Player Matchup

Zeus
Zeus
M4gic_Tequila
Zeus
Level 35
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 1
Pele
Pele
OnlyOne_93
Pele
Level 73
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 7L
1,057 Elo+
Party 1
Bacchus
Bacchus
Sesicz93
Bacchus
Level 75
God Stats
1W - 5L
1,224 SR
Queue Stats
2W - 9L
1,110 Elo+
Party 1
Team Averages
Level 61
1,289 SR
1,089 Elo+

VS

Team Averages
Level 32
1,635 SR
1,453 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Kyrierich
Ix Chel
Level 27
God Stats
9W - 3L
1,500 SR
Queue Stats
24W - 19L
1,430 Elo+
Party 2
Amaterasu
Amaterasu
h00sty
Amaterasu
Level 36
God Stats
17W - 4L
1,905 SR
Queue Stats
24W - 19L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,754
675
3,230
4,437
1,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 0
7,272
727
4,189
5,036
1,659
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Sesicz93
Bacchus
11
0 / 2 / 1
6,522
652
2,880
9,457
7,112
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 0 / 4
7,745
775
3,989
4,429
5,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Kyrierich
Ix Chel
14
4 / 0 / 2
8,701
870
9,159
4,224
1,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
h00sty
Amaterasu
14
0 / 1 / 5
8,136
814
3,707
6,995
4,102
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
4
4
W
Ix Chel
Kyrierich
Ix Chel
4
0
2
5
L
0
3
1
0.17
L
1
1
0
1
L
Bacchus
Sesicz93
Bacchus
0
2
1
0.25
W
Amaterasu
h00sty
Amaterasu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,299
Damage
16,855
18,930
Taken
15,648
9,961
Mitigated
10,648
4,188
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,989
1,441
0
750
4,429
5,037
180
1,549
2,871
6,223
0
W
Ix Chel
Kyrierich
Ix Chel
9,159
977
226
1,276
4,224
1,509
179
1,545
2,679
36,671
362
L
3,230
449
0
0
4,437
1,190
0
3,635
797
15,615
0
L
4,189
472
0
1,576
5,036
1,659
0
3,257
1,774
0
22,353
L
Bacchus
Sesicz93
Bacchus
2,880
484
0
2,612
9,457
7,112
0
6,245
3,207
14,027
0
W
Amaterasu
h00sty
Amaterasu
3,707
1,027
0
3,114
6,995
4,102
0
3,133
3,862
0
34,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,548
Gold Earned
24,582
97
Minions Killed
137
0
Camps Cleared
0
513,865
Distance Traveled
629,314
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,745
775
9
1
0
220,754
0
W
Ix Chel
8,701
870
57
6
0
196,783
0
L
Zeus
6,754
675
28
3
0
157,570
0
L
Pele
7,272
727
53
5
0
184,304
0
L
Bacchus
6,522
652
16
2
0
171,991
4
W
Amaterasu
8,136
814
71
7
0
211,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role