Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Smoovcriminalx4
Pele
Level 145
God Stats
2W - 5L
1,379 SR
Queue Stats
88W - 194L
1,345 Elo+
Party 2
Atlas
Atlas
SnagRhymes
Atlas
Level 127
God Stats
0W - 2L
1,464 SR
Queue Stats
34W - 50L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
Yubabaa
Nu Wa
Level 31
God Stats
10W - 10L
1,505 SR
Queue Stats
65W - 51L
1,471 Elo+
Solo
Ullr
Ullr
acvru
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 2
Team Averages
Level 90
1,469 SR
1,419 Elo+

VS

Team Averages
Level 94
1,523 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ITACHI-UCHIJA46
Bacchus
Level 142
God Stats
7W - 1L
1,797 SR
Queue Stats
420W - 384L
1,493 Elo+
Solo
Bellona
Bellona
fer1555
Bellona
Level 78
God Stats
6W - 5L
1,401 SR
Queue Stats
126W - 108L
1,471 Elo+
Solo
Cupid
Cupid
happtf33t
Cupid
Level 64
God Stats
2W - 1L
1,416 SR
Queue Stats
87W - 100L
1,511 Elo+
Party 1
Thor
Thor
jujubean06
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
2,444
489
0
0
0
5
0 / 1 / 0
3,296
659
577
2,455
698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
6
2 / 2 / 0
3,793
759
1,036
3,762
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nu Wa
Yubabaa
Nu Wa
4
0 / 1 / 0
2,706
541
1,996
2,094
424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
acvru
Ullr
4
0 / 3 / 0
2,680
536
715
3,451
846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 1
3,804
761
417
979
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

6
1 / 0 / 4
3,999
800
1,981
4,280
2,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
fer1555
Bellona
6
0 / 2 / 0
3,441
688
1,360
3,209
1,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
happtf33t
Cupid
6
4 / 0 / 1
3,960
792
3,016
1,771
473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 0
3,625
725
255
3,230
989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
7
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Sol
 
Sol
1
0
1
1.5
W
1
0
4
3
L
0
1
0
0
L
Atlas
2
2
0
1
L
Nu Wa
Yubabaa
Nu Wa
0
1
0
0
L
Ullr
acvru
Ullr
0
3
0
0
W
Bellona
fer1555
Bellona
0
2
0
0
W
Cupid
happtf33t
Cupid
4
0
1
4.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,324
Damage
7,029
11,762
Taken
13,469
3,176
Mitigated
5,757
1,335
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Sol
 
Sol
417
57
0
687
979
160
0
0
979
15,106
328
W
1,981
384
743
1,996
4,280
2,386
0
1,408
2,872
8,897
0
L
577
143
0
433
2,455
698
0
555
1,854
0
15,573
L
Atlas
1,036
237
0
568
3,762
1,208
0
178
3,449
12,680
0
L
Nu Wa
Yubabaa
Nu Wa
1,996
700
0
154
2,094
424
0
540
1,554
8,130
0
L
Ullr
acvru
Ullr
715
431
0
180
3,451
846
0
1,067
2,384
0
5,994
W
Bellona
fer1555
Bellona
1,360
289
0
905
3,209
1,749
0
984
2,225
0
13,705
W
Cupid
happtf33t
Cupid
3,016
1,715
0
418
1,771
473
93
588
1,183
0
25,322
W
255
112
0
485
3,230
989
0
52
3,178
0
18,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,919
Gold Earned
18,829
79
Minions Killed
162
0
Camps Cleared
0
403,491
Distance Traveled
476,185
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
2,444
489
0
0
0
0
0
W
Sol
3,804
761
36
7
0
102,334
3
W
Bacchus
3,999
800
15
3
0
82,210
0
L
Pele
3,296
659
35
7
0
103,167
0
L
Atlas
3,793
759
28
6
0
106,798
0
L
Nu Wa
2,706
541
9
2
0
96,676
0
L
Ullr
2,680
536
7
1
0
96,850
0
W
Bellona
3,441
688
28
6
0
92,817
0
W
Cupid
3,960
792
39
8
0
83,536
0
W
Thor
3,625
725
44
9
0
115,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role