Player Matchup

Hou Yi
Hou Yi
DatenLeiche
Hou Yi
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 160L
1,348 Elo+
Solo
He Bo
He Bo
Mari07
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,119 Elo+
Party 1
Lancelot
Lancelot
Nordman63
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Scottamee
Nu Wa
Level 26
God Stats
0W - 2L
1,257 SR
Queue Stats
46W - 77L
1,332 Elo+
Solo
Vulcan
Vulcan
Wankata
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 62
1,451 SR
1,356 Elo+

VS

Team Averages
Level 69
1,474 SR
1,465 Elo+
Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dani13878431
Agni
Level 105
God Stats
3W - 2L
1,371 SR
Queue Stats
152W - 194L
1,385 Elo+
Solo
Geb
Geb
SSgtGhost
Geb
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 71L
1,501 Elo+
Solo
Martichoras
Martichoras
oOTobiyoOo
Martichoras
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 49L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 5 / 4
6,677
556
3,659
6,162
1,672
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Mari07
He Bo
15
2 / 9 / 4
8,363
697
7,018
11,885
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Nordman63
Lancelot
14
1 / 8 / 5
7,004
584
4,493
14,152
8,893
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Scottamee
Nu Wa
16
5 / 5 / 1
8,549
712
9,883
8,344
2,982
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Wankata
Vulcan
15
2 / 12 / 4
8,245
687
10,308
13,043
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
15 / 1 / 19
11,605
967
14,895
9,331
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
 
Shiva
15
5 / 3 / 21
10,186
849
6,410
13,521
14,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 5 / 15
10,658
888
10,897
13,254
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 28
9,004
750
5,362
10,006
7,087
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Martichoras
oOTobiyoOo
Martichoras
19
8 / 0 / 26
11,317
943
11,341
10,441
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
148
10
Kills
39
39
Deaths
11
18
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
15
1
19
24.5
W
Shiva
 
Shiva
5
3
21
5.17
W
10
5
15
3.5
L
Hou Yi
0
5
4
0.4
L
He Bo
Mari07
He Bo
2
9
4
0.44
L
Lancelot
Nordman63
Lancelot
1
8
5
0.44
W
1
2
28
7.5
L
Nu Wa
Scottamee
Nu Wa
5
5
1
1.1
L
Vulcan
Wankata
Vulcan
2
12
4
0.33
W
Martichoras
oOTobiyoOo
Martichoras
8
0
26
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,361
Damage
48,905
53,586
Taken
56,553
20,899
Mitigated
41,255
4,653
Healing
24,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,895
12,656
1,495
2,520
9,331
8,114
782
5,552
3,779
0
23,126
W
Shiva
 
Shiva
6,410
1,131
2,401
4,373
13,521
14,913
538
5,607
7,914
0
13,041
W
10,897
851
0
3,628
13,254
5,720
1,470
5,119
8,135
27,715
0
L
Hou Yi
3,659
205
254
697
6,162
1,672
0
1,452
4,530
0
12,020
L
He Bo
Mari07
He Bo
7,018
210
0
1,302
11,885
3,483
0
2,977
8,543
17,054
0
L
Lancelot
Nordman63
Lancelot
4,493
429
153
1,234
14,152
8,893
0
4,402
9,218
0
12,608
W
5,362
399
750
2,421
10,006
7,087
281
3,765
6,241
10,012
0
L
Nu Wa
Scottamee
Nu Wa
9,883
2,860
290
723
8,344
2,982
0
3,523
4,622
26,169
0
L
Vulcan
Wankata
Vulcan
10,308
605
0
0
13,043
3,869
0
3,905
8,815
22,112
462
W
Martichoras
oOTobiyoOo
Martichoras
11,341
2,834
1,239
5,363
10,441
5,421
2,817
7,096
3,345
0
57,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
52,770
111
Minions Killed
167
0
Camps Cleared
0
832,917
Distance Traveled
999,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,605
967
31
3
0
141,501
0
W
Shiva
10,186
849
19
2
0
211,846
0
W
Agni
10,658
888
27
2
0
222,302
0
L
Hou Yi
6,677
556
14
1
0
99,505
0
L
He Bo
8,363
697
24
2
0
187,272
0
L
Lancelot
7,004
584
11
1
0
204,430
0
W
Geb
9,004
750
1
0
0
232,077
0
L
Nu Wa
8,549
712
36
3
0
174,552
0
L
Vulcan
8,245
687
26
2
0
167,158
0
W
Martichoras
11,317
943
89
7
0
192,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role