Player Matchup

Da Ji
Da Ji
AuronFFX
Da Ji
Level 157
God Stats
0W - 2L
1,234 SR
Queue Stats
336W - 330L
1,488 Elo+
Solo
Hades
Hades
Jagger-_-HellDog
Hades
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,439 Elo+
Party 1
Cerberus
Cerberus
ZeMakx
Cerberus
Level 84
God Stats
4W - 3L
1,435 SR
Queue Stats
14W - 5L
1,640 Elo+
Solo
Danzaburou
Danzaburou
miso_sorri
Danzaburou
Level 158
God Stats
57W - 29L
1,657 SR
Queue Stats
498W - 502L
1,513 Elo+
Solo
Eset
Eset
yRyoo-
Eset
Level 39
God Stats
2W - 1L
1,744 SR
Queue Stats
42W - 40L
1,445 Elo+
Party 1
Team Averages
Level 100
1,514 SR
1,505 Elo+

VS

Team Averages
Level 95
1,587 SR
1,452 Elo+
Medusa
Medusa
DemonTimez_ytis
Medusa
Level 122
God Stats
10W - 0L
2,007 SR
Queue Stats
237W - 238L
1,462 Elo+
Solo
Persephone
Persephone
HistoryPuff
Persephone
Level 104
God Stats
5W - 7L
1,264 SR
Queue Stats
151W - 167L
1,424 Elo+
Party 2
Ganesha
Ganesha
bipsie
Ganesha
Level 99
God Stats
3W - 1L
1,592 SR
Queue Stats
296W - 283L
1,500 Elo+
Party 2
Osiris
Osiris
peaked_chop4
Osiris
Level 47
God Stats
4W - 2L
1,476 SR
Queue Stats
50W - 50L
1,412 Elo+
Solo
Arachne
Arachne
raulux007
Arachne
Level 105
God Stats
7W - 3L
1,598 SR
Queue Stats
192W - 177L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AuronFFX
Da Ji
10
3 / 1 / 1
5,161
573
2,105
6,088
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 2 / 0
3,627
403
1,046
3,692
1,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
ZeMakx
Cerberus
9
2 / 0 / 3
5,602
622
3,550
8,105
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
miso_sorri
Danzaburou
9
1 / 1 / 3
5,043
560
3,722
5,080
1,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
yRyoo-
Eset
10
0 / 3 / 0
4,849
539
2,724
5,146
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,882
542
5,082
5,494
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
HistoryPuff
Persephone
11
4 / 1 / 0
6,655
739
2,656
3,583
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ganesha
bipsie
Ganesha
8
0 / 1 / 1
5,175
575
1,612
5,786
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Osiris
10
1 / 0 / 1
6,165
685
1,682
3,743
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
raulux007
Arachne
9
2 / 1 / 0
5,024
558
2,250
5,346
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
7
7
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AuronFFX
Da Ji
3
1
1
3.5
W
0
3
0
0
W
Persephone
HistoryPuff
Persephone
4
1
0
4
L
0
2
0
0
L
Cerberus
ZeMakx
Cerberus
2
0
3
3.5
W
Ganesha
bipsie
Ganesha
0
1
1
0.5
L
Danzaburou
miso_sorri
Danzaburou
1
1
3
2.5
W
Osiris
1
0
1
1.5
W
Arachne
raulux007
Arachne
2
1
0
2
L
Eset
yRyoo-
Eset
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,147
Damage
13,282
28,111
Taken
23,952
11,373
Mitigated
8,785
8,157
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AuronFFX
Da Ji
2,105
139
0
658
6,088
2,273
0
588
5,422
0
33,359
W
5,082
1,684
0
746
5,494
1,482
0
1,659
3,835
0
35,210
W
Persephone
HistoryPuff
Persephone
2,656
287
0
1,697
3,583
810
0
1,906
1,664
35,196
1,063
L
1,046
421
0
1,516
3,692
1,515
0
0
3,692
8,457
269
L
Cerberus
ZeMakx
Cerberus
3,550
436
0
2,960
8,105
4,900
0
844
7,261
18,792
0
W
Ganesha
bipsie
Ganesha
1,612
301
0
1,847
5,786
2,809
0
1,459
4,327
15,688
616
L
Danzaburou
miso_sorri
Danzaburou
3,722
1,496
0
2,273
5,080
1,333
0
307
4,773
0
38,886
W
Osiris
1,682
937
0
2,353
3,743
2,382
221
870
2,873
0
37,315
W
Arachne
raulux007
Arachne
2,250
1,576
0
3,091
5,346
1,302
0
1,411
3,935
0
20,899
L
Eset
yRyoo-
Eset
2,724
0
0
750
5,146
1,352
0
2,056
2,918
32,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,282
Gold Earned
27,901
234
Minions Killed
289
0
Camps Cleared
0
812,945
Distance Traveled
916,502
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,161
573
57
6
0
202,602
0
W
Medusa
4,882
542
93
10
0
172,300
1
W
Persephone
6,655
739
73
8
0
175,505
0
L
Hades
3,627
403
17
2
0
82,248
1
L
Cerberus
5,602
622
37
4
0
189,563
0
W
Ganesha
5,175
575
1
0
0
192,609
2
L
Danzaburou
5,043
560
65
7
0
165,346
0
W
Osiris
6,165
685
75
8
0
164,856
0
W
Arachne
5,024
558
47
5
0
211,232
0
L
Eset
4,849
539
58
6
0
173,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role