Player Matchup

Khepri
Khepri
 
Khepri
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MeatyFlapz
Sol
Level 114
God Stats
8W - 14L
1,460 SR
Queue Stats
200W - 199L
1,491 Elo+
Solo
Pele
Pele
Princesss_0314
Pele
Level 101
God Stats
3W - 3L
1,401 SR
Queue Stats
204W - 184L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
T0nyTw0Sh0T
Baron Samedi
Level 154
God Stats
8W - 13L
1,454 SR
Queue Stats
352W - 342L
1,479 Elo+
Solo
Surtr
Surtr
cyclonegamer666
Surtr
Level 123
God Stats
12W - 12L
1,564 SR
Queue Stats
272W - 259L
1,474 Elo+
Party 2
Team Averages
Level 119
1,476 SR
1,476 Elo+

VS

Team Averages
Level 115
1,525 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DemonTimez_ytis
Cu Chulainn
Level 122
God Stats
19W - 17L
1,507 SR
Queue Stats
237W - 239L
1,451 Elo+
Solo
Cerberus
Cerberus
GeJahFiki
Cerberus
Level 108
God Stats
25W - 20L
1,577 SR
Queue Stats
352W - 337L
1,523 Elo+
Party 1
Ishtar
Ishtar
JAFP
Ishtar
Level 168
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 99L
1,509 Elo+
Solo
Artemis
Artemis
Tromthiccy
Artemis
Level 92
God Stats
34W - 26L
1,543 SR
Queue Stats
568W - 541L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 3 / 3
5,446
545
2,158
10,102
5,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 1 / 0
6,436
644
8,466
5,991
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 6 / 0
5,348
535
4,338
9,503
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
T0nyTw0Sh0T
Baron Samedi
11
0 / 2 / 0
5,398
540
3,233
6,274
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 4 / 0
5,227
523
3,325
9,754
6,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 4
6,023
602
5,297
6,513
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
DemonTimez_ytis
Cu Chulainn
12
4 / 1 / 1
7,310
731
7,706
8,738
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
GeJahFiki
Cerberus
13
6 / 1 / 0
6,963
696
4,398
8,036
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
JAFP
Ishtar
13
4 / 0 / 2
7,443
744
4,814
6,193
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Tromthiccy
Artemis
10
1 / 2 / 2
5,427
543
6,605
6,753
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
16
16
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
3
0.5
W
Nu Wa
 
Nu Wa
1
2
4
1.5
W
Cu Chulainn
DemonTimez_ytis
Cu Chulainn
4
1
1
4.5
W
Cerberus
GeJahFiki
Cerberus
6
1
0
6
W
Ishtar
JAFP
Ishtar
4
0
2
5
L
4
1
0
4
L
2
6
0
0.33
L
Baron Samedi
T0nyTw0Sh0T
Baron Samedi
0
2
0
0
W
Artemis
Tromthiccy
Artemis
1
2
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,520
Damage
28,820
41,624
Taken
36,233
18,466
Mitigated
16,625
11,748
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,158
157
1,202
2,657
10,102
5,149
0
3,035
7,067
16,938
0
W
Nu Wa
 
Nu Wa
5,297
2,485
116
1,099
6,513
3,677
837
4,094
2,419
22,346
1,085
W
Cu Chulainn
DemonTimez_ytis
Cu Chulainn
7,706
1,570
0
1,703
8,738
5,650
108
289
8,449
0
52,101
W
Cerberus
GeJahFiki
Cerberus
4,398
413
0
5,800
8,036
3,106
0
1,765
6,271
50,463
3,289
W
Ishtar
JAFP
Ishtar
4,814
1,994
0
3,257
6,193
2,070
82
2,491
3,702
0
59,274
L
8,466
4,479
0
1,805
5,991
1,558
651
2,094
3,897
51,479
5,363
L
4,338
1,087
0
2,555
9,503
2,246
0
2,767
6,736
0
29,681
L
Baron Samedi
T0nyTw0Sh0T
Baron Samedi
3,233
258
0
1,667
6,274
2,574
0
815
5,459
36,042
0
W
Artemis
Tromthiccy
Artemis
6,605
3,077
0
2,212
6,753
2,122
725
5,431
1,322
0
29,558
L
3,325
1,244
0
1,862
9,754
6,939
0
434
9,320
732
24,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
33,166
274
Minions Killed
428
0
Camps Cleared
0
1,009,420
Distance Traveled
1,031,920
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,446
545
20
2
0
204,621
2
W
Nu Wa
6,023
602
27
3
0
187,228
0
W
Cu Chulainn
7,310
731
102
10
0
193,569
0
W
Cerberus
6,963
696
131
13
0
254,680
0
W
Ishtar
7,443
744
105
11
0
197,285
0
L
Sol
6,436
644
93
9
0
187,829
0
L
Pele
5,348
535
44
4
0
227,864
2
L
Baron Samedi
5,398
540
63
6
0
189,593
0
W
Artemis
5,427
543
63
6
0
199,158
0
L
Surtr
5,227
523
54
5
0
199,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role