Player Matchup

Cerberus
Cerberus
Itsjellyy22
Cerberus
Level 86
God Stats
2W - 2L
1,626 SR
Queue Stats
72W - 78L
1,507 Elo+
Party 2
Nemesis
Nemesis
KilkennyCobbler
Nemesis
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
224W - 219L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PaperWolf974914
Morgan Le Fay
Level 35
God Stats
14W - 6L
1,735 SR
Queue Stats
68W - 58L
1,505 Elo+
Party 2
Set
Set
Turtarian
Set
Level 139
God Stats
1W - 3L
1,246 SR
Queue Stats
257W - 252L
1,498 Elo+
Party 2
Kali
Kali
yaguarete2601
Kali
Level 147
God Stats
3W - 5L
1,466 SR
Queue Stats
74W - 75L
1,428 Elo+
Solo
Team Averages
Level 106
1,514 SR
1,483 Elo+

VS

Team Averages
Level 129
1,499 SR
1,443 Elo+
Zeus
Zeus
 
Zeus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 158
God Stats
133W - 131L
1,442 SR
Queue Stats
335W - 352L
1,384 Elo+
Party 1
Ravana
Ravana
CHR155YH0W311
Ravana
Level 156
God Stats
4W - 3L
1,603 SR
Queue Stats
373W - 352L
1,468 Elo+
Solo
Jing Wei
Jing Wei
MittiPitti
Jing Wei
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,435 Elo+
Solo
Nu Wa
Nu Wa
whymk_
Nu Wa
Level 106
God Stats
25W - 26L
1,449 SR
Queue Stats
68W - 84L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Itsjellyy22
Cerberus
9
1 / 3 / 1
5,894
536
3,603
9,254
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 0 / 0
5,845
531
1,872
6,865
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
PaperWolf974914
Morgan Le Fay
10
0 / 4 / 1
5,677
516
3,818
6,352
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 0
6,478
589
4,974
5,613
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
5,525
502
1,301
9,681
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 1 / 0
6,674
607
2,468
2,835
598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
BECKZonTour
Zhong Kui
11
4 / 1 / 3
7,045
640
5,283
8,718
5,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 4
7,636
694
5,630
6,659
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
MittiPitti
Jing Wei
10
0 / 3 / 2
5,998
545
3,773
6,040
1,740
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
whymk_
Nu Wa
12
4 / 0 / 3
7,300
664
6,820
2,776
705
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
1
0
0
W
Zhong Kui
BECKZonTour
Zhong Kui
4
1
3
5.5
W
4
1
4
6
L
Cerberus
Itsjellyy22
Cerberus
1
3
1
0.5
L
1
0
0
1
W
Jing Wei
MittiPitti
Jing Wei
0
3
2
0.33
L
Morgan Le Fay
PaperWolf974914
Morgan Le Fay
0
4
1
0.13
L
4
1
0
4
W
Nu Wa
whymk_
Nu Wa
4
0
3
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,568
Damage
23,974
37,765
Taken
27,028
16,886
Mitigated
11,243
12,954
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,468
335
0
1,208
2,835
598
691
0
2,672
39,737
2,772
W
Zhong Kui
BECKZonTour
Zhong Kui
5,283
328
12
4,722
8,718
5,696
235
2,419
5,820
29,163
0
W
5,630
1,520
0
1,804
6,659
2,504
0
1,707
4,808
0
67,242
L
Cerberus
Itsjellyy22
Cerberus
3,603
178
0
3,617
9,254
5,741
0
3,300
5,837
17,733
1,404
L
1,872
439
0
3,393
6,865
3,838
0
2,635
4,172
0
32,606
W
Jing Wei
MittiPitti
Jing Wei
3,773
1,936
0
1,181
6,040
1,740
143
875
4,826
0
31,616
L
Morgan Le Fay
PaperWolf974914
Morgan Le Fay
3,818
414
0
1,196
6,352
1,329
0
3,715
2,339
35,619
0
L
4,974
1,233
0
2,048
5,613
2,703
0
1,613
3,947
0
38,805
W
Nu Wa
whymk_
Nu Wa
6,820
1,674
0
814
2,776
705
828
1,722
932
46,679
0
L
1,301
454
0
2,700
9,681
3,275
0
2,558
6,992
0
39,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
34,653
349
Minions Killed
373
0
Camps Cleared
0
1,104,803
Distance Traveled
1,091,562
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,674
607
73
7
0
185,848
0
W
Zhong Kui
7,045
640
55
5
0
222,276
0
W
Ravana
7,636
694
104
9
0
254,757
0
L
Cerberus
5,894
536
53
5
0
221,604
0
L
Nemesis
5,845
531
66
6
0
244,617
2
W
Jing Wei
5,998
545
62
6
0
211,466
0
L
Morgan Le Fay
5,677
516
82
7
0
203,902
0
L
Set
6,478
589
78
7
0
219,563
0
W
Nu Wa
7,300
664
79
7
0
217,215
0
L
Kali
5,525
502
70
6
0
215,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role