Player Matchup

Arachne
Arachne
Kiara_tyson
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,719 Elo+
Solo
Kali
Kali
MissTrader_T_
Kali
Level 49
God Stats
16W - 17L
1,466 SR
Queue Stats
92W - 92L
1,445 Elo+
Solo
Camazotz
Camazotz
SmurfsAreVGNS
Camazotz
Level 13
God Stats
0W - 1L
1,221 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
callmelia
Nu Wa
Level 18
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
hezlerxx2
Neith
Level 42
God Stats
0W - 3L
1,666 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 38
1,425 SR
1,533 Elo+

VS

Team Averages
Level 81
1,551 SR
1,446 Elo+
Danzaburou
Danzaburou
BigChungus603TTV
Danzaburou
Level 86
God Stats
14W - 16L
1,469 SR
Queue Stats
96W - 90L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Cag8Saffron
Baron Samedi
Level 86
God Stats
4W - 0L
1,863 SR
Queue Stats
11W - 17L
1,373 Elo+
Party 2
Loki
Loki
Cag8spartano
Loki
Level 105
God Stats
6W - 1L
1,802 SR
Queue Stats
94W - 86L
1,503 Elo+
Party 2
Vamana
Vamana
ElCharroNegr0
Vamana
Level 47
God Stats
1W - 3L
1,187 SR
Queue Stats
12W - 14L
1,428 Elo+
Solo
Terra
Terra
NTAB_COSMIX132
Terra
Level 79
God Stats
13W - 12L
1,434 SR
Queue Stats
213W - 195L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kiara_tyson
Arachne
12
2 / 12 / 0
8,051
447
6,378
20,156
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 3 / 1
9,133
507
8,313
12,282
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Camazotz
SmurfsAreVGNS
Camazotz
12
1 / 12 / 3
7,596
422
3,945
16,994
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
callmelia
Nu Wa
10
0 / 12 / 2
6,781
377
9,363
12,036
2,309
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
hezlerxx2
Neith
14
3 / 11 / 2
8,776
488
5,997
16,304
4,336
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigChungus603TTV
Danzaburou
15
10 / 3 / 11
11,065
615
16,166
13,708
5,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Cag8Saffron
Baron Samedi
16
7 / 3 / 23
11,045
614
11,705
12,605
6,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
18 / 0 / 12
12,087
672
14,561
14,904
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
14 / 2 / 9
12,550
697
15,563
19,419
17,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 1 / 23
10,934
607
2,016
16,895
17,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
127
9
Kills
49
50
Deaths
9
8
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigChungus603TTV
Danzaburou
10
3
11
5.17
W
Baron Samedi
Cag8Saffron
Baron Samedi
7
3
23
6.17
W
18
0
12
24
W
14
2
9
9.25
L
Arachne
Kiara_tyson
Arachne
2
12
0
0.17
L
3
3
1
1.17
W
0
1
23
11.5
L
Camazotz
SmurfsAreVGNS
Camazotz
1
12
3
0.21
L
Nu Wa
callmelia
Nu Wa
0
12
2
0.08
L
Neith
hezlerxx2
Neith
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,996
Damage
60,011
77,772
Taken
77,531
21,350
Mitigated
53,101
9,325
Healing
34,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigChungus603TTV
Danzaburou
16,166
5,672
0
4,999
13,708
5,845
7,377
1,320
12,388
0
78,372
W
Baron Samedi
Cag8Saffron
Baron Samedi
11,705
1,407
671
1,777
12,605
6,566
3,625
1,825
10,780
64,874
0
W
14,561
3,619
0
5,686
14,904
5,552
1,918
1,879
13,025
0
73,356
W
15,563
6,513
0
6,625
19,419
17,227
1,897
2,972
16,447
0
83,098
L
Arachne
Kiara_tyson
Arachne
6,378
5,097
26
2,677
20,156
6,341
0
4,674
14,930
0
39,313
L
8,313
2,592
0
2,597
12,282
4,710
0
1,750
10,187
0
40,491
W
2,016
114
7,200
7,314
16,895
17,911
1,999
1,436
15,459
29,908
951
L
Camazotz
SmurfsAreVGNS
Camazotz
3,945
627
0
1,601
16,994
3,654
154
3,712
12,535
0
35,784
L
Nu Wa
callmelia
Nu Wa
9,363
1,691
0
465
12,036
2,309
78
915
10,999
33,896
148
L
Neith
hezlerxx2
Neith
5,997
1,601
0
1,959
16,304
4,336
764
1,628
14,483
0
49,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
57,681
301
Minions Killed
510
0
Camps Cleared
0
1,453,335
Distance Traveled
1,794,689
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,065
615
120
7
0
321,037
0
W
Baron Samedi
11,045
614
107
6
0
334,733
0
W
Loki
12,087
672
109
6
0
424,525
0
W
Vamana
12,550
697
122
7
0
379,393
0
L
Arachne
8,051
447
54
3
0
319,780
0
L
Kali
9,133
507
63
4
0
258,170
1
W
Terra
10,934
607
52
3
0
335,001
2
L
Camazotz
7,596
422
57
3
0
327,304
0
L
Nu Wa
6,781
377
53
3
0
251,971
0
L
Neith
8,776
488
74
4
0
296,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role