Player Matchup

Ra
Ra
Boxit
Ra
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 18L
1,734 Elo+
Party 1
Tyr
Tyr
CellarCornelius
Tyr
Level 86
God Stats
5W - 3L
1,656 SR
Queue Stats
96W - 90L
1,555 Elo+
Solo
Heimdallr
Heimdallr
nemetamezis1999
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,734 Elo+
Party 1
Team Averages
Level 68
1,552 SR
1,675 Elo+

VS

Team Averages
Level 91
1,614 SR
1,561 Elo+
Ne Zha
Ne Zha
HarryRaptor
Ne Zha
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
178W - 192L
1,526 Elo+
Solo
Skadi
Skadi
Kerber05
Skadi
Level 86
God Stats
1W - 0L
1,708 SR
Queue Stats
12W - 10L
1,498 Elo+
Solo
Agni
Agni
reapøw
Agni
Level 124
God Stats
16W - 14L
1,634 SR
Queue Stats
17W - 16L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 8 / 1
9,449
787
4,467
8,935
2,797
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 2
8,624
719
3,294
15,290
13,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
nemetamezis1999
Heimdallr
12
0 / 7 / 1
7,592
633
2,869
11,745
4,379
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
6 / 0 / 12
11,277
940
11,462
10,751
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Kerber05
Skadi
16
8 / 3 / 8
10,691
891
10,057
7,446
2,593
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
reapøw
Agni
18
5 / 0 / 13
11,086
924
10,194
6,471
3,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
19
19
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
2
8
1
0.31
L
1
4
2
0.5
W
Ne Zha
6
0
12
12
W
Skadi
Kerber05
Skadi
8
3
8
4
L
Heimdallr
nemetamezis1999
Heimdallr
0
7
1
0.07
W
Agni
reapøw
Agni
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,630
Damage
31,713
35,970
Taken
24,668
20,766
Mitigated
12,573
1,854
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,467
179
161
561
8,935
2,797
0
2,323
6,575
18,898
0
L
3,294
81
0
847
15,290
13,590
0
4,496
10,625
0
20,669
W
Ne Zha
11,462
844
0
2,990
10,751
6,969
665
1,802
8,949
295
53,780
W
Skadi
Kerber05
Skadi
10,057
4,277
0
732
7,446
2,593
1,289
1,974
5,347
0
30,491
L
Heimdallr
nemetamezis1999
Heimdallr
2,869
970
0
285
11,745
4,379
0
3,462
8,187
0
11,990
W
Agni
reapøw
Agni
10,194
1,079
0
506
6,471
3,011
1,774
611
5,860
39,679
477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,665
Gold Earned
33,054
87
Minions Killed
155
0
Camps Cleared
0
545,146
Distance Traveled
659,204
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,449
787
37
3
0
151,070
0
L
Tyr
8,624
719
33
3
0
235,544
0
W
Ne Zha
11,277
940
49
4
0
239,704
0
W
Skadi
10,691
891
40
3
0
201,927
2
L
Heimdallr
7,592
633
17
1
0
158,532
2
W
Agni
11,086
924
66
6
0
217,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role