Player Matchup

Ix Chel
Ix Chel
IzVne
Ix Chel
Level 128
God Stats
2W - 1L
1,506 SR
Queue Stats
76W - 79L
1,513 Elo+
Party 2
Fafnir
Fafnir
Jaguarmann
Fafnir
Level 143
God Stats
34W - 34L
1,472 SR
Queue Stats
142W - 122L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
Krestat
Cu Chulainn
Level 139
God Stats
3W - 1L
1,732 SR
Queue Stats
74W - 76L
1,523 Elo+
Party 2
Medusa
Medusa
bimse7120
Medusa
Level 142
God Stats
9W - 9L
1,616 SR
Queue Stats
119W - 100L
1,588 Elo+
Solo
Danzaburou
Danzaburou
ma3aqpaker
Danzaburou
Level 124
God Stats
11W - 7L
1,659 SR
Queue Stats
73W - 78L
1,507 Elo+
Party 2
Team Averages
Level 135
1,597 SR
1,533 Elo+

VS

Team Averages
Level 128
1,506 SR
1,524 Elo+
Surtr
Surtr
Nordicrune
Surtr
Level 126
God Stats
29W - 27L
1,569 SR
Queue Stats
82W - 82L
1,513 Elo+
Solo
Ix Chel
Ix Chel
PǿrtalGun
Ix Chel
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
259W - 250L
1,551 Elo+
Solo
Bakasura
Bakasura
Rogue 179
Bakasura
Level 122
God Stats
10W - 11L
1,508 SR
Queue Stats
269W - 272L
1,501 Elo+
Solo
Apollo
Apollo
TheMrMark
Apollo
Level 108
God Stats
28W - 30L
1,548 SR
Queue Stats
210W - 201L
1,527 Elo+
Party 1
Ares
Ares
Zabraxis1202
Ares
Level 124
God Stats
7W - 9L
1,403 SR
Queue Stats
198W - 190L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IzVne
Ix Chel
9
1 / 2 / 1
4,973
622
2,720
4,539
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Jaguarmann
Fafnir
9
1 / 0 / 1
5,258
657
2,843
7,623
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Krestat
Cu Chulainn
9
2 / 1 / 0
5,311
664
5,620
7,718
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
bimse7120
Medusa
10
1 / 0 / 0
5,068
634
983
3,583
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ma3aqpaker
Danzaburou
9
2 / 1 / 1
4,660
583
4,731
3,366
1,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 1 / 0
5,399
675
4,835
7,731
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
PǿrtalGun
Ix Chel
9
1 / 1 / 0
4,861
608
2,201
3,176
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Rogue 179
Bakasura
9
1 / 3 / 0
4,877
610
2,965
9,041
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
TheMrMark
Apollo
8
0 / 1 / 1
4,782
598
2,766
4,055
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 0
5,021
628
3,117
5,796
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
4
4
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
IzVne
Ix Chel
1
2
1
0.75
W
Fafnir
Jaguarmann
Fafnir
1
0
1
1.5
W
Cu Chulainn
Krestat
Cu Chulainn
2
1
0
2
L
Surtr
1
1
0
1
L
Ix Chel
PǿrtalGun
Ix Chel
1
1
0
1
L
Bakasura
Rogue 179
Bakasura
1
3
0
0.33
L
Apollo
TheMrMark
Apollo
0
1
1
0.5
L
1
1
0
1
W
Medusa
bimse7120
Medusa
1
0
0
1
W
Danzaburou
ma3aqpaker
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
15,884
26,829
Taken
29,799
13,364
Mitigated
15,303
10,952
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
IzVne
Ix Chel
2,720
876
250
1,305
4,539
1,141
190
1,605
2,418
28,908
0
W
Fafnir
Jaguarmann
Fafnir
2,843
392
0
3,395
7,623
5,757
0
2,034
5,504
14,639
0
W
Cu Chulainn
Krestat
Cu Chulainn
5,620
1,166
0
2,863
7,718
4,365
0
341
7,027
5,467
32,884
L
Surtr
4,835
2,459
0
3,538
7,731
5,335
0
897
6,834
746
33,967
L
Ix Chel
PǿrtalGun
Ix Chel
2,201
0
196
1,612
3,176
908
0
1,279
1,897
24,773
504
L
Bakasura
Rogue 179
Bakasura
2,965
1,732
0
3,064
9,041
3,401
0
1,775
7,266
0
29,596
L
Apollo
TheMrMark
Apollo
2,766
1,736
0
1,225
4,055
1,449
0
1,193
2,862
0
32,155
L
3,117
32
121
2,058
5,796
4,210
0
1,488
4,308
14,813
798
W
Medusa
bimse7120
Medusa
983
366
0
1,824
3,583
965
0
372
3,070
0
35,366
W
Danzaburou
ma3aqpaker
Danzaburou
4,731
2,405
0
1,315
3,366
1,136
0
870
2,496
0
36,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
24,940
307
Minions Killed
265
0
Camps Cleared
0
848,310
Distance Traveled
811,465
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,973
622
56
7
0
161,017
0
W
Fafnir
5,258
657
34
4
0
166,033
0
W
Cu Chulainn
5,311
664
84
11
0
179,647
0
L
Surtr
5,399
675
60
8
0
167,004
0
L
Ix Chel
4,861
608
59
7
0
123,129
3
L
Bakasura
4,877
610
69
9
0
202,522
0
L
Apollo
4,782
598
58
7
0
145,058
0
L
Ares
5,021
628
19
2
0
173,752
2
W
Medusa
5,068
634
79
10
0
176,949
0
W
Danzaburou
4,660
583
54
7
0
164,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role