Player Matchup

Sun Wukong
Sun Wukong
Dixdodudindon
Sun Wukong
Level 113
God Stats
3W - 5L
1,455 SR
Queue Stats
72W - 62L
1,552 Elo+
Solo
Neith
Neith
Jxshh98
Neith
Level 29
God Stats
2W - 2L
1,427 SR
Queue Stats
16W - 19L
1,444 Elo+
Party 2
Vulcan
Vulcan
Punat
Vulcan
Level 58
God Stats
3W - 8L
1,426 SR
Queue Stats
157W - 157L
1,411 Elo+
Party 1
Bake Kujira
Bake Kujira
Trantur
Bake Kujira
Level 49
God Stats
46W - 32L
1,560 SR
Queue Stats
120W - 101L
1,455 Elo+
Party 1
Ymir
Ymir
fujeeh
Ymir
Level 148
God Stats
1W - 1L
1,507 SR
Queue Stats
16W - 20L
1,434 Elo+
Party 2
Team Averages
Level 79
1,475 SR
1,459 Elo+

VS

Team Averages
Level 137
1,531 SR
1,461 Elo+
Bellona
Bellona
Fenrirx97
Bellona
Level 211
God Stats
2W - 1L
1,674 SR
Queue Stats
25W - 34L
1,511 Elo+
Party 3
Janus
Janus
IGrimmj0wI
Janus
Level 160
God Stats
12W - 9L
1,561 SR
Queue Stats
30W - 26L
1,568 Elo+
Party 3
Apollo
Apollo
TheTrueKurt
Apollo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Wokpingu1990
Cthulhu
Level 148
God Stats
43W - 37L
1,528 SR
Queue Stats
210W - 224L
1,443 Elo+
Solo
Arachne
Arachne
torayk77
Arachne
Level 53
God Stats
12W - 25L
1,393 SR
Queue Stats
12W - 26L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dixdodudindon
Sun Wukong
11
0 / 0 / 0
5,652
435
6,192
6,850
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Jxshh98
Neith
12
2 / 1 / 2
6,694
515
4,927
8,584
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Punat
Vulcan
13
2 / 2 / 1
7,578
583
7,597
5,487
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Trantur
Bake Kujira
13
5 / 1 / 0
8,555
658
8,570
10,144
9,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
fujeeh
Ymir
13
3 / 1 / 4
6,953
535
5,736
7,995
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fenrirx97
Bellona
12
1 / 4 / 0
7,019
540
5,021
12,586
9,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
13
2 / 3 / 1
7,156
550
6,486
7,486
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
1 / 0 / 0
6,055
466
4,039
7,309
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Wokpingu1990
Cthulhu
10
0 / 1 / 2
6,401
492
7,532
11,261
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
torayk77
Arachne
11
1 / 4 / 1
5,979
460
3,755
11,851
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
5
5
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dixdodudindon
Sun Wukong
0
0
0
0
L
Bellona
Fenrirx97
Bellona
1
4
0
0.25
L
Janus
2
3
1
0.83
W
Neith
Jxshh98
Neith
2
1
2
3
W
Vulcan
Punat
Vulcan
2
2
1
1.25
L
Apollo
1
0
0
1
W
Bake Kujira
Trantur
Bake Kujira
5
1
0
5
L
Cthulhu
Wokpingu1990
Cthulhu
0
1
2
1
W
Ymir
fujeeh
Ymir
3
1
4
5
L
Arachne
torayk77
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,022
Damage
26,833
39,060
Taken
50,493
22,177
Mitigated
23,070
13,796
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dixdodudindon
Sun Wukong
6,192
850
0
2,276
6,850
4,712
0
2,678
4,130
0
23,597
L
Bellona
Fenrirx97
Bellona
5,021
2,007
0
1,872
12,586
9,911
0
7,234
5,294
0
51,571
L
Janus
6,486
392
0
1,440
7,486
2,167
0
3,238
3,895
57,885
0
W
Neith
Jxshh98
Neith
4,927
1,158
0
4,007
8,584
2,668
0
3,670
4,874
0
49,505
W
Vulcan
Punat
Vulcan
7,597
115
0
897
5,487
1,734
132
3,108
2,107
50,427
1,529
L
Apollo
4,039
2,462
0
3,295
7,309
2,374
0
854
5,979
0
38,294
W
Bake Kujira
Trantur
Bake Kujira
8,570
3,360
0
3,520
10,144
9,732
185
1,210
8,836
59,316
1,012
L
Cthulhu
Wokpingu1990
Cthulhu
7,532
456
53
4,216
11,261
5,031
0
3,430
7,434
34,498
2,267
W
Ymir
fujeeh
Ymir
5,736
870
0
3,096
7,995
3,331
0
2,231
5,680
53,387
0
L
Arachne
torayk77
Arachne
3,755
2,580
0
3,323
11,851
3,587
0
6,142
5,614
0
30,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
32,610
426
Minions Killed
401
0
Camps Cleared
0
1,360,668
Distance Traveled
1,325,395
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,652
435
39
3
0
296,271
6
L
Bellona
7,019
540
88
7
0
249,522
1
L
Janus
7,156
550
126
10
0
267,824
7
W
Neith
6,694
515
81
6
0
274,547
0
W
Vulcan
7,578
583
107
8
0
276,777
2
L
Apollo
6,055
466
78
6
0
258,026
0
W
Bake Kujira
8,555
658
106
8
0
235,992
5
L
Cthulhu
6,401
492
57
4
0
275,655
0
W
Ymir
6,953
535
93
7
0
277,081
1
L
Arachne
5,979
460
52
4
0
274,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role