Player Matchup

Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Engji_31
Izanami
Level 18
God Stats
7W - 6L
1,473 SR
Queue Stats
27W - 45L
1,284 Elo+
Party 2
Athena
Athena
Yarkers2007
Athena
Level 32
God Stats
2W - 2L
1,396 SR
Queue Stats
18W - 29L
1,362 Elo+
Party 2
Ne Zha
Ne Zha
chiqui_1984
Ne Zha
Level 63
God Stats
10W - 6L
1,546 SR
Queue Stats
182W - 205L
1,435 Elo+
Solo
Nox
Nox
michixxxson1
Nox
Level 53
God Stats
1W - 1L
1,257 SR
Queue Stats
39W - 39L
1,447 Elo+
Solo
Team Averages
Level 45
1,434 SR
1,406 Elo+

VS

Team Averages
Level 54
1,478 SR
1,402 Elo+
Ullr
Ullr
EchoRaiin
Ullr
Level 32
God Stats
7W - 6L
1,502 SR
Queue Stats
53W - 80L
1,385 Elo+
Party 1
Loki
Loki
IzzyImzOfficial
Loki
Level 54
God Stats
0W - 2L
1,270 SR
Queue Stats
70W - 110L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
Nemo_StROGO
Nu Wa
Level 66
God Stats
29W - 16L
1,606 SR
Queue Stats
295W - 330L
1,405 Elo+
Solo
Hades
Hades
Olenus9858
Hades
Level 89
God Stats
24W - 12L
1,617 SR
Queue Stats
55W - 64L
1,452 Elo+
Solo
Fafnir
Fafnir
OutcxstNinja
Fafnir
Level 30
God Stats
4W - 5L
1,398 SR
Queue Stats
49W - 75L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 1 / 2
9,413
724
9,434
8,030
3,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
Engji_31
Izanami
10
0 / 2 / 0
6,150
473
3,358
5,771
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
10
0 / 0 / 3
6,787
522
4,287
9,202
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
12
5 / 2 / 3
7,522
579
5,772
9,376
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
4 / 0 / 2
8,770
675
3,869
4,238
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
2 / 1 / 2
6,022
463
8,026
7,468
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 2
6,412
493
2,712
9,884
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 4 / 1
4,979
383
2,804
4,257
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hades
13
1 / 5 / 0
7,571
582
4,423
11,745
4,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
10
1 / 1 / 3
6,611
509
2,594
8,042
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
5
5
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
2
7
L
Ullr
2
1
2
3
W
Izanami
Engji_31
Izanami
0
2
0
0
L
1
4
2
0.5
L
0
4
1
0.13
L
Hades
1
5
0
0.2
L
Fafnir
1
1
3
2.5
W
Athena
0
0
3
1.5
W
Ne Zha
5
2
3
3.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
20,559
36,617
Taken
41,396
17,112
Mitigated
17,651
10,154
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,434
856
0
4,530
8,030
3,274
1,092
4,517
3,513
62,355
1,736
L
Ullr
8,026
3,163
0
1,352
7,468
2,270
0
2,220
5,248
0
41,329
W
Izanami
Engji_31
Izanami
3,358
1,376
0
1,270
5,771
2,066
0
579
5,192
0
29,273
L
2,712
481
0
3,845
9,884
2,738
0
2,097
7,787
0
48,430
L
2,804
818
0
0
4,257
880
0
1,725
2,532
16,836
421
L
Hades
4,423
404
0
5,989
11,745
4,837
135
8,294
3,451
53,046
0
L
Fafnir
2,594
835
0
2,952
8,042
6,926
0
3,085
4,957
9,464
0
W
Athena
4,287
940
0
1,906
9,202
7,024
264
1,391
7,811
16,220
440
W
Ne Zha
5,772
1,799
0
2,198
9,376
3,267
0
1,908
7,468
0
43,297
W
3,869
469
0
250
4,238
1,481
1,143
1,337
2,901
64,379
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
31,595
383
Minions Killed
295
0
Camps Cleared
0
1,291,978
Distance Traveled
1,112,448
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,413
724
100
8
0
211,016
0
L
Ullr
6,022
463
61
5
0
234,862
0
W
Izanami
6,150
473
69
5
0
257,358
0
L
Loki
6,412
493
87
7
0
288,505
0
L
Nu Wa
4,979
383
31
2
0
118,268
0
L
Hades
7,571
582
104
8
0
218,317
0
L
Fafnir
6,611
509
12
1
0
252,496
2
W
Athena
6,787
522
18
1
0
307,820
0
W
Ne Zha
7,522
579
68
5
0
278,023
0
W
Nox
8,770
675
128
10
0
237,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role