Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
DanielNahmas
Kuzenbo
Silver III
Level 107
God Stats
1W - 3L
1,391 SR
Queue Stats
63W - 90L
1,056 MMR
Party 2
Medusa
Medusa
Bronze I
GabrieliCrock
Medusa
Bronze I
Level 108
God Stats
0W - 2L
1,268 SR
Queue Stats
7W - 19L
1,200 MMR
Party 2
Surtr
Surtr
Gold V
ToxicGrandmaster
Surtr
Gold V
Level 49
God Stats
17W - 15L
1,568 SR
Queue Stats
473W - 483L
1,020 MMR
Party 1
Thor
Thor
Bronze I
rettfighter74
Thor
Bronze I
Level 120
God Stats
0W - 3L
1,775 SR
Queue Stats
13W - 25L
1,083 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,500 SR
1,172 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,528 SR
1,106 MMR
Camazotz
Camazotz
Silver II
BlackAffro
Camazotz
Silver II
Level 154
God Stats
60W - 72L
1,492 SR
Queue Stats
513W - 532L
1,139 MMR
Solo
Cthulhu
Cthulhu
Silver I
KAYSLIMEK
Cthulhu
Silver I
Level 165
God Stats
2W - 2L
1,389 SR
Queue Stats
410W - 435L
978 MMR
Party 3
The Morrigan
The Morrigan
Silver II
MistaMeta64
The Morrigan
Silver II
Level 86
God Stats
3W - 1L
1,668 SR
Queue Stats
520W - 532L
1,146 MMR
Solo
Ares
Ares
Silver I
ToxicPanda89
Ares
Silver I
Level 98
God Stats
1W - 3L
1,326 SR
Queue Stats
117W - 132L
1,122 MMR
Party 3
Chronos
Chronos
Silver I
chapeaupanda789
Chronos
Silver I
Level 122
God Stats
4W - 4L
1,765 SR
Queue Stats
152W - 153L
1,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 0 / 1
4,028
806
674
1,580
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
DanielNahmas
Kuzenbo
5
0 / 0 / 0
3,228
646
1,006
3,173
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 2 / 0
2,926
585
868
2,728
678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,771
754
1,821
4,161
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

1
0 / 0 / 0
915
183
0
0
0
Bans
CharybdisAo KuangPeleKumbhakarnaCu Chulainn

VS

Bans
Zhong KuiRavanaThanatosAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlackAffro
Camazotz
6
1 / 0 / 1
3,433
687
674
3,977
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
KAYSLIMEK
Cthulhu
6
0 / 1 / 0
3,371
674
424
1,661
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
MistaMeta64
The Morrigan
6
0 / 1 / 1
3,405
681
1,673
2,641
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 2
3,534
707
1,766
2,824
1,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 0
3,908
782
1,230
1,821
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
1
1.5
W
Camazotz
BlackAffro
Camazotz
1
0
1
1.5
L
Kuzenbo
DanielNahmas
Kuzenbo
0
0
0
0
L
0
2
0
0
W
Cthulhu
KAYSLIMEK
Cthulhu
0
1
0
0
W
The Morrigan
MistaMeta64
The Morrigan
0
1
1
0.5
L
1
1
0
1
W
0
0
2
1
W
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,369
Damage
5,767
11,642
Taken
12,924
4,515
Mitigated
4,134
3,752
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
674
30
0
664
1,580
371
0
409
1,171
19,414
0
W
Camazotz
BlackAffro
Camazotz
674
411
0
1,263
3,977
1,106
0
180
3,777
0
15,895
L
Kuzenbo
DanielNahmas
Kuzenbo
1,006
400
0
1,468
3,173
2,195
0
1,505
1,668
5,638
0
L
868
270
0
250
2,728
678
0
1,381
1,347
0
14,421
W
Cthulhu
KAYSLIMEK
Cthulhu
424
0
0
500
1,661
461
0
320
1,206
14,008
294
W
The Morrigan
MistaMeta64
The Morrigan
1,673
334
0
1,029
2,641
652
0
32
2,569
13,238
0
L
1,821
697
0
1,370
4,161
1,271
1
1,315
2,488
312
16,417
W
1,766
139
0
760
2,824
1,431
0
605
2,219
8,834
1,894
W
1,230
941
0
1,103
1,821
484
0
401
1,420
18,283
1,575
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,868
Gold Earned
17,651
133
Minions Killed
155
0
Camps Cleared
0
420,795
Distance Traveled
516,999
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,028
806
53
11
0
109,846
1
W
Camazotz
3,433
687
36
7
0
115,913
0
L
Kuzenbo
3,228
646
15
3
0
104,584
1
L
Medusa
2,926
585
25
5
0
104,595
0
W
Cthulhu
3,371
674
27
5
0
111,225
2
W
The Morrigan
3,405
681
30
6
0
90,058
0
L
Surtr
3,771
754
40
8
0
101,770
0
W
Ares
3,534
707
26
5
0
102,522
3
W
Chronos
3,908
782
36
7
0
97,281
0
L
Thor
915
183
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role