Player Matchup

Jing Wei
Jing Wei
CC_Cookieboy
Jing Wei
Level 129
God Stats
1W - 0L
1,713 SR
Queue Stats
5W - 6L
1,364 Elo+
Solo
Bastet
Bastet
GymsharkSupreme
Bastet
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,419 Elo+
Solo
Zeus
Zeus
MidnightWolf03
Zeus
Level 157
God Stats
3W - 3L
1,385 SR
Queue Stats
149W - 165L
1,403 Elo+
Solo
Cthulhu
Cthulhu
TheDuck679
Cthulhu
Level 84
God Stats
1W - 0L
1,529 SR
Queue Stats
8W - 13L
1,286 Elo+
Solo
Heimdallr
Heimdallr
maanmochlir
Heimdallr
Level 155
God Stats
6W - 6L
1,492 SR
Queue Stats
520W - 533L
1,475 Elo+
Solo
Team Averages
Level 129
1,524 SR
1,389 Elo+

VS

Team Averages
Level 73
1,482 SR
1,470 Elo+
Janus
Janus
Ellisuive
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 57L
1,478 Elo+
Party 1
Sobek
Sobek
JODDAA1
Sobek
Level 126
God Stats
2W - 2L
1,731 SR
Queue Stats
180W - 168L
1,498 Elo+
Solo
Apollo
Apollo
ShelfOfBooty
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,297 Elo+
Solo
Thanatos
Thanatos
TNB AngeI
Thanatos
Level 63
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
campbelz
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CC_Cookieboy
Jing Wei
17
9 / 2 / 15
10,990
999
10,099
7,873
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
2 / 4 / 22
8,804
800
3,622
9,167
2,572
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 0 / 18
10,275
934
10,519
5,630
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TheDuck679
Cthulhu
16
6 / 2 / 20
9,704
882
8,301
11,345
11,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
maanmochlir
Heimdallr
17
10 / 2 / 18
10,563
960
15,190
9,791
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ellisuive
Janus
16
5 / 6 / 3
8,672
788
12,165
8,494
3,321
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
JODDAA1
Sobek
11
0 / 9 / 4
6,884
626
5,029
16,704
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
14
3 / 7 / 1
8,383
762
4,615
9,914
3,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
TNB AngeI
Thanatos
13
2 / 7 / 5
7,118
647
4,867
9,378
3,911
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
campbelz
Tsukuyomi
13
0 / 5 / 2
6,948
632
4,604
7,717
3,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
34
Kills
10
10
Deaths
34
93
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CC_Cookieboy
Jing Wei
9
2
15
8.25
L
Janus
Ellisuive
Janus
5
6
3
1.08
W
2
4
22
3.25
L
Sobek
JODDAA1
Sobek
0
9
4
0.22
W
7
0
18
16
L
Apollo
3
7
1
0.5
L
Thanatos
TNB AngeI
Thanatos
2
7
5
0.64
W
Cthulhu
TheDuck679
Cthulhu
6
2
20
8
L
Tsukuyomi
campbelz
Tsukuyomi
0
5
2
0.2
W
Heimdallr
maanmochlir
Heimdallr
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,731
Damage
31,280
43,806
Taken
52,207
22,453
Mitigated
28,812
16,784
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CC_Cookieboy
Jing Wei
10,099
7,363
1,713
962
7,873
2,860
3,281
2,513
5,360
0
29,400
L
Janus
Ellisuive
Janus
12,165
389
522
198
8,494
3,321
0
3,816
4,678
27,142
0
W
3,622
828
949
1,539
9,167
2,572
878
4,394
4,773
0
8,432
L
Sobek
JODDAA1
Sobek
5,029
227
427
1,456
16,704
14,562
0
2,674
14,028
7,098
0
W
10,519
337
2,217
1,456
5,630
1,794
520
2,402
3,228
27,567
730
L
Apollo
4,615
902
0
880
9,914
3,944
0
3,969
5,945
0
11,654
L
Thanatos
TNB AngeI
Thanatos
4,867
556
104
1,765
9,378
3,911
0
4,040
5,338
0
7,093
W
Cthulhu
TheDuck679
Cthulhu
8,301
173
1,671
2,083
11,345
11,611
32
4,419
6,926
11,922
356
L
Tsukuyomi
campbelz
Tsukuyomi
4,604
632
263
180
7,717
3,074
0
3,610
4,106
0
11,501
W
Heimdallr
maanmochlir
Heimdallr
15,190
5,983
1,498
2,696
9,791
3,616
2,137
3,466
6,325
0
29,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
38,005
123
Minions Killed
60
0
Camps Cleared
0
1,097,095
Distance Traveled
907,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,990
999
43
4
0
197,626
0
L
Janus
8,672
788
26
2
0
162,203
0
W
Bastet
8,804
800
8
1
0
217,783
0
L
Sobek
6,884
626
1
0
0
217,681
0
W
Zeus
10,275
934
28
3
0
221,811
0
L
Apollo
8,383
762
12
1
0
123,282
0
L
Thanatos
7,118
647
2
0
0
195,178
0
W
Cthulhu
9,704
882
12
1
0
234,786
0
L
Tsukuyomi
6,948
632
19
2
0
209,095
0
W
Heimdallr
10,563
960
32
3
0
225,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role