Player Matchup

King Arthur
King Arthur
DAVE LIFAEN
King Arthur
Level 168
God Stats
31W - 43L
1,478 SR
Queue Stats
212W - 205L
1,509 Elo+
Solo
Pele
Pele
Foscil
Pele
Level 129
God Stats
6W - 5L
1,709 SR
Queue Stats
146W - 138L
1,552 Elo+
Party 1
Aphrodite
Aphrodite
Schattentänzer
Aphrodite
Level 80
God Stats
10W - 8L
1,567 SR
Queue Stats
169W - 155L
1,466 Elo+
Solo
Agni
Agni
auflppv
Agni
Level 143
God Stats
11W - 7L
1,507 SR
Queue Stats
83W - 91L
1,521 Elo+
Party 1
Artemis
Artemis
huntingdevil
Artemis
Level 123
God Stats
0W - 1L
1,344 SR
Queue Stats
26W - 24L
1,340 Elo+
Solo
Team Averages
Level 129
1,521 SR
1,477 Elo+

VS

Team Averages
Level 127
1,462 SR
1,469 Elo+
Ravana
Ravana
Hypernetric
Ravana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 222L
1,450 Elo+
Party 2
Anhur
Anhur
Jamin Moore
Anhur
Level 151
God Stats
4W - 6L
1,261 SR
Queue Stats
266W - 344L
1,429 Elo+
Party 2
Ymir
Ymir
Samwich48935
Ymir
Level 105
God Stats
9W - 15L
1,411 SR
Queue Stats
389W - 463L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
da96nimy
Nu Wa
Level 133
God Stats
131W - 93L
1,587 SR
Queue Stats
248W - 218L
1,564 Elo+
Solo
Zeus
Zeus
pyroz786
Zeus
Level 87
God Stats
169W - 156L
1,549 SR
Queue Stats
381W - 463L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAVE LIFAEN
King Arthur
9
1 / 3 / 0
5,136
571
2,427
10,829
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Foscil
Pele
8
3 / 2 / 0
4,738
526
2,027
6,380
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
Schattentänzer
Aphrodite
7
0 / 6 / 0
4,210
468
1,777
7,633
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
auflppv
Agni
11
0 / 0 / 2
5,809
645
1,152
2,869
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
huntingdevil
Artemis
7
0 / 1 / 0
4,220
469
4,681
4,811
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 1 / 2
5,553
617
3,069
3,960
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 0 / 3
6,193
688
5,319
3,913
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
1 / 0 / 7
5,878
653
3,657
7,339
5,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
da96nimy
Nu Wa
11
1 / 2 / 4
6,101
678
8,829
3,968
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
11
2 / 1 / 1
5,714
635
1,418
1,897
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
11
12
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DAVE LIFAEN
King Arthur
1
3
0
0.33
L
Pele
Foscil
Pele
3
2
0
1.5
W
Ravana
2
1
2
3
W
5
0
3
6.5
W
1
0
7
4.5
L
Aphrodite
Schattentänzer
Aphrodite
0
6
0
0
L
Agni
auflppv
Agni
0
0
2
1
W
Nu Wa
da96nimy
Nu Wa
1
2
4
1.5
L
Artemis
huntingdevil
Artemis
0
1
0
0
W
Zeus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,064
Damage
22,292
32,522
Taken
21,077
10,200
Mitigated
8,993
8,048
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DAVE LIFAEN
King Arthur
2,427
229
0
2,231
10,829
3,640
0
6,644
3,610
0
40,650
L
Pele
Foscil
Pele
2,027
814
0
923
6,380
1,920
0
1,893
4,420
0
25,103
W
Ravana
3,069
520
0
2,599
3,960
1,270
0
412
3,548
0
38,996
W
5,319
2,474
0
2,042
3,913
1,163
384
616
3,297
0
47,993
W
3,657
471
0
2,268
7,339
5,258
0
1,099
6,240
17,630
2,336
L
Aphrodite
Schattentänzer
Aphrodite
1,777
236
1,351
2,076
7,633
2,765
0
2,427
5,152
10,458
0
L
Agni
auflppv
Agni
1,152
44
0
750
2,869
815
0
687
2,128
43,242
766
W
Nu Wa
da96nimy
Nu Wa
8,829
3,781
0
1,837
3,968
846
39
0
3,968
37,629
2,066
L
Artemis
huntingdevil
Artemis
4,681
1,837
0
717
4,811
1,060
0
1,048
3,709
0
24,878
W
Zeus
1,418
338
0
445
1,897
456
0
770
1,127
32,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,113
Gold Earned
29,439
283
Minions Killed
342
0
Camps Cleared
0
859,622
Distance Traveled
933,636
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,136
571
72
8
0
178,707
0
L
Pele
4,738
526
41
5
0
153,188
0
W
Ravana
5,553
617
77
9
0
219,130
0
W
Anhur
6,193
688
95
11
0
163,714
0
W
Ymir
5,878
653
19
2
0
189,766
0
L
Aphrodite
4,210
468
23
3
0
169,504
2
L
Agni
5,809
645
108
12
0
184,173
1
W
Nu Wa
6,101
678
64
7
0
159,349
0
L
Artemis
4,220
469
39
4
0
174,050
4
W
Zeus
5,714
635
87
10
0
201,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role