Player Matchup

Surtr
Surtr
Silver III
Bullnog
Surtr
Silver III
Level 98
God Stats
2W - 1L
1,311 SR
Queue Stats
65W - 75L
1,005 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Swifties1317
Kumbhakarna
Silver II
Level 63
God Stats
1W - 5L
1,437 SR
Queue Stats
164W - 185L
1,065 MMR
Solo
Poseidon
Poseidon
Silver I
Venom_NO_CURE6
Poseidon
Silver I
Level 169
God Stats
18W - 15L
1,571 SR
Queue Stats
369W - 399L
1,104 MMR
Solo
Chang'e
Chang'e
Silver I
slikrambo
Chang'e
Silver I
Level 163
God Stats
2W - 0L
1,670 SR
Queue Stats
111W - 131L
1,111 MMR
Solo
Neith
Neith
Silver III
vampireizzy00
Neith
Silver III
Level 163
God Stats
19W - 50L
1,421 SR
Queue Stats
65W - 98L
949 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,482 SR
1,047 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,485 SR
1,141 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver IV
Bladez64128
Pele
Silver IV
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
1,152 MMR
Solo
Bacchus
Bacchus
Silver II
KingPeepeepoopoo
Bacchus
Silver II
Level 154
God Stats
6W - 13L
1,441 SR
Queue Stats
143W - 153L
1,058 MMR
Solo
Hercules
Hercules
Silver IV
luevano_369
Hercules
Silver IV
Level 107
God Stats
3W - 5L
1,483 SR
Queue Stats
37W - 58L
943 MMR
Solo
Agni
Agni
Bronze V
lugotopaul
Agni
Bronze V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bullnog
Surtr
14
8 / 0 / 4
8,867
739
9,101
10,097
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Swifties1317
Kumbhakarna
10
1 / 3 / 6
6,330
528
3,698
11,463
5,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
13
6 / 4 / 4
8,088
674
6,619
6,606
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
slikrambo
Chang'e
12
4 / 1 / 0
7,284
607
3,521
6,498
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 5
6,479
540
6,549
6,012
2,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ThanatosOsirisNu WaAo Kuang

VS

Bans
AthenaCernunnosThorThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 3 / 3
6,440
537
3,836
7,344
2,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
6 / 5 / 0
6,420
535
5,091
11,385
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 3 / 3
5,612
468
4,343
10,408
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
luevano_369
Hercules
9
0 / 6 / 2
5,517
460
3,377
8,447
4,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 4 / 4
6,749
562
6,756
9,095
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
21
Kills
10
10
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
3
0.83
L
6
5
0
1.2
W
Surtr
Bullnog
Surtr
8
0
4
10
L
0
3
3
0.5
W
Kumbhakarna
Swifties1317
Kumbhakarna
1
3
6
1.33
W
Poseidon
6
4
4
2
L
Hercules
luevano_369
Hercules
0
6
2
0.17
L
3
4
4
1.25
W
Chang'e
slikrambo
Chang'e
4
1
0
4
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
23,403
40,676
Taken
46,679
17,586
Mitigated
22,837
14,472
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,836
2,172
0
2,255
7,344
2,202
0
2,401
4,621
0
45,941
L
5,091
1,244
0
1,253
11,385
4,034
0
2,184
9,079
0
35,414
W
Surtr
Bullnog
Surtr
9,101
3,174
0
3,128
10,097
6,059
238
1,631
8,338
2,095
47,506
L
4,343
321
0
2,221
10,408
8,812
0
4,516
5,468
16,661
0
W
Kumbhakarna
Swifties1317
Kumbhakarna
3,698
318
0
2,678
11,463
5,559
0
3,041
8,194
20,211
0
W
Poseidon
6,619
788
0
1,055
6,606
1,672
92
2,378
3,850
48,809
814
L
Hercules
luevano_369
Hercules
3,377
781
0
1,790
8,447
4,962
0
1,686
6,161
0
29,870
L
6,756
474
0
848
9,095
2,827
0
3,639
5,325
38,955
1,063
W
Chang'e
slikrambo
Chang'e
3,521
409
489
4,431
6,498
2,123
0
976
5,446
48,208
0
W
6,549
1,187
16
2,675
6,012
2,173
631
1,895
4,069
0
36,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
30,738
358
Minions Killed
287
0
Camps Cleared
0
1,242,745
Distance Traveled
1,187,997
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,440
537
87
7
0
203,286
0
L
Pele
6,420
535
60
5
0
276,560
0
W
Surtr
8,867
739
98
8
0
252,259
4
L
Bacchus
5,612
468
15
1
0
246,753
2
W
Kumbhakarna
6,330
528
24
2
0
270,828
9
W
Poseidon
8,088
674
84
7
0
208,439
0
L
Hercules
5,517
460
55
5
0
225,592
0
L
Agni
6,749
562
70
6
0
235,806
2
W
Chang'e
7,284
607
90
8
0
269,140
0
W
Neith
6,479
540
62
5
0
242,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role