Player Matchup

Charon
Charon
Gold III
Andromeda_1424
Charon
Gold III
Level 116
God Stats
2W - 3L
1,332 SR
Queue Stats
319W - 321L
1,251 MMR
Party 2
Loki
Loki
Gold I
Hts columbo
Loki
Gold I
Level 173
God Stats
80W - 55L
1,642 SR
Queue Stats
486W - 481L
1,461 MMR
Party 2
Merlin
Merlin
Gold V
MadameGotham
Merlin
Gold V
Level 174
God Stats
1W - 1L
1,677 SR
Queue Stats
81W - 97L
1,324 MMR
Solo
Izanami
Izanami
Silver I
Zz_Tobi_
Izanami
Silver I
Level 128
God Stats
2W - 2L
1,347 SR
Queue Stats
202W - 206L
1,198 MMR
Party 1
Vamana
Vamana
Gold I
star_10_killa_f
Vamana
Gold I
Level 123
God Stats
4W - 3L
1,444 SR
Queue Stats
133W - 127L
1,424 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,488 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,570 SR
1,393 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
MITSANA
Artio
Gold V
Level 146
God Stats
3W - 2L
1,629 SR
Queue Stats
104W - 109L
1,322 MMR
Solo
Chiron
Chiron
Silver III
ilToad-
Chiron
Silver III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,321 MMR
Solo
Awilix
Awilix
Gold V
lm_SKEPTICAL
Awilix
Gold V
Level 157
God Stats
2W - 1L
1,722 SR
Queue Stats
133W - 137L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,892
627
2,445
6,908
3,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 1 / 2
7,579
689
5,845
8,887
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
11
2 / 0 / 0
6,802
618
2,251
3,367
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Zz_Tobi_
Izanami
11
0 / 2 / 2
6,414
583
2,691
5,734
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 0 / 2
7,209
655
3,679
5,919
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ao KuangCthulhuAthenaKumbhakarnaAres

VS

Bans
RavanaMedusaBake KujiraThorCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 1
5,521
502
3,056
4,672
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
5
0 / 2 / 0
4,379
398
2,355
3,631
1,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
MITSANA
Artio
9
0 / 3 / 2
5,329
484
2,299
11,258
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
ilToad-
Chiron
10
0 / 1 / 1
5,524
502
2,590
4,459
1,141
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
11
3 / 3 / 0
5,952
541
6,681
7,104
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Osiris
 
Osiris
0
2
0
0
W
1
0
5
3.5
W
5
1
2
6
L
Artio
MITSANA
Artio
0
3
2
0.33
W
Merlin
2
0
0
2
W
Izanami
Zz_Tobi_
Izanami
0
2
2
0.5
L
Chiron
ilToad-
Chiron
0
1
1
0.5
L
Awilix
3
3
0
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,911
Damage
16,981
30,815
Taken
31,124
12,096
Mitigated
12,896
7,873
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,056
1,363
0
1,550
4,672
1,324
0
2,112
2,560
36,111
0
L
Osiris
 
Osiris
2,355
615
0
1,296
3,631
1,683
0
512
3,119
0
11,256
W
2,445
545
0
1,744
6,908
3,690
0
1,684
5,224
24,254
1,406
W
5,845
1,229
0
2,525
8,887
2,857
0
476
8,411
0
63,594
L
Artio
MITSANA
Artio
2,299
246
104
2,403
11,258
6,225
0
1,292
9,966
19,557
1,423
W
Merlin
2,251
334
0
947
3,367
916
0
1,785
1,582
50,225
1,656
W
Izanami
Zz_Tobi_
Izanami
2,691
1,636
0
1,017
5,734
1,776
894
964
4,770
0
47,459
L
Chiron
ilToad-
Chiron
2,590
905
313
1,194
4,459
1,141
0
353
4,106
0
35,561
L
Awilix
6,681
2,570
0
595
7,104
2,523
0
364
6,740
924
42,482
W
3,679
1,595
0
1,640
5,919
2,857
0
1,016
4,575
0
42,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
26,705
408
Minions Killed
267
0
Camps Cleared
0
1,109,122
Distance Traveled
1,009,175
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,521
502
65
6
0
185,805
0
L
Osiris
4,379
398
20
2
0
85,531
0
W
Charon
6,892
627
35
3
0
230,221
3
W
Loki
7,579
689
94
9
0
235,690
5
L
Artio
5,329
484
32
3
0
244,268
4
W
Merlin
6,802
618
105
10
0
218,953
4
W
Izanami
6,414
583
89
8
0
213,794
0
L
Chiron
5,524
502
70
6
0
218,353
0
L
Awilix
5,952
541
80
7
0
275,218
0
W
Vamana
7,209
655
85
8
0
210,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role