Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DapperRat
Ishtar
Level 77
God Stats
3W - 6L
1,484 SR
Queue Stats
156W - 155L
1,478 Elo+
Party 1
Thanatos
Thanatos
ExpertTea
Thanatos
Level 149
God Stats
2W - 1L
1,889 SR
Queue Stats
3W - 2L
1,851 Elo+
Party 2
Maui
Maui
Wickedkills
Maui
Level 129
God Stats
15W - 11L
1,593 SR
Queue Stats
172W - 155L
1,512 Elo+
Party 1
Tiamat
Tiamat
iKitsune
Tiamat
Level 184
God Stats
1W - 1L
1,929 SR
Queue Stats
7W - 4L
1,702 Elo+
Party 2
Team Averages
Level 149
1,679 SR
1,609 Elo+

VS

Team Averages
Level 178
1,582 SR
1,578 Elo+
Arachne
Arachne
 
Arachne
Level 306
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
FallenAlmighty
Serqet
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 35L
1,713 Elo+
Solo
Ymir
Ymir
S205197916
Ymir
Level 158
God Stats
100W - 77L
1,609 SR
Queue Stats
212W - 181L
1,554 Elo+
Solo
Hou Yi
Hou Yi
ooohyeahhh
Hou Yi
Level 115
God Stats
13W - 6L
1,896 SR
Queue Stats
557W - 505L
1,547 Elo+
Solo
Janus
Janus
xTotemic
Janus
Level 184
God Stats
3W - 5L
1,405 SR
Queue Stats
466W - 442L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 2 / 0
5,189
519
3,661
10,972
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
DapperRat
Ishtar
7
0 / 4 / 0
4,343
434
3,145
6,702
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ExpertTea
Thanatos
9
0 / 4 / 1
5,009
501
1,830
8,637
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,680
468
1,739
7,779
3,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
iKitsune
Tiamat
11
1 / 1 / 0
5,945
595
3,964
4,638
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 0 / 0
6,360
636
8,016
8,686
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
5 / 2 / 2
5,854
585
5,447
6,766
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 7
5,938
594
4,042
4,763
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
ooohyeahhh
Hou Yi
11
4 / 0 / 3
6,116
612
6,266
3,240
1,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
xTotemic
Janus
12
1 / 1 / 1
6,343
634
1,768
4,781
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
0
0.5
W
Arachne
 
Arachne
3
0
0
3
L
Ishtar
DapperRat
Ishtar
0
4
0
0
L
Thanatos
ExpertTea
Thanatos
0
4
1
0.13
W
5
2
2
3
W
0
0
7
3.5
L
0
2
0
0
L
Tiamat
iKitsune
Tiamat
1
1
0
1
W
Hou Yi
ooohyeahhh
Hou Yi
4
0
3
5.5
W
Janus
xTotemic
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,339
Damage
25,539
38,728
Taken
28,236
14,296
Mitigated
9,988
13,647
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,661
292
0
4,539
10,972
3,390
0
197
10,379
29,790
0
W
Arachne
 
Arachne
8,016
5,278
0
7,141
8,686
2,546
0
2,697
5,637
914
42,706
L
Ishtar
DapperRat
Ishtar
3,145
1,673
0
1,519
6,702
1,960
0
2,163
4,453
0
19,197
L
Thanatos
ExpertTea
Thanatos
1,830
489
0
4,082
8,637
2,977
0
247
8,176
0
32,467
W
5,447
1,462
0
952
6,766
2,349
0
1,766
4,775
0
35,159
W
4,042
1,039
0
1,915
4,763
2,405
0
640
4,123
20,140
2,079
L
1,739
581
0
2,095
7,779
3,834
0
2,077
5,670
13,163
0
L
Tiamat
iKitsune
Tiamat
3,964
243
0
1,412
4,638
2,135
0
1,004
3,531
40,155
1,481
W
Hou Yi
ooohyeahhh
Hou Yi
6,266
4,456
0
1,991
3,240
1,264
0
924
2,316
0
46,507
W
Janus
xTotemic
Janus
1,768
294
0
1,447
4,781
1,424
0
2,327
2,057
49,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,166
Gold Earned
30,611
306
Minions Killed
365
0
Camps Cleared
0
982,535
Distance Traveled
1,045,522
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,189
519
88
9
0
172,642
0
W
Arachne
6,360
636
74
7
0
212,121
2
L
Ishtar
4,343
434
43
4
0
185,982
0
L
Thanatos
5,009
501
69
7
0
207,227
2
W
Serqet
5,854
585
57
6
0
246,478
0
W
Ymir
5,938
594
37
4
0
188,755
4
L
Maui
4,680
468
20
2
0
198,234
2
L
Tiamat
5,945
595
86
9
0
218,450
3
W
Hou Yi
6,116
612
82
8
0
191,976
2
W
Janus
6,343
634
115
12
0
206,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role