Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Debille_enfeu21
Sol
Level 46
God Stats
6W - 9L
1,733 SR
Queue Stats
93W - 90L
1,502 Elo+
Solo
Hercules
Hercules
FlowzRunz
Hercules
Level 126
God Stats
4W - 3L
1,531 SR
Queue Stats
291W - 263L
1,483 Elo+
Solo
Bastet
Bastet
Rjaffer512
Bastet
Level 148
God Stats
8W - 12L
1,290 SR
Queue Stats
178W - 402L
1,333 Elo+
Solo
Nu Wa
Nu Wa
YBMMINUSREP
Nu Wa
Level 49
God Stats
5W - 3L
1,563 SR
Queue Stats
154W - 117L
1,553 Elo+
Solo
Team Averages
Level 87
1,524 SR
1,474 Elo+

VS

Team Averages
Level 130
1,500 SR
1,534 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Fisher82
Guan Yu
Level 175
God Stats
9W - 5L
1,718 SR
Queue Stats
173W - 151L
1,587 Elo+
Solo
Ganesha
Ganesha
KorePhilosophy
Ganesha
Level 45
God Stats
1W - 4L
1,452 SR
Queue Stats
30W - 43L
1,454 Elo+
Solo
Anhur
Anhur
TheMeds
Anhur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
weedon_W4
Tsukuyomi
Level 148
God Stats
0W - 2L
1,330 SR
Queue Stats
47W - 44L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 6
7,472
534
3,096
10,245
5,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
6 / 1 / 0
8,819
630
8,357
7,136
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
FlowzRunz
Hercules
14
4 / 2 / 1
8,529
609
7,971
14,115
9,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
Rjaffer512
Bastet
13
1 / 4 / 4
7,056
504
5,886
10,347
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 4 / 5
6,837
488
5,310
7,831
2,386
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 1 / 1
8,387
599
7,608
7,150
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Fisher82
Guan Yu
13
4 / 2 / 1
7,896
564
10,487
14,948
14,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

3
0 / 1 / 0
4,402
314
528
2,653
1,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
TheMeds
Anhur
14
2 / 3 / 0
7,689
549
4,309
9,164
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
weedon_W4
Tsukuyomi
12
2 / 5 / 2
6,480
463
4,947
12,766
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
13
13
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
6
1.5
L
Ra
 
Ra
5
1
1
5.5
W
6
1
0
6
L
Guan Yu
Fisher82
Guan Yu
4
2
1
2.25
W
Hercules
FlowzRunz
Hercules
4
2
1
2.25
L
0
1
0
0
W
Bastet
Rjaffer512
Bastet
1
4
4
0.75
L
Anhur
TheMeds
Anhur
2
3
0
0.67
W
1
4
5
0.88
L
Tsukuyomi
weedon_W4
Tsukuyomi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,620
Damage
27,879
49,674
Taken
46,681
22,506
Mitigated
24,485
17,643
Healing
19,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,096
291
2,717
3,089
10,245
5,669
523
941
9,184
21,936
0
L
Ra
 
Ra
7,608
249
412
3,241
7,150
2,580
0
1,740
5,410
67,258
1,676
W
8,357
3,387
0
3,849
7,136
1,764
1,669
201
6,895
70,135
5,667
L
Guan Yu
Fisher82
Guan Yu
10,487
1,441
550
7,268
14,948
14,278
0
2,344
12,604
431
57,149
W
Hercules
FlowzRunz
Hercules
7,971
2,763
0
4,347
14,115
9,453
0
845
13,097
0
56,044
L
528
33
0
264
2,653
1,050
0
1,963
690
2,540
0
W
Bastet
Rjaffer512
Bastet
5,886
1,495
0
2,394
10,347
3,234
188
2,531
7,640
0
53,955
L
Anhur
TheMeds
Anhur
4,309
2,203
0
2,836
9,164
2,577
422
7,124
2,040
0
62,391
W
5,310
1,312
0
1,247
7,831
2,386
278
3,097
4,291
39,688
940
L
Tsukuyomi
weedon_W4
Tsukuyomi
4,947
965
0
4,772
12,766
4,000
78
3,375
9,391
0
39,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,713
Gold Earned
34,854
396
Minions Killed
412
0
Camps Cleared
0
1,345,857
Distance Traveled
1,176,418
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,472
534
0
0
0
268,463
4
L
Ra
8,387
599
147
11
0
319,940
1
W
Sol
8,819
630
148
11
0
247,936
1
L
Guan Yu
7,896
564
85
6
0
259,771
0
W
Hercules
8,529
609
111
8
0
269,536
3
L
Ganesha
4,402
314
0
0
0
69,707
1
W
Bastet
7,056
504
78
6
0
323,275
0
L
Anhur
7,689
549
110
8
0
244,348
0
W
Nu Wa
6,837
488
59
4
0
236,647
3
L
Tsukuyomi
6,480
463
70
5
0
282,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role