Player Matchup

Merlin
Merlin
Darkrevan
Merlin
Level 157
God Stats
0W - 3L
1,070 SR
Queue Stats
67W - 51L
1,626 Elo+
Party 1
Ao Kuang
Ao Kuang
LordLife112
Ao Kuang
Level 158
God Stats
0W - 2L
1,330 SR
Queue Stats
220W - 200L
1,580 Elo+
Party 1
Xbalanque
Xbalanque
cheeeeeno
Xbalanque
Level 102
God Stats
1W - 1L
1,458 SR
Queue Stats
172W - 178L
1,435 Elo+
Solo
Bacchus
Bacchus
dcmsantos92
Bacchus
Level 136
God Stats
99W - 77L
1,510 SR
Queue Stats
359W - 392L
1,437 Elo+
Solo
King Arthur
King Arthur
yTunicxxzk
King Arthur
Level 136
God Stats
5W - 11L
1,408 SR
Queue Stats
427W - 432L
1,479 Elo+
Solo
Team Averages
Level 138
1,355 SR
1,511 Elo+

VS

Team Averages
Level 116
1,428 SR
1,565 Elo+
Sylvanus
Sylvanus
Arckael-sun
Sylvanus
Level 124
God Stats
14W - 7L
1,661 SR
Queue Stats
51W - 43L
1,592 Elo+
Party 2
Ganesha
Ganesha
Muller935
Ganesha
Level 126
God Stats
3W - 1L
1,285 SR
Queue Stats
251W - 233L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
leoNycolasdaSilv
Ao Kuang
Level 80
God Stats
1W - 1L
1,298 SR
Queue Stats
27W - 22L
1,572 Elo+
Solo
Jing Wei
Jing Wei
rufedermacht
Jing Wei
Level 155
God Stats
5W - 2L
1,633 SR
Queue Stats
49W - 39L
1,618 Elo+
Party 2
Chronos
Chronos
xlGREENlx
Chronos
Level 96
God Stats
2W - 4L
1,263 SR
Queue Stats
577W - 564L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darkrevan
Merlin
8
0 / 0 / 1
4,202
700
592
1,410
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LordLife112
Ao Kuang
8
2 / 0 / 1
4,083
681
2,770
4,424
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
cheeeeeno
Xbalanque
1
0 / 0 / 0
2,607
435
0
0
0
Bacchus
dcmsantos92
Bacchus
7
0 / 0 / 0
3,245
541
833
2,509
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
yTunicxxzk
King Arthur
6
1 / 2 / 1
3,776
629
3,144
4,663
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arckael-sun
Sylvanus
7
0 / 2 / 2
4,136
689
2,920
5,282
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
Muller935
Ganesha
6
0 / 0 / 1
4,043
674
776
3,061
1,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 0
3,816
636
1,144
4,393
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
rufedermacht
Jing Wei
7
0 / 0 / 0
4,093
682
803
1,485
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
xlGREENlx
Chronos
8
0 / 1 / 0
4,139
690
351
1,774
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
2
2
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arckael-sun
Sylvanus
0
2
2
0.5
L
Merlin
Darkrevan
Merlin
0
0
1
0.5
L
Ao Kuang
LordLife112
Ao Kuang
2
0
1
2.5
W
Ganesha
Muller935
Ganesha
0
0
1
0.5
L
Xbalanque
cheeeeeno
Xbalanque
0
0
0
0
L
Bacchus
dcmsantos92
Bacchus
0
0
0
0
W
2
0
0
2
W
Jing Wei
rufedermacht
Jing Wei
0
0
0
0
W
Chronos
xlGREENlx
Chronos
0
1
0
0
L
King Arthur
yTunicxxzk
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,339
Damage
5,994
13,006
Taken
15,995
6,059
Mitigated
5,555
4,738
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arckael-sun
Sylvanus
2,920
639
396
2,354
5,282
2,074
0
1,290
3,992
18,713
8,345
L
Merlin
Darkrevan
Merlin
592
0
0
673
1,410
332
0
590
780
24,019
1,144
L
Ao Kuang
LordLife112
Ao Kuang
2,770
479
0
2,332
4,424
1,108
0
1,972
2,452
19,214
0
W
Ganesha
Muller935
Ganesha
776
80
0
958
3,061
1,503
0
644
2,417
9,436
2,165
L
Xbalanque
cheeeeeno
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
dcmsantos92
Bacchus
833
75
0
1,213
2,509
2,080
0
137
2,372
9,402
0
W
1,144
202
0
1,749
4,393
1,100
0
773
3,620
18,283
0
W
Jing Wei
rufedermacht
Jing Wei
803
671
0
744
1,485
427
0
673
812
0
24,570
W
Chronos
xlGREENlx
Chronos
351
145
0
130
1,774
451
0
951
823
24,562
0
L
King Arthur
yTunicxxzk
King Arthur
3,144
224
0
520
4,663
2,539
0
2,024
2,639
0
18,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,913
Gold Earned
20,227
131
Minions Killed
198
0
Camps Cleared
0
494,888
Distance Traveled
599,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,136
689
47
8
0
104,662
0
L
Merlin
4,202
700
44
7
0
113,819
0
L
Ao Kuang
4,083
681
50
8
0
146,151
0
W
Ganesha
4,043
674
5
1
0
133,242
0
L
Xbalanque
2,607
435
0
0
0
0
0
L
Bacchus
3,245
541
10
2
0
110,382
0
W
Ao Kuang
3,816
636
33
6
0
130,311
0
W
Jing Wei
4,093
682
56
9
0
111,897
0
W
Chronos
4,139
690
57
10
0
119,183
0
L
King Arthur
3,776
629
27
5
0
124,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role