Player Matchup

Thoth
Thoth
CapNapier
Thoth
Level 142
God Stats
2W - 3L
1,362 SR
Queue Stats
245W - 257L
1,397 Elo+
Solo
Ymir
Ymir
OhLawdShubs
Ymir
Level 142
God Stats
1W - 2L
1,414 SR
Queue Stats
113W - 138L
1,379 Elo+
Party 1
Medusa
Medusa
x-kurox
Medusa
Level 108
God Stats
10W - 10L
1,617 SR
Queue Stats
73W - 93L
1,314 Elo+
Party 1
Surtr
Surtr
xFATALSk1LLZx
Surtr
Level 129
God Stats
55W - 46L
1,514 SR
Queue Stats
151W - 135L
1,445 Elo+
Solo
Hades
Hades
xI-Am-Lightningx
Hades
Level 141
God Stats
3W - 0L
1,723 SR
Queue Stats
103W - 126L
1,366 Elo+
Party 1
Team Averages
Level 132
1,526 SR
1,380 Elo+

VS

Team Averages
Level 103
1,575 SR
1,532 Elo+
Horus
Horus
DeathIsAmong
Horus
Level 67
God Stats
2W - 3L
1,863 SR
Queue Stats
2W - 3L
1,759 Elo+
Solo
Fenrir
Fenrir
GUNSLING33R
Fenrir
Level 127
God Stats
16W - 19L
1,414 SR
Queue Stats
186W - 185L
1,451 Elo+
Solo
Xing Tian
Xing Tian
Nirvanist69
Xing Tian
Level 155
God Stats
2W - 3L
1,746 SR
Queue Stats
340W - 339L
1,497 Elo+
Solo
Zeus
Zeus
Striixkez
Zeus
Level 98
God Stats
30W - 24L
1,272 SR
Queue Stats
323W - 309L
1,444 Elo+
Solo
Danzaburou
Danzaburou
smokiermatthias
Danzaburou
Level 69
God Stats
13W - 14L
1,581 SR
Queue Stats
198W - 192L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CapNapier
Thoth
15
12 / 1 / 5
10,346
609
16,143
9,499
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 14
8,421
495
7,688
11,590
11,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
x-kurox
Medusa
14
2 / 2 / 9
7,846
462
9,225
9,599
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 2
9,410
554
10,343
17,937
11,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
7 / 0 / 9
8,996
529
11,950
14,426
7,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,155
421
2,777
17,354
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
11
2 / 5 / 0
7,191
423
7,317
11,824
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Nirvanist69
Xing Tian
15
1 / 3 / 1
8,636
508
12,494
19,729
16,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zeus
12
0 / 9 / 0
7,077
416
7,213
11,182
2,415
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
smokiermatthias
Danzaburou
14
2 / 4 / 1
8,046
473
9,452
15,717
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
25
Kills
6
6
Deaths
25
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
CapNapier
Thoth
12
1
5
14.5
L
1
4
1
0.38
L
Fenrir
2
5
0
0.4
L
Xing Tian
Nirvanist69
Xing Tian
1
3
1
0.5
W
1
1
14
8
L
Zeus
0
9
0
0
L
Danzaburou
smokiermatthias
Danzaburou
2
4
1
0.63
W
Medusa
x-kurox
Medusa
2
2
9
3.25
W
3
2
2
2
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,349
Damage
39,253
63,051
Taken
75,806
36,421
Mitigated
40,574
17,925
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
CapNapier
Thoth
16,143
272
0
2,951
9,499
3,095
519
3,510
5,869
61,952
963
L
2,777
819
2,008
6,336
17,354
13,210
0
8,714
8,234
2,469
8,764
L
Fenrir
7,317
1,415
0
1,082
11,824
3,492
0
7,447
4,059
0
38,607
L
Xing Tian
Nirvanist69
Xing Tian
12,494
984
0
5,150
19,729
16,005
0
3,579
16,083
65,920
2,578
W
7,688
1,133
0
2,654
11,590
11,543
0
2,801
8,779
20,553
3,329
L
Zeus
7,213
1,411
0
975
11,182
2,415
0
6,831
3,937
46,804
414
L
Danzaburou
smokiermatthias
Danzaburou
9,452
3,575
0
4,732
15,717
5,452
0
8,188
7,365
0
67,418
W
Medusa
x-kurox
Medusa
9,225
3,302
0
850
9,599
3,503
240
2,007
7,547
0
60,484
W
10,343
4,314
0
5,703
17,937
11,136
0
8,210
8,770
2,213
75,030
W
11,950
800
377
5,390
14,426
7,144
0
2,826
11,515
71,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,019
Gold Earned
38,105
447
Minions Killed
406
0
Camps Cleared
0
1,666,242
Distance Traveled
1,506,347
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,346
609
96
6
0
343,602
0
L
Horus
7,155
421
12
1
0
305,287
1
L
Fenrir
7,191
423
51
3
0
342,177
0
L
Xing Tian
8,636
508
157
9
0
298,449
0
W
Ymir
8,421
495
32
2
0
330,197
1
L
Zeus
7,077
416
74
4
0
260,707
0
L
Danzaburou
8,046
473
112
7
0
299,727
0
W
Medusa
7,846
462
94
6
0
325,846
0
W
Surtr
9,410
554
124
7
0
300,619
3
W
Hades
8,996
529
101
6
0
365,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role