Player Matchup

Neith
Neith
Dio_9000
Neith
Level 69
God Stats
191W - 184L
1,521 SR
Queue Stats
302W - 321L
1,422 Elo+
Solo
Ymir
Ymir
Zevlac
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 2
Nike
Nike
neosamba06
Nike
Level 49
God Stats
9W - 5L
1,624 SR
Queue Stats
155W - 123L
1,440 Elo+
Solo
Merlin
Merlin
retoet
Merlin
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,506 Elo+
Party 2
Arachne
Arachne
xSamJD
Arachne
Level 68
God Stats
1W - 1L
1,675 SR
Queue Stats
2W - 7L
1,266 Elo+
Solo
Team Averages
Level 52
1,564 SR
1,381 Elo+

VS

Team Averages
Level 108
1,467 SR
1,430 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 148
God Stats
509W - 377L
1,545 SR
Queue Stats
696W - 655L
1,426 Elo+
Party 1
Surtr
Surtr
Darkschiri23
Surtr
Level 85
God Stats
37W - 31L
1,516 SR
Queue Stats
799W - 787L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
djjiboutii
Baron Samedi
Level 64
God Stats
1W - 1L
1,283 SR
Queue Stats
18W - 19L
1,412 Elo+
Solo
Ymir
Ymir
floppy-cartoon70
Ymir
Level 83
God Stats
35W - 37L
1,520 SR
Queue Stats
373W - 374L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
xxRuki66xx
Ne Zha
Level 159
God Stats
65W - 69L
1,470 SR
Queue Stats
312W - 305L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dio_9000
Neith
3
0 / 3 / 0
3,925
357
219
2,127
451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Zevlac
Ymir
9
0 / 6 / 2
5,120
465
1,053
9,756
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 0
5,492
499
4,535
9,137
7,637
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
retoet
Merlin
12
3 / 1 / 2
6,901
627
2,443
2,542
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xSamJD
Arachne
9
2 / 2 / 3
5,392
490
1,991
5,964
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
12
6 / 1 / 4
6,946
631
4,974
2,133
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 0
6,883
626
5,481
8,924
4,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
djjiboutii
Baron Samedi
10
1 / 1 / 1
5,667
515
1,119
4,091
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 7
6,754
614
3,779
5,243
2,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
xxRuki66xx
Ne Zha
10
0 / 2 / 3
5,572
507
3,196
7,652
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
16
16
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anna4u4u
Danzaburou
6
1
4
8
W
5
1
0
5
L
Neith
Dio_9000
Neith
0
3
0
0
L
Ymir
Zevlac
Ymir
0
6
2
0.17
W
Baron Samedi
djjiboutii
Baron Samedi
1
1
1
1.5
W
4
1
7
7.5
L
1
4
0
0.25
L
Merlin
retoet
Merlin
3
1
2
4
L
Arachne
xSamJD
Arachne
2
2
3
1.75
W
Ne Zha
xxRuki66xx
Ne Zha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,241
Damage
18,549
29,526
Taken
28,043
16,495
Mitigated
12,248
2,332
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anna4u4u
Danzaburou
4,974
2,297
0
597
2,133
786
1,984
365
1,768
0
41,567
W
5,481
2,380
0
3,720
8,924
4,856
0
0
8,924
1,766
36,310
L
Neith
Dio_9000
Neith
219
77
0
120
2,127
451
0
683
1,444
0
3,970
L
Ymir
Zevlac
Ymir
1,053
261
0
139
9,756
5,760
0
2,380
7,376
15,671
0
W
Baron Samedi
djjiboutii
Baron Samedi
1,119
45
0
964
4,091
1,616
0
1,297
2,794
23,008
584
W
3,779
1,443
0
481
5,243
2,871
768
1,015
4,228
37,858
1,320
L
4,535
1,479
0
292
9,137
7,637
0
685
7,924
0
35,806
L
Merlin
retoet
Merlin
2,443
121
0
532
2,542
784
0
732
1,810
36,851
579
L
Arachne
xSamJD
Arachne
1,991
1,308
0
1,249
5,964
1,863
42
618
5,313
0
23,820
W
Ne Zha
xxRuki66xx
Ne Zha
3,196
1,330
0
3,288
7,652
2,119
0
819
6,833
0
36,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
31,822
218
Minions Killed
328
0
Camps Cleared
0
894,522
Distance Traveled
978,814
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,946
631
69
6
0
162,016
3
W
Surtr
6,883
626
72
7
0
194,666
6
L
Neith
3,925
357
7
1
0
63,219
0
L
Ymir
5,120
465
23
2
0
182,537
0
W
Baron Samedi
5,667
515
42
4
0
186,403
5
W
Ymir
6,754
614
79
7
0
194,239
0
L
Nike
5,492
499
63
6
0
184,162
0
L
Merlin
6,901
627
81
7
0
215,176
0
L
Arachne
5,392
490
44
4
0
249,428
0
W
Ne Zha
5,572
507
66
6
0
241,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role