Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Krushtopher
Apollo
Level 97
God Stats
6W - 2L
1,717 SR
Queue Stats
66W - 46L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
Leanahtan
Sun Wukong
Level 60
God Stats
2W - 1L
1,155 SR
Queue Stats
69W - 62L
1,541 Elo+
Party 1
Pele
Pele
Raptor_Of_Death1
Pele
Level 101
God Stats
1W - 1L
1,304 SR
Queue Stats
48W - 49L
1,430 Elo+
Party 2
Anubis
Anubis
Zippy-_-pvp
Anubis
Level 25
God Stats
3W - 5L
1,471 SR
Queue Stats
5W - 11L
1,348 Elo+
Party 2
Team Averages
Level 72
1,430 SR
1,477 Elo+

VS

Team Averages
Level 130
1,648 SR
1,494 Elo+
Vulcan
Vulcan
GAMERGURLJESS
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
MutantStunner
Cu Chulainn
Level 157
God Stats
6W - 4L
1,631 SR
Queue Stats
52W - 56L
1,487 Elo+
Party 3
Artemis
Artemis
UrSupremeking23
Artemis
Level 211
God Stats
5W - 3L
1,895 SR
Queue Stats
179W - 227L
1,476 Elo+
Party 3
Eset
Eset
irritaable
Eset
Level 112
God Stats
6W - 6L
1,569 SR
Queue Stats
303W - 289L
1,484 Elo+
Party 4
Horus
Horus
toleraable
Horus
Level 85
God Stats
7W - 5L
1,645 SR
Queue Stats
337W - 339L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 3 / 1
6,209
621
4,553
5,949
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
3 / 1 / 6
6,627
663
6,515
5,706
1,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Leanahtan
Sun Wukong
10
6 / 2 / 3
6,786
679
5,783
7,560
4,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 3
6,064
606
4,581
8,191
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
10
0 / 4 / 1
5,174
517
1,953
5,554
1,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,672
667
3,056
3,961
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MutantStunner
Cu Chulainn
12
4 / 1 / 1
7,645
765
4,777
8,624
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 1
5,104
510
2,230
6,969
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 4 / 2
6,724
672
7,699
9,753
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
7
1 / 3 / 1
5,320
532
2,247
5,948
3,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
11
11
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
1
1.17
L
2
1
3
3.5
W
Apollo
3
1
6
6
W
Sun Wukong
Leanahtan
Sun Wukong
6
2
3
3.75
L
Cu Chulainn
MutantStunner
Cu Chulainn
4
1
1
4.5
W
2
1
3
3.5
L
0
5
1
0.1
W
Anubis
0
4
1
0.13
L
4
4
2
1.25
L
Horus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,385
Damage
20,009
32,960
Taken
35,255
12,087
Mitigated
13,127
8,424
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,553
572
0
940
5,949
1,370
0
4,310
1,628
33,470
0
L
3,056
227
0
250
3,961
1,053
21
1,756
1,829
36,786
1,630
W
Apollo
6,515
4,598
0
2,501
5,706
1,726
520
1,696
4,003
0
48,903
W
Sun Wukong
Leanahtan
Sun Wukong
5,783
1,926
138
1,783
7,560
4,471
204
1,107
6,447
0
19,482
L
Cu Chulainn
MutantStunner
Cu Chulainn
4,777
642
0
1,766
8,624
4,512
0
1,953
6,671
0
51,320
W
4,581
1,037
0
1,343
8,191
2,537
0
3,557
4,630
0
45,027
L
2,230
746
0
881
6,969
1,602
0
0
6,969
0
25,814
W
Anubis
1,953
292
0
1,719
5,554
1,983
0
0
5,554
29,079
0
L
7,699
500
0
3,596
9,753
2,541
348
2,093
7,332
46,360
0
L
Horus
2,247
1,010
95
1,593
5,948
3,419
0
0
5,948
0
8,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
31,465
318
Minions Killed
296
0
Camps Cleared
0
1,090,443
Distance Traveled
945,967
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,209
621
70
7
0
211,998
1
L
Vulcan
6,672
667
68
7
0
223,810
0
W
Apollo
6,627
663
99
10
0
207,354
0
W
Sun Wukong
6,786
679
21
2
0
216,646
5
L
Cu Chulainn
7,645
765
91
9
0
185,154
0
W
Pele
6,064
606
77
8
0
263,487
0
L
Artemis
5,104
510
44
4
0
168,468
1
W
Anubis
5,174
517
51
5
0
190,958
0
L
Eset
6,724
672
80
8
0
212,373
0
L
Horus
5,320
532
13
1
0
156,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role