0
283
5,047
0
5,590
W
964
0
229
742
7,025
6,851
518
2,388
4,637
1,398
424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
35,374
48
Minions Killed
81
0
Camps Cleared
0
405,213
Distance Traveled
602,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,394
899
10
2
0
78,068
0
W
Odin
6,503
1,084
5
1
0
134,373
0
W
Medusa
7,660
1,277
22
4
0
122,611
0
L
Hera
5,182
864
9
2
0
60,877
0
W
Charybdis
7,506
1,251
26
4
0
119,163
0
L
Jormungandr
5,290
882
9
2
0
63,650
0
L
Thoth
5,667
945
13
2
0
113,104
0
W
Neith
6,724
1,121
26
4
0
103,126
0
L
Charybdis
5,669
945
7
1
0
89,514
0
W
Ares
6,981
1,164
2
0
0
122,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role