Player Matchup

Serqet
Serqet
DiegoADK
Serqet
Level 153
God Stats
1W - 1L
1,735 SR
Queue Stats
99W - 106L
1,417 Elo+
Solo
Hel
Hel
EmbERs7481
Hel
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 157L
1,388 Elo+
Solo
Nox
Nox
Firralvi
Nox
Level 38
God Stats
0W - 2L
1,273 SR
Queue Stats
31W - 42L
1,383 Elo+
Solo
Nut
Nut
TaNk_ThE_gOd
Nut
Level 105
God Stats
0W - 1L
1,276 SR
Queue Stats
22W - 19L
1,558 Elo+
Solo
Xing Tian
Xing Tian
oopcie
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,329 Elo+
Solo
Team Averages
Level 93
1,457 SR
1,415 Elo+

VS

Team Averages
Level 109
1,549 SR
1,466 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Murder_bej69
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,349 Elo+
Solo
Hou Yi
Hou Yi
Str8_IsLander
Hou Yi
Level 146
God Stats
8W - 6L
1,496 SR
Queue Stats
602W - 624L
1,494 Elo+
Solo
Kali
Kali
iRUSHl0X
Kali
Level 80
God Stats
7W - 0L
1,751 SR
Queue Stats
268W - 285L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
sincere-bass
Tsukuyomi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DiegoADK
Serqet
13
2 / 2 / 6
7,419
742
4,109
7,029
7,047
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 9
7,322
732
6,670
6,669
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 1 / 6
9,276
928
9,914
7,475
3,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 9
7,308
731
5,074
7,563
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
oopcie
Xing Tian
14
2 / 4 / 8
7,659
766
7,290
21,536
18,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 1 / 14
8,305
831
7,080
3,825
1,202
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
2 / 3 / 8
7,556
756
7,998
9,171
4,461
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
7 / 2 / 7
9,754
975
18,345
11,260
3,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
11
1 / 2 / 5
7,071
707
1,741
6,151
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
sincere-bass
Tsukuyomi
14
5 / 4 / 4
8,633
863
10,476
9,400
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
54
12
Kills
16
16
Deaths
12
38
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
14
8
L
Serqet
DiegoADK
Serqet
2
2
6
2.5
L
1
4
9
1.38
L
6
1
6
9
W
Athena
2
3
8
2
W
7
2
7
5.25
L
1
5
9
1.1
W
Kali
1
2
5
1.75
L
Xing Tian
oopcie
Xing Tian
2
4
8
1.5
W
Tsukuyomi
sincere-bass
Tsukuyomi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,057
Damage
45,640
50,272
Taken
39,807
35,617
Mitigated
16,039
15,715
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,080
1,682
6,984
1,807
3,825
1,202
448
2,697
1,128
14,836
0
L
Serqet
DiegoADK
Serqet
4,109
152
1,088
2,004
7,029
7,047
0
1,907
5,122
0
6,056
L
6,670
1,820
2,252
1,740
6,669
3,596
0
1,579
5,090
9,814
0
L
9,914
696
295
1,928
7,475
3,488
0
942
6,533
30,429
333
W
Athena
7,998
1,762
435
1,032
9,171
4,461
78
6,345
2,670
13,696
284
W
18,345
8,205
686
3,025
11,260
3,632
0
6,616
4,539
0
42,952
L
5,074
2,364
79
767
7,563
2,953
0
2,079
5,484
0
12,848
W
Kali
1,741
932
931
849
6,151
3,662
0
4,139
1,858
0
3,522
L
Xing Tian
oopcie
Xing Tian
7,290
725
592
4,970
21,536
18,533
0
8,477
13,059
16,344
493
W
Tsukuyomi
sincere-bass
Tsukuyomi
10,476
2,101
0
1,128
9,400
3,082
474
3,816
5,413
0
21,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
41,319
94
Minions Killed
111
0
Camps Cleared
0
874,573
Distance Traveled
873,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,305
831
23
2
0
191,391
0
L
Serqet
7,419
742
6
1
0
201,995
0
L
Hel
7,322
732
12
1
0
151,459
0
L
Nox
9,276
928
47
5
0
195,278
0
W
Athena
7,556
756
17
2
0
188,286
0
W
Hou Yi
9,754
975
45
5
0
182,212
0
L
Nut
7,308
731
10
1
0
140,779
0
W
Kali
7,071
707
2
0
0
118,738
0
L
Xing Tian
7,659
766
19
2
0
185,062
0
W
Tsukuyomi
8,633
863
24
2
0
193,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role